Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GhostGBr
Ah Puch
Level 149
God Stats
4W - 2L
1,768 SR
Queue Stats
166W - 202L
1,462 Elo+
Party 2
Ullr
Ullr
OlinaDSemel
Ullr
Level 150
God Stats
8W - 5L
1,195 SR
Queue Stats
572W - 608L
1,479 Elo+
Solo
Hel
Hel
TDG LF Mota
Hel
Level 124
God Stats
12W - 24L
1,143 SR
Queue Stats
382W - 443L
1,491 Elo+
Party 2
Team Averages
Level 145
1,421 SR
1,486 Elo+

VS

Team Averages
Level 126
1,601 SR
1,528 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
IMTKing
Pele
Level 137
God Stats
3W - 1L
1,765 SR
Queue Stats
83W - 80L
1,533 Elo+
Solo
Janus
Janus
Malvakrai
Janus
Level 140
God Stats
37W - 26L
1,538 SR
Queue Stats
383W - 374L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Matsyu
Amaterasu
Level 47
God Stats
3W - 2L
1,571 SR
Queue Stats
17W - 14L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
Nintendo
Hou Yi
Level 161
God Stats
1W - 2L
1,633 SR
Queue Stats
227W - 207L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
4 / 2 / 2
5,840
584
6,086
9,137
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
8
2 / 1 / 4
5,339
534
2,550
6,596
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
GhostGBr
Ah Puch
11
3 / 1 / 1
6,491
649
4,524
6,152
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 2
5,264
526
3,288
4,623
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 3
6,592
659
4,931
4,510
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 0
5,476
548
1,592
4,162
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
IMTKing
Pele
9
1 / 3 / 0
5,312
531
3,089
8,336
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Malvakrai
Janus
8
2 / 4 / 0
5,036
504
5,527
6,071
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Matsyu
Amaterasu
10
1 / 3 / 0
5,351
535
3,102
8,130
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Nintendo
Hou Yi
8
0 / 1 / 0
4,847
485
3,472
6,215
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
4
4
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
2
2.5
W
Geb
 
Geb
2
1
4
4
L
Zeus
 
Zeus
0
2
0
0
W
Ah Puch
GhostGBr
Ah Puch
3
1
1
3.5
L
Pele
IMTKing
Pele
1
3
0
0.33
L
Janus
Malvakrai
Janus
2
4
0
0.5
L
Amaterasu
Matsyu
Amaterasu
1
3
0
0.33
L
Hou Yi
Nintendo
Hou Yi
0
1
0
0
W
0
0
2
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
16,782
31,018
Taken
32,914
14,621
Mitigated
11,515
13,008
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,086
2,337
0
2,486
9,137
3,520
0
1,963
7,174
0
34,213
W
Geb
 
Geb
2,550
301
0
1,834
6,596
3,533
0
1,697
4,899
11,884
0
L
Zeus
 
Zeus
1,592
526
0
460
4,162
1,102
0
2,103
2,059
41,647
0
W
Ah Puch
GhostGBr
Ah Puch
4,524
211
0
3,241
6,152
3,961
0
759
5,393
44,386
0
L
Pele
IMTKing
Pele
3,089
958
0
1,013
8,336
2,452
0
2,148
6,188
0
38,756
L
Janus
Malvakrai
Janus
5,527
783
0
0
6,071
1,946
0
2,414
3,657
29,694
0
L
Amaterasu
Matsyu
Amaterasu
3,102
1,427
0
2,974
8,130
4,121
0
3,974
4,156
0
29,886
L
Hou Yi
Nintendo
Hou Yi
3,472
1,476
0
1,467
6,215
1,894
0
1,366
4,849
0
28,183
W
3,288
1,000
0
689
4,623
1,649
94
1,233
3,390
0
34,030
W
4,931
551
1,042
3,716
4,510
1,958
0
1,467
3,043
48,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
26,022
303
Minions Killed
312
0
Camps Cleared
0
1,051,406
Distance Traveled
987,963
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,840
584
51
5
0
230,822
1
W
Geb
5,339
534
13
1
0
227,671
3
L
Zeus
5,476
548
74
7
0
208,038
0
W
Ah Puch
6,491
649
77
8
0
191,385
0
L
Pele
5,312
531
77
8
0
224,636
0
L
Janus
5,036
504
47
5
0
186,966
0
L
Amaterasu
5,351
535
63
6
0
175,853
0
L
Hou Yi
4,847
485
51
5
0
192,470
0
W
Ullr
5,264
526
68
7
0
188,143
2
W
Hel
6,592
659
94
9
0
213,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role