Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FoulKun
Odin
Level 95
God Stats
0W - 1L
1,752 SR
Queue Stats
12W - 16L
1,606 Elo+
Party 2
Shiva
Shiva
soji1974
Shiva
Level 106
God Stats
7W - 6L
1,608 SR
Queue Stats
19W - 24L
1,519 Elo+
Party 2
Team Averages
Level 95
1,620 SR
1,542 Elo+

VS

Team Averages
Level 77
1,542 SR
1,527 Elo+
Rama
Rama
Gatyyesz
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,460 Elo+
Solo
Vulcan
Vulcan
Ornnilla
Vulcan
Level 46
God Stats
5W - 3L
1,479 SR
Queue Stats
43W - 43L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
jarturo1609p
Cabrakan
Level 38
God Stats
1W - 1L
1,647 SR
Queue Stats
34W - 22L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 5
8,501
773
8,927
12,338
10,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Odin
FoulKun
Odin
13
2 / 3 / 4
8,103
737
6,877
9,139
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
soji1974
Shiva
13
4 / 2 / 4
8,724
793
10,715
15,017
14,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 5 / 4
7,464
679
7,659
11,113
4,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Ornnilla
Vulcan
13
0 / 2 / 5
7,710
701
11,020
7,240
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
jarturo1609p
Cabrakan
13
4 / 1 / 1
8,934
812
9,134
12,819
21,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
5
5
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
5
4.5
L
Odin
FoulKun
Odin
2
3
4
1.33
W
Rama
1
5
4
0.6
W
Vulcan
Ornnilla
Vulcan
0
2
5
1.25
W
Cabrakan
jarturo1609p
Cabrakan
4
1
1
4.5
L
Shiva
soji1974
Shiva
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
27,813
36,494
Taken
31,172
32,790
Mitigated
29,677
6,850
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,927
2,281
0
4,816
12,338
10,551
0
5,617
6,721
529
37,621
L
Odin
FoulKun
Odin
6,877
919
0
186
9,139
7,562
0
6,085
3,054
0
23,184
W
Rama
7,659
4,292
0
730
11,113
4,997
270
20
10,471
0
23,666
W
Vulcan
Ornnilla
Vulcan
11,020
4,816
80
972
7,240
3,649
0
12
6,954
46,094
0
W
Cabrakan
jarturo1609p
Cabrakan
9,134
1,579
0
3,383
12,819
21,031
0
358
11,778
19,691
0
L
Shiva
soji1974
Shiva
10,715
884
372
1,476
15,017
14,677
0
8,495
6,522
0
25,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
24,108
120
Minions Killed
140
0
Camps Cleared
0
658,852
Distance Traveled
588,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,501
773
73
7
0
209,401
0
L
Odin
8,103
737
26
2
0
219,263
0
W
Rama
7,464
679
41
4
0
177,192
0
W
Vulcan
7,710
701
84
8
0
226,076
0
W
Cabrakan
8,934
812
15
1
0
185,108
0
L
Shiva
8,724
793
21
2
0
230,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role