Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MoggyCat73
Izanami
Level 68
God Stats
4W - 5L
1,354 SR
Queue Stats
16W - 19L
1,608 Elo+
Party 1
Ymir
Ymir
OffGuiPLay19
Ymir
Level 143
God Stats
2W - 2L
1,811 SR
Queue Stats
46W - 40L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
SeRiDeS
Ne Zha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,623 Elo+
Party 1
Hercules
Hercules
alphambc
Hercules
Level 102
God Stats
3W - 5L
1,788 SR
Queue Stats
20W - 25L
1,487 Elo+
Solo
Team Averages
Level 121
1,591 SR
1,568 Elo+

VS

Team Averages
Level 64
1,530 SR
1,498 Elo+
Anubis
Anubis
Kkpowa
Anubis
Level 44
God Stats
4W - 1L
1,674 SR
Queue Stats
28W - 25L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
LetMeBaka
Guan Yu
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 75L
1,436 Elo+
Solo
Mercury
Mercury
Signoom
Mercury
Level 44
God Stats
2W - 4L
1,264 SR
Queue Stats
43W - 40L
1,447 Elo+
Party 2
Merlin
Merlin
UwUEboy69
Merlin
Level 101
God Stats
8W - 1L
1,912 SR
Queue Stats
37W - 27L
1,584 Elo+
Party 3
Neith
Neith
busil
Neith
Level 41
God Stats
5W - 2L
1,302 SR
Queue Stats
97W - 45L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 3 / 0
9,664
644
10,002
9,357
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MoggyCat73
Izanami
11
0 / 7 / 3
7,147
476
3,095
10,503
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 5 / 2
7,336
489
7,315
14,796
11,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
SeRiDeS
Ne Zha
13
3 / 6 / 1
8,043
536
7,539
13,637
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
alphambc
Hercules
8
0 / 4 / 1
5,813
388
2,298
11,840
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kkpowa
Anubis
14
4 / 2 / 1
9,546
636
9,390
10,088
4,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LetMeBaka
Guan Yu
13
5 / 3 / 7
8,175
545
6,858
15,195
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Signoom
Mercury
15
2 / 2 / 3
8,882
592
5,708
12,455
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
UwUEboy69
Merlin
15
7 / 2 / 4
9,277
618
9,416
9,211
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
busil
Neith
14
7 / 2 / 6
9,681
645
12,850
8,390
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
11
Kills
25
25
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
3
0
1.33
W
Anubis
Kkpowa
Anubis
4
2
1
2.25
W
Guan Yu
LetMeBaka
Guan Yu
5
3
7
2.83
L
Izanami
MoggyCat73
Izanami
0
7
3
0.21
L
4
5
2
1
L
Ne Zha
SeRiDeS
Ne Zha
3
6
1
0.58
W
Mercury
Signoom
Mercury
2
2
3
1.75
W
Merlin
UwUEboy69
Merlin
7
2
4
4.5
L
Hercules
alphambc
Hercules
0
4
1
0.13
W
Neith
busil
Neith
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
44,222
60,133
Taken
55,339
25,850
Mitigated
28,210
5,231
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,002
1,527
0
500
9,357
2,597
1,019
6,002
3,355
80,812
0
W
Anubis
Kkpowa
Anubis
9,390
495
0
4,905
10,088
4,738
1,536
4,769
5,319
73,337
0
W
Guan Yu
LetMeBaka
Guan Yu
6,858
1,824
521
3,150
15,195
11,990
301
4,543
10,652
0
28,656
L
Izanami
MoggyCat73
Izanami
3,095
2,081
0
1,287
10,503
3,309
0
523
9,793
0
47,875
L
7,315
2,325
0
958
14,796
11,052
0
3,617
10,865
26,197
0
L
Ne Zha
SeRiDeS
Ne Zha
7,539
1,947
0
1,352
13,637
4,964
0
2,552
10,881
0
57,889
W
Mercury
Signoom
Mercury
5,708
3,083
0
1,381
12,455
4,347
265
3,847
8,608
0
82,930
W
Merlin
UwUEboy69
Merlin
9,416
869
0
1,011
9,211
3,779
473
3,220
5,991
63,405
0
L
Hercules
alphambc
Hercules
2,298
419
0
1,134
11,840
3,928
136
6,112
5,636
0
14,548
W
Neith
busil
Neith
12,850
6,831
0
2,319
8,390
3,356
1,332
2,183
6,207
0
79,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
45,561
363
Minions Killed
493
0
Camps Cleared
0
1,336,808
Distance Traveled
1,509,083
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,664
644
138
9
0
291,753
3
W
Anubis
9,546
636
125
8
0
252,530
0
W
Guan Yu
8,175
545
26
2
0
323,229
0
L
Izanami
7,147
476
85
6
0
264,295
1
L
Ymir
7,336
489
34
2
0
258,135
0
L
Ne Zha
8,043
536
90
6
0
309,637
0
W
Mercury
8,882
592
125
8
0
345,148
0
W
Merlin
9,277
618
95
6
0
303,051
0
L
Hercules
5,813
388
16
1
0
212,988
0
W
Neith
9,681
645
122
8
0
285,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role