Player Matchup

Guan Yu
Guan Yu
Dragomein
Guan Yu
Level 107
God Stats
3W - 2L
1,614 SR
Queue Stats
104W - 112L
1,476 Elo+
Solo
Medusa
Medusa
Petekin
Medusa
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 96L
1,438 Elo+
Solo
Vulcan
Vulcan
RisenMonster
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,851 Elo+
Solo
Ymir
Ymir
SadisticIntent69
Ymir
Level 97
God Stats
1W - 2L
1,303 SR
Queue Stats
118W - 116L
1,533 Elo+
Solo
Jing Wei
Jing Wei
imamagebrah
Jing Wei
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 32L
1,602 Elo+
Solo
Team Averages
Level 112
1,483 SR
1,580 Elo+

VS

Team Averages
Level 71
1,438 SR
1,496 Elo+
Baba Yaga
Baba Yaga
B0BSBURGERS
Baba Yaga
Level 52
God Stats
1W - 2L
1,304 SR
Queue Stats
97W - 84L
1,562 Elo+
Solo
Athena
Athena
BubbletopJarl7
Athena
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 253L
1,545 Elo+
Solo
Sol
Sol
Duskclaw28
Sol
Level 94
God Stats
3W - 6L
1,386 SR
Queue Stats
369W - 395L
1,415 Elo+
Solo
Bakasura
Bakasura
SnailMan21
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,369 Elo+
Solo
Horus
Horus
TheLoneWolf0521
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dragomein
Guan Yu
14
2 / 2 / 8
7,749
969
4,408
10,997
8,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Petekin
Medusa
16
6 / 1 / 6
8,953
1,119
11,899
6,472
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
13
3 / 1 / 4
7,854
982
7,499
3,715
1,479
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 7
7,470
934
4,303
9,482
9,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
imamagebrah
Jing Wei
14
1 / 2 / 9
8,104
1,013
5,262
8,566
3,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B0BSBURGERS
Baba Yaga
15
3 / 2 / 5
7,317
915
12,637
7,881
3,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
2,140
268
0
0
0
14
1 / 3 / 6
7,008
876
9,768
8,261
2,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
SnailMan21
Bakasura
13
3 / 4 / 0
6,306
788
1,694
7,982
3,557
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 5
6,454
807
1,615
13,200
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
14
Kills
7
8
Deaths
15
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
B0BSBURGERS
Baba Yaga
3
2
5
2.75
L
0
0
0
0
W
Guan Yu
Dragomein
Guan Yu
2
2
8
3
L
1
3
6
1.33
W
Medusa
Petekin
Medusa
6
1
6
9
W
Vulcan
3
1
4
5
W
2
2
7
2.75
L
Bakasura
SnailMan21
Bakasura
3
4
0
0.75
L
0
6
5
0.42
W
Jing Wei
imamagebrah
Jing Wei
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,371
Damage
25,714
39,232
Taken
37,324
25,485
Mitigated
19,937
17,568
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
B0BSBURGERS
Baba Yaga
12,637
458
231
1,870
7,881
3,552
0
2,368
5,513
27,337
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Dragomein
Guan Yu
4,408
153
5,191
3,593
10,997
8,804
514
3,474
7,141
0
8,630
L
9,768
1,810
773
2,696
8,261
2,537
0
3,325
4,936
25,267
0
W
Medusa
Petekin
Medusa
11,899
2,764
1,075
836
6,472
2,589
2,090
4,236
2,236
0
33,202
W
Vulcan
7,499
5,522
384
254
3,715
1,479
165
2,850
865
14,505
0
W
4,303
396
2,334
1,795
9,482
9,284
388
5,053
4,429
6,637
0
L
Bakasura
SnailMan21
Bakasura
1,694
1,158
484
921
7,982
3,557
0
1,646
6,336
0
2,533
L
1,615
498
739
1,016
13,200
10,291
54
4,463
8,737
0
5,977
W
Jing Wei
imamagebrah
Jing Wei
5,262
4,222
627
1,479
8,566
3,329
2,143
6,792
1,774
0
16,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,130
Gold Earned
29,225
114
Minions Killed
77
0
Camps Cleared
0
828,952
Distance Traveled
647,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,317
915
22
3
0
177,557
0
L
Athena
2,140
268
0
0
0
0
0
W
Guan Yu
7,749
969
10
1
0
178,109
0
L
Sol
7,008
876
39
5
0
129,464
0
W
Medusa
8,953
1,119
41
5
0
177,879
0
W
Vulcan
7,854
982
22
3
0
159,943
0
W
Ymir
7,470
934
2
0
0
149,710
0
L
Bakasura
6,306
788
8
1
0
188,941
0
L
Horus
6,454
807
8
1
0
151,889
0
W
Jing Wei
8,104
1,013
39
5
0
163,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role