Player Matchup

Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Silver II
AveX Follex 1
Martichoras
Silver II
Level 121
God Stats
3W - 1L
1,131 SR
Queue Stats
41W - 60L
1,160 MMR
Party 1
Camazotz
Camazotz
Silver I
Matty Masleczko
Camazotz
Silver I
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 150L
1,237 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
NIRIAS-IDIDE
Baron Samedi
Gold V
Level 126
God Stats
4W - 4L
1,425 SR
Queue Stats
44W - 48L
1,207 MMR
Party 1
Cerberus
Cerberus
Silver I
Punn193
Cerberus
Silver I
Level 99
God Stats
54W - 68L
1,387 SR
Queue Stats
154W - 176L
1,237 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,389 SR
1,268 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,529 SR
1,269 MMR
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
gggrrrmmm
Bacchus
Silver II
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 120L
1,216 MMR
Solo
Lancelot
Lancelot
Silver I
qalaus
Lancelot
Silver I
Level 109
God Stats
0W - 2L
1,491 SR
Queue Stats
41W - 54L
1,221 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
sploouuchh
Morgan Le Fay
Silver I
Level 188
God Stats
4W - 8L
1,500 SR
Queue Stats
382W - 405L
1,239 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
معراج
Ao Kuang
Silver I
Level 157
God Stats
7W - 10L
1,654 SR
Queue Stats
266W - 292L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 0 / 1
8,485
566
6,300
6,565
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
AveX Follex 1
Martichoras
14
0 / 3 / 1
8,455
564
8,901
9,558
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Camazotz
15
4 / 0 / 1
8,535
569
9,548
12,300
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
NIRIAS-IDIDE
Baron Samedi
15
4 / 3 / 1
9,338
623
8,520
8,252
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Punn193
Cerberus
13
2 / 0 / 2
7,817
521
5,484
14,396
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
IshtarHadesKaliAphrodite

VS

Bans
MauiHe BoAgniSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 2 / 2
8,075
538
7,022
9,521
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
gggrrrmmm
Bacchus
8
1 / 2 / 1
6,013
401
5,332
10,018
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
qalaus
Lancelot
13
0 / 4 / 2
7,616
508
2,905
14,837
9,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
sploouuchh
Morgan Le Fay
14
0 / 1 / 0
7,960
531
7,215
9,161
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
معراج
Ao Kuang
14
4 / 2 / 1
8,308
554
7,678
13,656
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
11
Kills
6
6
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
1
1.5
L
Izanami
 
Izanami
1
2
2
1
W
Martichoras
AveX Follex 1
Martichoras
0
3
1
0.17
W
Camazotz
4
0
1
4.5
W
Baron Samedi
NIRIAS-IDIDE
Baron Samedi
4
3
1
1.5
W
Cerberus
Punn193
Cerberus
2
0
2
3
L
Bacchus
gggrrrmmm
Bacchus
1
2
1
0.75
L
Lancelot
qalaus
Lancelot
0
4
2
0.25
L
Morgan Le Fay
sploouuchh
Morgan Le Fay
0
1
0
0
L
Ao Kuang
معراج
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
30,152
51,071
Taken
57,193
29,168
Mitigated
30,552
18,193
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,300
1,188
0
2,324
6,565
2,680
685
2,556
4,009
85,929
0
L
Izanami
 
Izanami
7,022
5,849
0
2,455
9,521
3,847
0
451
9,070
0
73,961
W
Martichoras
AveX Follex 1
Martichoras
8,901
4,071
0
2,515
9,558
4,398
839
3,561
5,997
0
85,352
W
Camazotz
9,548
3,081
0
6,851
12,300
4,708
0
3,495
8,805
0
60,976
W
Baron Samedi
NIRIAS-IDIDE
Baron Samedi
8,520
760
47
2,655
8,252
4,772
96
3,787
4,465
64,530
0
W
Cerberus
Punn193
Cerberus
5,484
319
0
3,801
14,396
12,610
132
6,826
7,570
25,051
0
L
Bacchus
gggrrrmmm
Bacchus
5,332
868
0
1,373
10,018
8,865
0
4,921
4,913
12,503
0
L
Lancelot
qalaus
Lancelot
2,905
970
0
6,263
14,837
9,201
0
6,322
8,235
0
54,154
L
Morgan Le Fay
sploouuchh
Morgan Le Fay
7,215
649
0
3,028
9,161
3,209
0
6,044
2,889
80,497
0
L
Ao Kuang
معراج
Ao Kuang
7,678
2,174
0
3,245
13,656
5,430
0
1,741
11,782
56,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
37,972
548
Minions Killed
501
0
Camps Cleared
0
1,495,753
Distance Traveled
1,489,117
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,485
566
164
11
0
323,273
2
L
Izanami
8,075
538
136
9
0
294,796
5
W
Martichoras
8,455
564
135
9
0
281,146
0
W
Camazotz
8,535
569
84
6
0
331,460
0
W
Baron Samedi
9,338
623
123
8
0
247,080
4
W
Cerberus
7,817
521
42
3
0
312,794
7
L
Bacchus
6,013
401
13
1
0
259,624
4
L
Lancelot
7,616
508
100
7
0
297,937
0
L
Morgan Le Fay
7,960
531
161
11
0
299,362
6
L
Ao Kuang
8,308
554
91
6
0
337,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role