Player Matchup

Thoth
Thoth
Cam is high
Thoth
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 134L
1,315 Elo+
Party 3
Hun Batz
Hun Batz
Chente_Fire
Hun Batz
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 127L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
EddyCisneros4716
Amaterasu
Level 121
God Stats
1W - 1L
1,281 SR
Queue Stats
196W - 220L
1,469 Elo+
Party 2
Ymir
Ymir
LuzDeRayo78
Ymir
Level 61
God Stats
3W - 5L
1,233 SR
Queue Stats
223W - 218L
1,441 Elo+
Solo
Heimdallr
Heimdallr
PPGetter
Heimdallr
Level 45
God Stats
2W - 5L
1,336 SR
Queue Stats
184W - 190L
1,364 Elo+
Party 3
Team Averages
Level 65
1,370 SR
1,409 Elo+

VS

Team Averages
Level 108
1,622 SR
1,445 Elo+
Sol
Sol
GraciousColt139
Sol
Level 103
God Stats
5W - 11L
1,428 SR
Queue Stats
38W - 65L
1,374 Elo+
Solo
Bacchus
Bacchus
IamSTANKS
Bacchus
Level 83
God Stats
14W - 7L
1,595 SR
Queue Stats
55W - 52L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Karlitator
Ah Muzen Cab
Level 116
God Stats
8W - 2L
1,823 SR
Queue Stats
73W - 57L
1,447 Elo+
Solo
Ravana
Ravana
PLETSY
Ravana
Level 128
God Stats
1W - 0L
1,709 SR
Queue Stats
66W - 53L
1,469 Elo+
Party 1
Surtr
Surtr
xdOram
Surtr
Level 108
God Stats
22W - 16L
1,554 SR
Queue Stats
202W - 211L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,975
460
3,930
7,919
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Chente_Fire
Hun Batz
10
0 / 5 / 0
5,659
435
4,240
11,137
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
13
0 / 0 / 0
7,058
543
3,587
12,713
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
6,045
465
2,882
11,863
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
PPGetter
Heimdallr
10
1 / 3 / 1
5,946
457
6,908
9,610
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,692
669
9,920
9,269
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
IamSTANKS
Bacchus
9
0 / 1 / 5
6,227
479
6,143
9,916
8,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Karlitator
Ah Muzen Cab
10
0 / 1 / 3
5,993
461
5,910
6,198
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
PLETSY
Ravana
14
8 / 0 / 2
8,305
639
7,691
4,112
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
xdOram
Surtr
13
0 / 0 / 0
7,624
586
7,264
8,367
6,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hun Batz
Chente_Fire
Hun Batz
0
5
0
0
L
Amaterasu
0
0
0
0
W
7
0
3
8.5
W
Bacchus
IamSTANKS
Bacchus
0
1
5
2.5
W
Ah Muzen Cab
Karlitator
Ah Muzen Cab
0
1
3
1.5
L
1
1
1
1.5
W
Ravana
PLETSY
Ravana
8
0
2
9
L
Heimdallr
PPGetter
Heimdallr
1
3
1
0.5
W
Surtr
xdOram
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
36,928
53,242
Taken
37,862
27,923
Mitigated
21,954
12,194
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,930
209
0
500
7,919
2,992
0
5,278
2,641
40,393
0
L
Hun Batz
Chente_Fire
Hun Batz
4,240
1,859
0
2,617
11,137
4,058
0
4,773
6,364
0
33,641
L
Amaterasu
3,587
1,357
0
5,271
12,713
8,264
0
558
12,155
0
62,805
W
9,920
3,247
0
5,520
9,269
3,033
1,750
3,836
5,433
72,493
0
W
Bacchus
IamSTANKS
Bacchus
6,143
887
1,048
2,592
9,916
8,198
0
1,385
8,531
18,983
0
W
Ah Muzen Cab
Karlitator
Ah Muzen Cab
5,910
2,178
0
682
6,198
2,377
61
1,157
5,041
0
44,141
L
2,882
448
0
2,479
11,863
9,028
27
2,505
9,358
20,461
0
W
Ravana
PLETSY
Ravana
7,691
2,660
0
608
4,112
1,784
9
434
3,678
0
66,921
L
Heimdallr
PPGetter
Heimdallr
6,908
4,820
0
1,327
9,610
3,581
602
3,156
6,454
0
36,415
W
Surtr
xdOram
Surtr
7,264
3,519
0
5,485
8,367
6,562
0
0
8,367
367
66,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
36,841
375
Minions Killed
405
0
Camps Cleared
0
1,233,242
Distance Traveled
1,319,249
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,975
460
76
6
0
230,100
0
L
Hun Batz
5,659
435
51
4
0
267,573
0
L
Amaterasu
7,058
543
123
9
0
261,237
4
W
Sol
8,692
669
120
9
0
244,546
0
W
Bacchus
6,227
479
13
1
0
266,988
2
W
Ah Muzen Cab
5,993
461
54
4
0
280,598
0
L
Ymir
6,045
465
41
3
0
234,215
6
W
Ravana
8,305
639
109
8
0
296,145
1
L
Heimdallr
5,946
457
84
6
0
240,117
1
W
Surtr
7,624
586
109
8
0
230,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role