Player Matchup

Baron Samedi
Baron Samedi
Gold IV
L109
Baron Samedi
Gold IV
Level 89
God Stats
2W - 4L
1,304 SR
Queue Stats
50W - 63L
1,663 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,304 SR
1,663 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,561 SR
1,493 MMR
Cabrakan
Cabrakan
Gold IV
GuardiaoDOabismo
Cabrakan
Gold IV
Level 121
God Stats
10W - 8L
1,561 SR
Queue Stats
44W - 53L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
L109
Baron Samedi
16
0 / 6 / 0
10,655
820
8,058
12,939
6,154
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BakasuraKaliChronosSkadiHera

VS

Bans
UllrAnubisPoseidonAh Muzen CabHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 0
12,290
945
10,671
11,856
11,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Baron Samedi
L109
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,058
Damage
10,671
12,939
Taken
11,856
6,154
Mitigated
11,474
2,310
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,671
1,390
0
4,979
11,856
11,474
829
8,704
3,152
62,739
0
L
Baron Samedi
L109
Baron Samedi
8,058
1,309
0
2,310
12,939
6,154
303
10,761
2,178
57,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,655
Gold Earned
12,290
128
Minions Killed
129
5
Camps Cleared
6
222,581
Distance Traveled
224,981
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,290
945
129
10
6
224,981
1
L
Baron Samedi
10,655
820
128
10
5
222,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role