Player Matchup

Cernunnos
Cernunnos
Billiet14
Cernunnos
Level 82
God Stats
77W - 59L
1,576 SR
Queue Stats
245W - 213L
1,468 Elo+
Party 2
Bakasura
Bakasura
DusseBaby-
Bakasura
Level 40
God Stats
32W - 29L
1,647 SR
Queue Stats
34W - 38L
1,569 Elo+
Party 3
Anubis
Anubis
Eatmydonky
Anubis
Level 26
God Stats
30W - 28L
1,603 SR
Queue Stats
48W - 51L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
KingMalik6669
Baron Samedi
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,564 Elo+
Party 3
Sylvanus
Sylvanus
Tardoboy2
Sylvanus
Level 117
God Stats
1W - 4L
1,353 SR
Queue Stats
259W - 243L
1,446 Elo+
Solo
Team Averages
Level 73
1,536 SR
1,498 Elo+

VS

Team Averages
Level 105
1,393 SR
1,457 Elo+
Cerberus
Cerberus
ALEX---XD-
Cerberus
Level 69
God Stats
2W - 7L
1,060 SR
Queue Stats
22W - 22L
1,488 Elo+
Party 1
Izanami
Izanami
Bigg_gangstaBoii
Izanami
Level 108
God Stats
27W - 23L
1,533 SR
Queue Stats
468W - 438L
1,457 Elo+
Solo
Ra
Ra
alex17744
Ra
Level 129
God Stats
9W - 3L
1,429 SR
Queue Stats
181W - 176L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
antomalex1
Cu Chulainn
Level 88
God Stats
2W - 2L
1,444 SR
Queue Stats
18W - 16L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
arnau2245
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Billiet14
Cernunnos
14
0 / 4 / 0
8,114
451
11,116
13,313
5,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
DusseBaby-
Bakasura
17
4 / 3 / 0
9,832
546
7,843
15,273
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Eatmydonky
Anubis
16
2 / 3 / 1
9,758
542
9,070
10,944
5,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
KingMalik6669
Baron Samedi
13
1 / 8 / 1
8,047
447
7,551
13,309
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tardoboy2
Sylvanus
11
0 / 7 / 2
7,818
434
8,207
23,325
19,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALEX---XD-
Cerberus
14
1 / 2 / 11
9,472
526
7,439
23,279
21,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 1 / 4
10,625
590
15,690
12,657
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 2 / 4
11,216
623
12,021
9,233
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
antomalex1
Cu Chulainn
17
0 / 1 / 6
10,602
589
7,088
13,860
11,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
arnau2245
Hun Batz
17
9 / 1 / 5
11,096
616
13,608
13,273
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
25
25
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALEX---XD-
Cerberus
1
2
11
3.25
W
6
1
4
8
L
Cernunnos
Billiet14
Cernunnos
0
4
0
0
L
Bakasura
DusseBaby-
Bakasura
4
3
0
1.33
L
Anubis
Eatmydonky
Anubis
2
3
1
0.83
L
Baron Samedi
KingMalik6669
Baron Samedi
1
8
1
0.19
L
Sylvanus
Tardoboy2
Sylvanus
0
7
2
0.14
W
9
2
4
5.5
W
Cu Chulainn
antomalex1
Cu Chulainn
0
1
6
3
W
Hun Batz
arnau2245
Hun Batz
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,787
Damage
55,846
76,164
Taken
72,302
43,128
Mitigated
47,720
20,009
Healing
25,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALEX---XD-
Cerberus
7,439
356
2,615
8,683
23,279
21,400
703
8,986
13,943
29,420
0
W
15,690
12,632
0
3,226
12,657
5,778
6,085
2,705
9,952
0
103,309
L
Cernunnos
Billiet14
Cernunnos
11,116
6,143
0
2,798
13,313
5,055
0
1,712
11,601
0
66,365
L
Bakasura
DusseBaby-
Bakasura
7,843
4,871
0
4,750
15,273
7,207
324
3,145
12,128
0
82,115
L
Anubis
Eatmydonky
Anubis
9,070
877
0
5,418
10,944
5,124
0
1,294
9,650
67,121
0
L
Baron Samedi
KingMalik6669
Baron Samedi
7,551
262
786
1,314
13,309
6,078
0
5,563
7,746
42,613
0
L
Sylvanus
Tardoboy2
Sylvanus
8,207
2,714
443
4,500
23,325
19,664
54
7,746
15,579
26,150
0
W
12,021
782
2,568
1,989
9,233
3,962
1,828
3,051
5,887
89,611
0
W
Cu Chulainn
antomalex1
Cu Chulainn
7,088
1,244
0
2,290
13,860
11,457
351
4,925
8,280
0
80,326
W
Hun Batz
arnau2245
Hun Batz
13,608
3,813
0
4,170
13,273
5,123
2,387
5,510
7,553
0
83,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
53,011
479
Minions Killed
624
0
Camps Cleared
0
1,712,730
Distance Traveled
1,806,529
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,472
526
32
2
0
341,236
4
W
Izanami
10,625
590
177
10
0
321,870
5
L
Cernunnos
8,114
451
110
6
0
330,232
4
L
Bakasura
9,832
546
159
9
0
438,286
10
L
Anubis
9,758
542
125
7
0
309,550
1
L
Baron Samedi
8,047
447
61
3
0
325,065
6
L
Sylvanus
7,818
434
24
1
0
309,597
1
W
Ra
11,216
623
159
9
0
384,341
2
W
Cu Chulainn
10,602
589
133
7
0
347,657
0
W
Hun Batz
11,096
616
123
7
0
411,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role