Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Chr1s7i4an_
Bacchus
Level 107
God Stats
3W - 0L
1,501 SR
Queue Stats
141W - 154L
1,519 Elo+
Party 1
Chiron
Chiron
Motison
Chiron
Level 109
God Stats
2W - 2L
1,522 SR
Queue Stats
122W - 132L
1,492 Elo+
Solo
Geb
Geb
RockOnMayday
Geb
Level 129
God Stats
6W - 1L
1,681 SR
Queue Stats
65W - 62L
1,504 Elo+
Party 1
Yu Huang
Yu Huang
ayearis
Yu Huang
Level 87
God Stats
4W - 1L
1,800 SR
Queue Stats
305W - 302L
1,499 Elo+
Solo
Team Averages
Level 112
1,601 SR
1,503 Elo+

VS

Team Averages
Level 87
1,592 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AraQuorn
Thor
Level 126
God Stats
4W - 4L
1,499 SR
Queue Stats
356W - 348L
1,502 Elo+
Solo
Hercules
Hercules
M0NK8
Hercules
Level 34
God Stats
1W - 1L
1,746 SR
Queue Stats
8W - 10L
1,469 Elo+
Party 2
He Bo
He Bo
ProudSun
He Bo
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
418W - 244L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Sandr0Malandr0
Jormungandr
Level 38
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 0 / 4
5,855
1,171
4,349
3,207
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Chr1s7i4an_
Bacchus
10
2 / 1 / 7
5,901
1,180
1,621
4,327
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Motison
Chiron
11
4 / 0 / 5
6,052
1,210
8,007
2,289
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 9
5,750
1,150
1,405
3,554
2,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
ayearis
Yu Huang
10
1 / 0 / 5
5,476
1,095
5,661
2,643
1,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 1
4,839
968
3,033
4,215
1,557
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
11
1 / 0 / 0
4,885
977
1,374
2,757
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
M0NK8
Hercules
8
0 / 2 / 0
4,547
909
1,644
4,652
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

He Bo
ProudSun
He Bo
9
0 / 2 / 1
4,645
929
2,381
3,260
1,345
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Sandr0Malandr0
Jormungandr
8
0 / 4 / 1
4,824
965
2,187
7,699
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
10
Kills
1
1
Deaths
10
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
4
5
L
Artemis
 
Artemis
0
2
1
0.25
L
Thor
1
0
0
1
W
Bacchus
Chr1s7i4an_
Bacchus
2
1
7
5.5
L
Hercules
M0NK8
Hercules
0
2
0
0
W
Chiron
Motison
Chiron
4
0
5
6.5
L
He Bo
ProudSun
He Bo
0
2
1
0.25
W
0
0
9
4.5
L
Jormungandr
Sandr0Malandr0
Jormungandr
0
4
1
0.13
W
Yu Huang
ayearis
Yu Huang
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
10,619
16,020
Taken
22,583
10,525
Mitigated
14,427
8,520
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,349
83
1,312
1,531
3,207
1,474
0
1,467
1,740
14,120
0
L
Artemis
 
Artemis
3,033
954
552
294
4,215
1,557
0
3,031
1,184
0
10,400
L
Thor
1,374
0
216
224
2,757
2,259
0
1,650
1,107
0
6,004
W
Bacchus
Chr1s7i4an_
Bacchus
1,621
54
0
778
4,327
4,309
13
838
3,489
2,390
0
L
Hercules
M0NK8
Hercules
1,644
59
214
1,471
4,652
2,607
0
2,101
2,551
0
1,516
W
Chiron
Motison
Chiron
8,007
1,452
1,122
730
2,289
930
144
201
2,007
0
11,339
L
He Bo
ProudSun
He Bo
2,381
50
0
119
3,260
1,345
0
2,144
1,116
7,988
0
W
1,405
76
1,207
797
3,554
2,557
0
1,048
2,464
2,927
0
L
Jormungandr
Sandr0Malandr0
Jormungandr
2,187
251
156
817
7,699
6,659
0
4,110
3,589
3,902
0
W
Yu Huang
ayearis
Yu Huang
5,661
654
244
799
2,643
1,255
41
1,014
1,552
15,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
23,740
58
Minions Killed
31
0
Camps Cleared
0
583,657
Distance Traveled
469,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,855
1,171
18
4
0
121,096
0
L
Artemis
4,839
968
16
3
0
93,265
0
L
Thor
4,885
977
3
1
0
109,504
0
W
Bacchus
5,901
1,180
4
1
0
128,657
0
L
Hercules
4,547
909
0
0
0
70,611
0
W
Chiron
6,052
1,210
14
3
0
111,198
0
L
He Bo
4,645
929
8
2
0
88,254
0
W
Geb
5,750
1,150
1
0
0
107,029
0
L
Jormungandr
4,824
965
4
1
0
108,339
0
W
Yu Huang
5,476
1,095
21
4
0
115,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role