Player Matchup

Cerberus
Cerberus
BadShinobi
Cerberus
Level 138
God Stats
5W - 4L
1,713 SR
Queue Stats
65W - 69L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Diegocanelafina
Hun Batz
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,420 Elo+
Party 1
Anubis
Anubis
JahielXGrimm
Anubis
Level 50
God Stats
24W - 18L
1,585 SR
Queue Stats
382W - 348L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Leonidas4601
Danzaburou
Level 126
God Stats
17W - 14L
1,596 SR
Queue Stats
357W - 366L
1,391 Elo+
Party 1
Fenrir
Fenrir
fooligan_vic2016
Fenrir
Level 156
God Stats
10W - 17L
1,529 SR
Queue Stats
53W - 56L
1,444 Elo+
Solo
Team Averages
Level 130
1,585 SR
1,454 Elo+

VS

Team Averages
Level 141
1,512 SR
1,489 Elo+
Merlin
Merlin
BearSurker
Merlin
Level 103
God Stats
6W - 4L
1,483 SR
Queue Stats
309W - 313L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Lek Doido
Guan Yu
Level 158
God Stats
17W - 23L
1,562 SR
Queue Stats
766W - 735L
1,500 Elo+
Solo
Surtr
Surtr
Schwiftz
Surtr
Level 140
God Stats
6W - 7L
1,550 SR
Queue Stats
297W - 313L
1,420 Elo+
Solo
Ishtar
Ishtar
SoulStealer1
Ishtar
Level 161
God Stats
8W - 8L
1,413 SR
Queue Stats
126W - 113L
1,505 Elo+
Solo
Chaac
Chaac
o0Sleeper0o
Chaac
Level 145
God Stats
70W - 52L
1,550 SR
Queue Stats
407W - 367L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadShinobi
Cerberus
12
3 / 2 / 4
7,428
531
4,699
16,188
8,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
14
3 / 1 / 2
7,947
568
5,459
10,271
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
3 / 5 / 1
7,447
532
9,210
8,655
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Leonidas4601
Danzaburou
11
2 / 4 / 5
6,992
499
6,011
9,964
3,798
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 1
7,445
532
7,365
10,125
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BearSurker
Merlin
14
5 / 1 / 3
8,323
595
4,315
9,150
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Lek Doido
Guan Yu
12
1 / 1 / 0
7,105
508
7,792
13,806
14,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Schwiftz
Surtr
7
0 / 4 / 5
5,610
401
4,901
11,382
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
11
2 / 3 / 2
6,345
453
4,892
7,958
2,516
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 4
8,509
608
10,646
13,236
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
12
Kills
13
13
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BadShinobi
Cerberus
3
2
4
2.5
L
Merlin
BearSurker
Merlin
5
1
3
6.5
W
Hun Batz
3
1
2
4
W
Anubis
3
5
1
0.7
L
Guan Yu
Lek Doido
Guan Yu
1
1
0
1
W
Danzaburou
Leonidas4601
Danzaburou
2
4
5
1.13
L
Surtr
Schwiftz
Surtr
0
4
5
0.63
L
Ishtar
2
3
2
1
W
1
1
1
1.5
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,744
Damage
32,546
55,203
Taken
55,532
26,586
Mitigated
31,911
19,004
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BadShinobi
Cerberus
4,699
583
1,241
5,822
16,188
8,627
248
543
15,645
37,105
0
L
Merlin
BearSurker
Merlin
4,315
234
0
2,851
9,150
2,797
0
4,303
4,847
58,468
0
W
Hun Batz
5,459
1,067
0
3,660
10,271
4,079
0
423
9,848
0
65,834
W
Anubis
9,210
465
0
1,801
8,655
4,422
22
2,122
6,533
59,032
0
L
Guan Yu
Lek Doido
Guan Yu
7,792
883
306
5,343
13,806
14,133
0
1,387
11,666
0
51,045
W
Danzaburou
Leonidas4601
Danzaburou
6,011
3,064
0
1,850
9,964
3,798
992
1,204
8,760
0
51,612
L
Surtr
Schwiftz
Surtr
4,901
1,881
6
2,452
11,382
5,607
81
2,109
9,273
95
17,898
L
Ishtar
4,892
2,861
0
381
7,958
2,516
1,071
2,969
4,989
0
35,217
W
7,365
1,510
0
4,630
10,125
5,660
482
118
10,007
0
40,900
L
10,646
2,157
0
4,147
13,236
6,858
0
3,141
10,005
0
62,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
35,892
425
Minions Killed
351
0
Camps Cleared
0
1,281,680
Distance Traveled
1,282,373
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,428
531
73
5
0
257,167
0
L
Merlin
8,323
595
107
8
0
268,226
0
W
Hun Batz
7,947
568
104
7
0
299,107
0
W
Anubis
7,447
532
93
7
0
214,162
0
L
Guan Yu
7,105
508
76
5
0
266,256
0
W
Danzaburou
6,992
499
76
5
0
239,158
3
L
Surtr
5,610
401
20
1
0
198,633
0
L
Ishtar
6,345
453
61
4
0
251,802
4
W
Fenrir
7,445
532
79
6
0
272,086
0
L
Chaac
8,509
608
87
6
0
297,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role