Player Matchup

Aphrodite
Aphrodite
MrTiltProof
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,210 Elo+
Party 1
Neith
Neith
Nisbet92
Neith
Level 66
God Stats
415W - 414L
1,440 SR
Queue Stats
451W - 459L
1,364 Elo+
Solo
Nike
Nike
PurpleBullet799
Nike
Level 61
God Stats
10W - 12L
1,616 SR
Queue Stats
199W - 224L
1,371 Elo+
Solo
Nemesis
Nemesis
ToxicPillow229
Nemesis
Level 41
God Stats
2W - 3L
1,341 SR
Queue Stats
18W - 29L
1,177 Elo+
Party 1
Baron Samedi
Baron Samedi
Vonproperson
Baron Samedi
Level 156
God Stats
35W - 28L
1,455 SR
Queue Stats
624W - 623L
1,418 Elo+
Solo
Team Averages
Level 74
1,470 SR
1,308 Elo+

VS

Team Averages
Level 99
1,493 SR
1,411 Elo+
Neith
Neith
ChecoGallardo81
Neith
Level 139
God Stats
11W - 8L
1,473 SR
Queue Stats
48W - 53L
1,417 Elo+
Solo
Anubis
Anubis
Str8BakedBeast
Anubis
Level 114
God Stats
4W - 2L
1,703 SR
Queue Stats
88W - 96L
1,409 Elo+
Solo
Ravana
Ravana
bus09
Ravana
Level 126
God Stats
2W - 2L
1,707 SR
Queue Stats
16W - 17L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
godlynathan
Gilgamesh
Level 57
God Stats
9W - 9L
1,500 SR
Queue Stats
511W - 482L
1,434 Elo+
Solo
Nox
Nox
grimlyne
Nox
Level 59
God Stats
1W - 0L
1,080 SR
Queue Stats
12W - 12L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrTiltProof
Aphrodite
11
1 / 4 / 4
6,542
467
3,486
13,000
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Nisbet92
Neith
11
1 / 3 / 3
6,120
437
6,537
12,041
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 0
7,210
515
8,670
11,936
13,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 3 / 1
6,739
481
4,626
13,492
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Vonproperson
Baron Samedi
9
1 / 1 / 0
6,043
432
2,304
4,381
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,291
521
6,998
8,640
2,997
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 1
8,685
620
10,148
8,777
4,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
bus09
Ravana
12
3 / 1 / 1
7,395
528
5,306
7,836
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
godlynathan
Gilgamesh
11
0 / 2 / 1
6,355
454
3,023
12,637
12,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 2
6,534
467
4,912
7,634
5,910
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
13
13
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Aphrodite
MrTiltProof
Aphrodite
1
4
4
0.75
L
Neith
Nisbet92
Neith
1
3
3
0.83
L
2
2
0
1
W
6
2
1
3.25
L
3
3
1
1.17
L
Baron Samedi
Vonproperson
Baron Samedi
1
1
0
1
W
Ravana
bus09
Ravana
3
1
1
3.5
W
Gilgamesh
godlynathan
Gilgamesh
0
2
1
0.25
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,623
Damage
30,387
54,850
Taken
45,524
31,285
Mitigated
28,461
13,495
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,998
2,261
192
3,375
8,640
2,997
2,573
895
7,745
0
51,345
L
Aphrodite
MrTiltProof
Aphrodite
3,486
1,178
432
4,862
13,000
8,317
95
4,759
8,241
22,256
0
L
Neith
Nisbet92
Neith
6,537
2,036
33
3,543
12,041
4,270
0
3,557
8,484
0
46,522
L
8,670
1,179
0
230
11,936
13,115
443
796
11,140
1,651
53,601
W
10,148
659
0
4,070
8,777
4,321
902
2,466
6,311
61,489
0
L
4,626
1,661
0
2,578
13,492
3,922
0
4,332
9,160
0
42,788
L
Baron Samedi
Vonproperson
Baron Samedi
2,304
78
0
1,817
4,381
1,661
0
1,616
2,765
29,665
0
W
Ravana
bus09
Ravana
5,306
1,963
0
1,030
7,836
3,192
687
813
7,023
0
40,784
W
Gilgamesh
godlynathan
Gilgamesh
3,023
678
0
249
12,637
12,041
252
527
12,110
0
30,768
W
4,912
844
0
531
7,634
5,910
281
1,762
5,872
14,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
36,260
291
Minions Killed
304
0
Camps Cleared
0
1,170,090
Distance Traveled
1,197,836
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,291
521
77
6
0
230,915
0
L
Aphrodite
6,542
467
30
2
0
239,978
1
L
Neith
6,120
437
67
5
0
218,472
4
L
Nike
7,210
515
76
5
0
270,651
0
W
Anubis
8,685
620
103
7
0
263,838
2
L
Nemesis
6,739
481
59
4
0
306,591
0
L
Baron Samedi
6,043
432
59
4
0
134,398
0
W
Ravana
7,395
528
63
5
0
278,887
3
W
Gilgamesh
6,355
454
43
3
0
223,744
0
W
Nox
6,534
467
18
1
0
200,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role