Player Matchup

Chronos
Chronos
FluffyFriend
Chronos
Level 157
God Stats
1W - 3L
1,299 SR
Queue Stats
62W - 47L
1,533 Elo+
Solo
Ishtar
Ishtar
TypeZeЯo
Ishtar
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 238L
1,458 Elo+
Party 2
Fenrir
Fenrir
Uporotaya
Fenrir
Level 159
God Stats
13W - 16L
1,376 SR
Queue Stats
650W - 644L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
WaterMelonLord
Ao Kuang
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 92L
1,612 Elo+
Solo
Thor
Thor
daisymaee
Thor
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
255W - 216L
1,469 Elo+
Party 2
Team Averages
Level 139
1,435 SR
1,503 Elo+

VS

Team Averages
Level 130
1,550 SR
1,520 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Robilitoo
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 1
Bacchus
Bacchus
TTVSchim23
Bacchus
Level 213
God Stats
0W - 2L
1,564 SR
Queue Stats
73W - 77L
1,554 Elo+
Party 1
Zeus
Zeus
sanszaj
Zeus
Level 97
God Stats
1W - 1L
1,688 SR
Queue Stats
63W - 57L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FluffyFriend
Chronos
18
5 / 3 / 14
10,936
911
12,837
12,752
6,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
TypeZeЯo
Ishtar
19
10 / 3 / 12
11,849
987
20,855
12,763
6,333
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
Uporotaya
Fenrir
16
7 / 6 / 13
10,039
837
11,964
14,338
7,250
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
18
6 / 2 / 18
10,859
905
13,819
9,835
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
14
2 / 6 / 17
9,319
777
5,606
12,056
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
6 / 6 / 5
9,282
774
12,852
13,469
6,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
 
Hercules
17
2 / 6 / 8
9,088
757
5,685
17,600
20,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Robilitoo
Thoth
15
4 / 5 / 7
9,139
762
8,369
10,823
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TTVSchim23
Bacchus
15
1 / 5 / 7
8,415
701
9,200
14,847
19,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
sanszaj
Zeus
15
4 / 9 / 6
8,904
742
13,742
14,201
5,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
50
30
Kills
17
20
Deaths
31
74
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
6
5
1.42
L
Hercules
 
Hercules
2
6
8
1
W
Chronos
FluffyFriend
Chronos
5
3
14
4
L
Thoth
Robilitoo
Thoth
4
5
7
1.5
L
Bacchus
TTVSchim23
Bacchus
1
5
7
0.9
W
Ishtar
TypeZeЯo
Ishtar
10
3
12
5.33
W
Fenrir
Uporotaya
Fenrir
7
6
13
2.25
W
Ao Kuang
6
2
18
7.5
W
Thor
2
6
17
1.75
L
Zeus
sanszaj
Zeus
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,081
Damage
49,848
61,744
Taken
70,940
33,469
Mitigated
56,958
20,422
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,852
10,803
667
2,266
13,469
6,159
986
4,806
8,454
0
25,306
L
Hercules
 
Hercules
5,685
1,201
562
4,619
17,600
20,765
154
5,855
11,588
0
12,756
W
Chronos
FluffyFriend
Chronos
12,837
6,857
903
3,057
12,752
6,089
5,138
6,343
6,409
35,930
0
L
Thoth
Robilitoo
Thoth
8,369
612
343
1,824
10,823
5,281
335
5,473
5,165
24,780
0
L
Bacchus
TTVSchim23
Bacchus
9,200
543
331
1,964
14,847
19,186
123
4,482
10,027
13,768
0
W
Ishtar
TypeZeЯo
Ishtar
20,855
13,960
429
4,689
12,763
6,333
2,486
6,606
6,157
0
49,213
W
Fenrir
Uporotaya
Fenrir
11,964
3,208
1,245
3,448
14,338
7,250
0
6,514
7,824
0
16,860
W
Ao Kuang
13,819
3,022
1,032
4,147
9,835
9,015
994
4,299
5,536
16,767
0
W
Thor
5,606
462
501
971
12,056
4,782
52
7,549
4,507
0
12,409
L
Zeus
sanszaj
Zeus
13,742
1,219
234
919
14,201
5,567
0
4,975
9,050
23,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,002
Gold Earned
44,828
137
Minions Killed
114
0
Camps Cleared
0
1,048,998
Distance Traveled
1,004,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,282
774
42
4
0
204,953
0
L
Hercules
9,088
757
11
1
0
201,251
0
W
Chronos
10,936
911
54
5
0
210,809
0
L
Thoth
9,139
762
30
3
0
203,121
0
L
Bacchus
8,415
701
11
1
0
214,720
0
W
Ishtar
11,849
987
52
4
0
207,830
0
W
Fenrir
10,039
837
12
1
0
195,510
0
W
Ao Kuang
10,859
905
10
1
0
241,034
0
W
Thor
9,319
777
9
1
0
193,815
0
L
Zeus
8,904
742
20
2
0
180,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role