Player Matchup

Ares
Ares
AleksZlatan90
Ares
Level 157
God Stats
4W - 3L
1,290 SR
Queue Stats
99W - 103L
1,433 Elo+
Party 4
Neith
Neith
AmamZSZ
Neith
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,484 Elo+
Party 4
Arachne
Arachne
DirtyGrandpaa
Arachne
Level 153
God Stats
5W - 4L
1,495 SR
Queue Stats
134W - 144L
1,483 Elo+
Party 3
Discordia
Discordia
I3lackcat1987
Discordia
Level 161
God Stats
2W - 1L
1,733 SR
Queue Stats
58W - 62L
1,460 Elo+
Party 4
Mulan
Mulan
Versatile71
Mulan
Level 105
God Stats
4W - 3L
1,870 SR
Queue Stats
104W - 105L
1,463 Elo+
Party 3
Team Averages
Level 146
1,578 SR
1,465 Elo+

VS

Team Averages
Level 109
1,476 SR
1,427 Elo+
Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PlastiqueBerry
Merlin
Level 67
God Stats
1W - 1L
1,353 SR
Queue Stats
14W - 10L
1,511 Elo+
Solo
Sobek
Sobek
Sash_United
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,341 Elo+
Party 2
Chiron
Chiron
Schmusanne
Chiron
Level 107
God Stats
9W - 9L
1,451 SR
Queue Stats
98W - 94L
1,326 Elo+
Party 2
Bakasura
Bakasura
doogariii
Bakasura
Level 148
God Stats
38W - 33L
1,577 SR
Queue Stats
614W - 636L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,995
600
3,053
7,171
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
AmamZSZ
Neith
9
1 / 0 / 3
5,335
534
5,165
3,246
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
10
4 / 0 / 2
6,111
611
5,034
8,118
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
I3lackcat1987
Discordia
11
3 / 0 / 0
6,527
653
3,826
3,592
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,244
524
3,781
7,535
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 1 / 0
4,898
490
3,989
8,886
5,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 2 / 0
3,849
385
441
1,764
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 2 / 0
5,108
511
1,499
7,870
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Schmusanne
Chiron
8
0 / 1 / 1
4,540
454
4,161
5,296
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
doogariii
Bakasura
9
0 / 3 / 0
4,925
493
3,738
9,056
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
1
1
3
2.5
W
Neith
AmamZSZ
Neith
1
0
3
2.5
W
Arachne
4
0
2
5
W
Discordia
I3lackcat1987
Discordia
3
0
0
3
L
0
2
0
0
L
1
2
0
0.5
L
Chiron
Schmusanne
Chiron
0
1
1
0.5
W
0
0
1
0.5
L
Bakasura
doogariii
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
13,828
29,662
Taken
32,872
15,603
Mitigated
16,637
12,116
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,989
2,147
0
3,712
8,886
5,125
0
378
8,060
257
26,703
W
3,053
97
0
2,954
7,171
5,214
37
782
6,389
18,738
0
W
Neith
AmamZSZ
Neith
5,165
1,847
0
1,781
3,246
1,003
919
717
2,529
0
42,534
W
Arachne
5,034
3,394
0
3,690
8,118
2,676
0
0
7,743
0
40,400
W
Discordia
I3lackcat1987
Discordia
3,826
148
0
750
3,592
982
0
441
3,031
49,500
0
L
441
0
63
143
1,764
559
0
1,088
676
9,859
0
L
1,499
202
225
3,582
7,870
5,940
248
1,354
6,516
14,218
0
L
Chiron
Schmusanne
Chiron
4,161
1,153
380
1,213
5,296
1,732
387
1,807
3,489
0
33,921
W
3,781
593
0
2,941
7,535
5,728
0
78
7,078
0
26,517
L
Bakasura
doogariii
Bakasura
3,738
2,755
0
1,871
9,056
3,281
0
2,252
6,768
0
30,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
23,320
291
Minions Killed
217
0
Camps Cleared
0
987,586
Distance Traveled
973,338
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,898
490
45
5
0
202,385
1
W
Ares
5,995
600
11
1
0
184,914
4
W
Neith
5,335
534
81
8
0
178,758
0
W
Arachne
6,111
611
67
7
0
244,724
1
W
Discordia
6,527
653
91
9
0
185,647
6
L
Merlin
3,849
385
15
2
0
201,317
1
L
Sobek
5,108
511
30
3
0
173,480
0
L
Chiron
4,540
454
59
6
0
168,206
0
W
Mulan
5,244
524
41
4
0
193,543
0
L
Bakasura
4,925
493
68
7
0
227,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role