Player Matchup

Mercury
Mercury
Alex_15_vk
Mercury
Level 99
God Stats
2W - 1L
1,177 SR
Queue Stats
247W - 227L
1,409 Elo+
Party 3
Hercules
Hercules
Corpa__vk
Hercules
Level 103
God Stats
6W - 4L
1,322 SR
Queue Stats
231W - 217L
1,401 Elo+
Party 3
Rama
Rama
Japie7
Rama
Level 121
God Stats
10W - 7L
1,816 SR
Queue Stats
333W - 328L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NANOTECRSA
Morgan Le Fay
Level 63
God Stats
6W - 8L
1,185 SR
Queue Stats
88W - 117L
1,373 Elo+
Party 4
Aphrodite
Aphrodite
moony_baroness10
Aphrodite
Level 57
God Stats
23W - 19L
1,509 SR
Queue Stats
79W - 106L
1,378 Elo+
Party 4
Team Averages
Level 89
1,402 SR
1,401 Elo+

VS

Team Averages
Level 97
1,357 SR
1,447 Elo+
Aphrodite
Aphrodite
BECKZonTour
Aphrodite
Level 153
God Stats
136W - 124L
1,565 SR
Queue Stats
861W - 858L
1,451 Elo+
Party 1
Chang'e
Chang'e
DannyMinnaar1910
Chang'e
Level 63
God Stats
9W - 10L
1,499 SR
Queue Stats
173W - 197L
1,402 Elo+
Party 2
Set
Set
JamTheDestroyer
Set
Level 109
God Stats
1W - 2L
1,230 SR
Queue Stats
202W - 207L
1,425 Elo+
Party 2
Artemis
Artemis
OGsmookyy
Artemis
Level 85
God Stats
21W - 37L
1,288 SR
Queue Stats
195W - 204L
1,484 Elo+
Party 1
Mercury
Mercury
alirakit
Mercury
Level 76
God Stats
1W - 2L
1,205 SR
Queue Stats
94W - 86L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alex_15_vk
Mercury
20
7 / 2 / 5
13,783
627
20,605
21,420
11,157
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Corpa__vk
Hercules
19
16 / 1 / 5
13,609
619
22,343
21,899
26,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rama
Japie7
Rama
16
2 / 6 / 4
10,631
483
17,516
23,432
11,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
NANOTECRSA
Morgan Le Fay
18
3 / 7 / 6
11,349
516
15,400
14,769
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
15
1 / 7 / 6
10,552
480
7,514
20,816
18,971
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BECKZonTour
Aphrodite
15
1 / 2 / 10
10,360
471
13,125
30,737
22,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 2
10,507
478
10,259
24,013
12,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 10 / 2
10,757
489
13,370
21,136
12,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
OGsmookyy
Artemis
17
6 / 4 / 5
10,262
466
21,380
23,572
13,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
alirakit
Mercury
17
7 / 6 / 5
11,299
514
14,948
18,300
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
29
Kills
21
23
Deaths
29
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alex_15_vk
Mercury
7
2
5
4.75
L
Aphrodite
BECKZonTour
Aphrodite
1
2
10
3
W
Hercules
Corpa__vk
Hercules
16
1
5
18.5
L
4
7
2
0.71
L
3
10
2
0.4
W
Rama
Japie7
Rama
2
6
4
0.67
W
Morgan Le Fay
NANOTECRSA
Morgan Le Fay
3
7
6
0.86
L
Artemis
OGsmookyy
Artemis
6
4
5
2.13
L
Mercury
alirakit
Mercury
7
6
5
1.58
W
Aphrodite
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,378
Damage
73,082
102,336
Taken
117,758
76,475
Mitigated
69,116
39,997
Healing
48,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alex_15_vk
Mercury
20,605
14,569
0
6,727
21,420
11,157
0
5,064
16,180
0
181,316
L
Aphrodite
BECKZonTour
Aphrodite
13,125
576
7,667
21,107
30,737
22,518
0
7,164
23,342
67,654
0
W
Hercules
Corpa__vk
Hercules
22,343
9,568
0
8,913
21,899
26,618
805
5,398
16,206
0
89,010
L
10,259
724
1,515
6,273
24,013
12,499
0
10,035
13,761
59,340
0
L
13,370
7,000
0
1,851
21,136
12,161
0
1,929
18,574
0
91,910
W
Rama
Japie7
Rama
17,516
16,339
209
6,962
23,432
11,943
0
5,216
18,216
0
81,667
W
Morgan Le Fay
NANOTECRSA
Morgan Le Fay
15,400
2,624
0
2,695
14,769
7,786
1,158
3,945
10,702
85,930
0
L
Artemis
OGsmookyy
Artemis
21,380
11,466
291
9,151
23,572
13,405
249
3,283
20,289
0
88,940
L
Mercury
alirakit
Mercury
14,948
9,068
0
947
18,300
8,533
0
2,122
15,891
0
96,167
W
Aphrodite
7,514
1,244
5,224
9,267
20,816
18,971
650
6,110
14,607
38,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,924
Gold Earned
53,185
607
Minions Killed
511
0
Camps Cleared
0
2,153,349
Distance Traveled
1,976,811
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,783
627
194
9
0
518,240
0
L
Aphrodite
10,360
471
91
4
0
394,953
1
W
Hercules
13,609
619
128
6
0
445,348
0
L
Chang'e
10,507
478
90
4
0
390,095
0
L
Set
10,757
489
129
6
0
383,763
0
W
Rama
10,631
483
109
5
0
374,324
0
W
Morgan Le Fay
11,349
516
115
5
0
418,395
4
L
Artemis
10,262
466
90
4
0
344,976
3
L
Mercury
11,299
514
111
5
0
463,024
0
W
Aphrodite
10,552
480
61
3
0
397,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role