Player Matchup

Rama
Rama
AlHowery
Rama
Level 58
God Stats
1W - 3L
1,438 SR
Queue Stats
134W - 145L
1,505 Elo+
Party 2
Anubis
Anubis
C1UTCH SAVAG3
Anubis
Level 147
God Stats
42W - 37L
1,576 SR
Queue Stats
165W - 149L
1,569 Elo+
Party 1
Sobek
Sobek
Get Mexican
Sobek
Level 108
God Stats
7W - 10L
1,606 SR
Queue Stats
110W - 111L
1,503 Elo+
Party 2
Achilles
Achilles
ScoobyDooYoAsss
Achilles
Level 106
God Stats
2W - 5L
1,474 SR
Queue Stats
211W - 200L
1,537 Elo+
Party 2
Thanatos
Thanatos
YounG JayDoh
Thanatos
Level 144
God Stats
2W - 5L
1,439 SR
Queue Stats
225W - 220L
1,521 Elo+
Party 1
Team Averages
Level 113
1,507 SR
1,527 Elo+

VS

Team Averages
Level 85
1,585 SR
1,524 Elo+
King Arthur
King Arthur
Bioshock1968358
King Arthur
Level 58
God Stats
34W - 31L
1,800 SR
Queue Stats
84W - 72L
1,606 Elo+
Solo
Fenrir
Fenrir
ImWolfieXo
Fenrir
Level 45
God Stats
12W - 10L
1,520 SR
Queue Stats
30W - 35L
1,479 Elo+
Party 3
Ymir
Ymir
RedTrooper45
Ymir
Level 66
God Stats
12W - 10L
1,526 SR
Queue Stats
94W - 108L
1,494 Elo+
Party 3
Anubis
Anubis
Russellihnio
Anubis
Level 125
God Stats
19W - 17L
1,581 SR
Queue Stats
266W - 248L
1,522 Elo+
Solo
Hachiman
Hachiman
xSnoo
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 2 / 1
7,032
469
6,703
10,086
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 3
8,376
558
10,857
10,666
5,046
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 4 / 7
7,049
470
5,272
13,182
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
13
0 / 3 / 1
7,091
473
3,018
10,530
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
YounG JayDoh
Thanatos
14
5 / 3 / 3
8,026
535
6,758
11,828
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bioshock1968358
King Arthur
16
1 / 1 / 3
9,513
634
6,624
11,413
9,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
ImWolfieXo
Fenrir
15
8 / 2 / 3
9,510
634
4,420
11,329
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 7
7,487
499
3,875
14,346
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
14
4 / 3 / 6
9,283
619
13,460
11,262
4,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
xSnoo
Hachiman
15
3 / 2 / 1
8,968
598
7,275
9,947
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
16
16
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
1
0.75
W
King Arthur
Bioshock1968358
King Arthur
1
1
3
2.5
L
4
4
3
1.38
L
2
4
7
1.38
W
Fenrir
ImWolfieXo
Fenrir
8
2
3
4.75
W
0
4
7
0.88
W
Anubis
4
3
6
2.33
L
Achilles
0
3
1
0.17
L
Thanatos
YounG JayDoh
Thanatos
5
3
3
2.17
W
Hachiman
xSnoo
Hachiman
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,608
Damage
35,654
56,292
Taken
58,297
35,337
Mitigated
31,993
22,242
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,703
5,906
0
2,484
10,086
3,691
0
698
9,388
0
44,574
W
King Arthur
Bioshock1968358
King Arthur
6,624
983
0
844
11,413
9,936
0
671
10,157
0
77,175
L
10,857
529
0
4,510
10,666
5,046
0
6,395
4,271
76,923
0
L
5,272
613
0
2,254
13,182
11,133
0
5,154
8,028
16,033
0
W
Fenrir
ImWolfieXo
Fenrir
4,420
893
0
1,689
11,329
3,871
89
2,758
8,571
0
52,286
W
3,875
676
0
2,432
14,346
9,806
0
6,595
7,702
24,444
0
W
Anubis
13,460
282
0
5,674
11,262
4,521
264
5,847
5,415
80,191
0
L
Achilles
3,018
406
0
2,078
10,530
11,064
0
661
9,869
0
47,656
L
Thanatos
YounG JayDoh
Thanatos
6,758
987
0
10,916
11,828
4,403
0
4,427
7,401
0
51,156
W
Hachiman
xSnoo
Hachiman
7,275
4,265
0
4,742
9,947
3,859
707
1,031
8,916
0
73,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
44,761
393
Minions Killed
456
0
Camps Cleared
0
1,516,116
Distance Traveled
1,533,914
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,032
469
86
6
0
289,260
3
W
King Arthur
9,513
634
112
7
0
291,848
6
L
Anubis
8,376
558
122
8
0
288,445
6
L
Sobek
7,049
470
20
1
0
285,283
0
W
Fenrir
9,510
634
79
5
0
374,352
0
W
Ymir
7,487
499
33
2
0
297,700
0
W
Anubis
9,283
619
131
9
0
289,880
0
L
Achilles
7,091
473
80
5
0
300,500
0
L
Thanatos
8,026
535
85
6
0
352,628
0
W
Hachiman
8,968
598
101
7
0
280,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role