Player Matchup

Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FobblyWobbly
Bellona
Level 44
God Stats
2W - 1L
1,665 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jsn12
Morgan Le Fay
Level 57
God Stats
3W - 2L
1,482 SR
Queue Stats
29W - 24L
1,453 Elo+
Party 2
Pele
Pele
Okumura24
Pele
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,569 Elo+
Party 2
Ymir
Ymir
PhantomKiller03
Ymir
Level 17
God Stats
5W - 5L
1,501 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 1
Team Averages
Level 60
1,530 SR
1,488 Elo+

VS

Team Averages
Level 76
1,546 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PurpIeDrink
Ra
Level 66
God Stats
30W - 11L
1,512 SR
Queue Stats
213W - 161L
1,343 Elo+
Solo
Chiron
Chiron
kcrunch
Chiron
Level 107
God Stats
6W - 2L
1,414 SR
Queue Stats
139W - 128L
1,586 Elo+
Solo
Ares
Ares
xJuanman
Ares
Level 56
God Stats
29W - 18L
1,805 SR
Queue Stats
184W - 165L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 4 / 0
5,486
549
4,202
8,076
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
FobblyWobbly
Bellona
9
0 / 3 / 1
5,204
520
5,489
10,307
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Jsn12
Morgan Le Fay
9
1 / 2 / 0
5,043
504
4,790
6,856
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
0 / 3 / 1
5,069
507
4,014
12,020
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
5,026
503
2,101
9,651
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 0 / 4
5,790
579
6,705
4,428
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
 
Bellona
9
1 / 1 / 1
5,713
571
4,688
10,450
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 4
6,696
670
7,846
5,963
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
kcrunch
Chiron
11
3 / 0 / 2
6,474
647
6,277
4,833
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
10
4 / 1 / 5
6,512
651
4,912
9,384
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
14
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
0
0.25
W
Agni
 
Agni
2
0
4
4
W
Bellona
 
Bellona
1
1
1
1.5
L
Bellona
FobblyWobbly
Bellona
0
3
1
0.17
L
Morgan Le Fay
Jsn12
Morgan Le Fay
1
2
0
0.5
L
Pele
0
3
1
0.17
L
0
2
0
0
W
4
0
4
6
W
Chiron
kcrunch
Chiron
3
0
2
4
W
Ares
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
30,428
46,910
Taken
35,058
24,912
Mitigated
21,197
10,116
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,202
2,476
0
2,527
8,076
3,330
0
2,675
5,401
0
42,374
W
Agni
 
Agni
6,705
292
0
923
4,428
1,293
132
1,220
3,208
28,327
0
W
Bellona
 
Bellona
4,688
1,340
0
2,851
10,450
8,141
0
1,279
9,171
0
27,121
L
Bellona
FobblyWobbly
Bellona
5,489
1,963
0
2,906
10,307
7,999
0
2,328
7,027
0
30,383
L
Morgan Le Fay
Jsn12
Morgan Le Fay
4,790
450
0
1,166
6,856
2,844
0
4,772
1,896
29,653
0
L
Pele
4,014
913
0
2,703
12,020
4,008
0
4,896
6,845
0
37,991
L
2,101
968
0
814
9,651
6,731
0
4,035
5,507
16,285
0
W
7,846
1,328
889
3,755
5,963
2,634
208
2,165
3,798
51,652
0
W
Chiron
kcrunch
Chiron
6,277
2,399
390
1,499
4,833
1,838
312
453
4,380
0
46,152
W
Ares
4,912
284
0
2,290
9,384
7,291
24
1,774
7,610
15,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
31,185
258
Minions Killed
268
0
Camps Cleared
0
1,030,185
Distance Traveled
1,059,583
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,486
549
74
7
0
179,522
0
W
Agni
5,790
579
58
6
0
231,980
0
W
Bellona
5,713
571
40
4
0
212,241
0
L
Bellona
5,204
520
50
5
0
208,817
0
L
Morgan Le Fay
5,043
504
48
5
0
223,268
0
L
Pele
5,069
507
58
6
0
232,404
0
L
Ymir
5,026
503
28
3
0
186,174
0
W
Ra
6,696
670
82
8
0
214,021
2
W
Chiron
6,474
647
75
8
0
191,707
0
W
Ares
6,512
651
13
1
0
209,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role