Player Matchup

Ymir
Ymir
Band-Guy2009
Ymir
Level 120
God Stats
2W - 2L
1,824 SR
Queue Stats
102W - 102L
1,569 Elo+
Party 1
Awilix
Awilix
Doom is Pro
Awilix
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Imm0rtal_D0nk3ys
Thoth
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 58L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
MINGUS_77
Erlang Shen
Level 137
God Stats
3W - 4L
1,780 SR
Queue Stats
90W - 94L
1,511 Elo+
Party 1
Anhur
Anhur
Pumble-_-
Anhur
Level 106
God Stats
2W - 3L
1,820 SR
Queue Stats
93W - 83L
1,528 Elo+
Party 1
Team Averages
Level 113
1,685 SR
1,514 Elo+

VS

Team Averages
Level 133
1,612 SR
1,574 Elo+
Anubis
Anubis
Grand Spartan69
Anubis
Level 191
God Stats
17W - 15L
1,465 SR
Queue Stats
658W - 635L
1,528 Elo+
Solo
Bellona
Bellona
Jelly SBY
Bellona
Level 90
God Stats
10W - 4L
1,743 SR
Queue Stats
150W - 141L
1,526 Elo+
Solo
Ishtar
Ishtar
LordItami_
Ishtar
Level 118
God Stats
5W - 4L
1,727 SR
Queue Stats
31W - 38L
1,744 Elo+
Solo
Chang'e
Chang'e
Yantzii
Chang'e
Level 146
God Stats
9W - 5L
1,616 SR
Queue Stats
37W - 40L
1,575 Elo+
Solo
Chronos
Chronos
theThundergogo
Chronos
Level 119
God Stats
8W - 11L
1,508 SR
Queue Stats
257W - 261L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,847
485
3,243
5,321
4,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
8
0 / 2 / 0
4,870
487
984
7,789
2,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 1
5,527
553
4,365
4,118
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
MINGUS_77
Erlang Shen
10
1 / 3 / 0
6,000
600
4,845
8,553
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Pumble-_-
Anhur
8
0 / 1 / 0
4,848
485
2,895
5,250
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,756
576
4,125
5,823
2,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jelly SBY
Bellona
11
3 / 0 / 1
6,254
625
4,958
6,604
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
LordItami_
Ishtar
9
1 / 0 / 0
5,251
525
3,618
3,233
1,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Yantzii
Chang'e
11
0 / 0 / 0
5,921
592
1,591
5,822
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 1
4,755
476
3,354
5,421
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Awilix
0
2
0
0
W
1
2
3
1.25
L
0
0
1
0.5
W
Bellona
Jelly SBY
Bellona
3
0
1
3.5
W
Ishtar
LordItami_
Ishtar
1
0
0
1
L
Erlang Shen
MINGUS_77
Erlang Shen
1
3
0
0.33
L
Anhur
Pumble-_-
Anhur
0
1
0
0
W
Chang'e
Yantzii
Chang'e
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
17,646
31,031
Taken
26,903
14,263
Mitigated
15,422
6,750
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,243
980
0
1,544
5,321
4,111
0
1,237
4,084
18,049
0
L
Awilix
984
278
0
160
7,789
2,389
0
1,282
6,507
0
34,883
W
4,125
539
0
2,589
5,823
2,578
0
1,466
4,357
41,570
0
L
4,365
80
0
770
4,118
1,224
0
1,951
2,167
45,981
0
W
Bellona
Jelly SBY
Bellona
4,958
2,525
0
2,137
6,604
6,038
0
0
6,604
0
34,823
W
Ishtar
LordItami_
Ishtar
3,618
2,748
0
2,168
3,233
1,133
0
1,014
2,219
0
33,717
L
Erlang Shen
MINGUS_77
Erlang Shen
4,845
2,907
0
2,246
8,553
4,812
0
1,870
6,683
0
39,547
L
Anhur
Pumble-_-
Anhur
2,895
1,945
0
2,030
5,250
1,727
0
2,489
2,761
0
34,074
W
Chang'e
Yantzii
Chang'e
1,591
150
80
2,792
5,822
2,048
732
4,045
1,777
45,161
0
W
3,354
1,395
0
1,094
5,421
3,625
0
1,083
4,338
22,562
4,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,092
Gold Earned
27,937
295
Minions Killed
323
0
Camps Cleared
0
1,002,000
Distance Traveled
969,114
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,847
485
33
3
0
201,934
0
L
Awilix
4,870
487
56
6
0
202,276
0
W
Anubis
5,756
576
70
7
0
193,325
0
L
Thoth
5,527
553
71
7
0
215,262
0
W
Bellona
6,254
625
58
6
0
209,732
0
W
Ishtar
5,251
525
72
7
0
194,386
0
L
Erlang Shen
6,000
600
81
8
0
196,234
3
L
Anhur
4,848
485
54
5
0
186,294
0
W
Chang'e
5,921
592
77
8
0
184,053
4
W
Chronos
4,755
476
46
5
0
187,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role