Player Matchup

Cabrakan
Cabrakan
H3cWiththeT3c
Cabrakan
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 100L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
HollowRhed
Erlang Shen
Level 66
God Stats
1W - 2L
1,419 SR
Queue Stats
105W - 104L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
Wildbil2222
Heimdallr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 98L
1,396 Elo+
Party 3
Sol
Sol
cimulator
Sol
Level 131
God Stats
4W - 3L
1,500 SR
Queue Stats
145W - 128L
1,444 Elo+
Solo
Tyr
Tyr
shadow112wokf
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,377 Elo+
Party 3
Team Averages
Level 100
1,484 SR
1,452 Elo+

VS

Team Averages
Level 84
1,430 SR
1,426 Elo+
Ares
Ares
Aveous
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,468 Elo+
Solo
Awilix
Awilix
Fearlees4
Awilix
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 209L
1,385 Elo+
Solo
Xbalanque
Xbalanque
Kub_3163
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 56L
1,392 Elo+
Solo
Maui
Maui
Sack_Sniper_
Maui
Level 64
God Stats
13W - 12L
1,397 SR
Queue Stats
564W - 592L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
aussietrippa
Kukulkan
Level 60
God Stats
10W - 11L
1,255 SR
Queue Stats
565W - 595L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
H3cWiththeT3c
Cabrakan
15
1 / 6 / 5
9,141
653
7,053
17,215
26,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
HollowRhed
Erlang Shen
18
7 / 8 / 7
10,309
736
8,150
18,607
13,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Wildbil2222
Heimdallr
16
2 / 6 / 7
9,374
670
9,039
14,318
7,764
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 4 / 8
9,693
692
17,136
13,626
6,664
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 8
10,295
735
8,649
19,145
20,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aveous
Ares
17
2 / 4 / 22
11,171
798
10,712
18,522
32,272
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Fearlees4
Awilix
18
7 / 7 / 9
10,967
783
8,100
13,612
8,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Kub_3163
Xbalanque
19
13 / 4 / 15
12,665
905
29,044
17,270
11,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 0 / 27
11,762
840
6,924
12,102
11,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
aussietrippa
Kukulkan
19
8 / 3 / 19
12,066
862
21,426
10,236
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
123
16
Kills
31
31
Deaths
18
35
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ares
Aveous
Ares
2
4
22
3.25
W
Awilix
Fearlees4
Awilix
7
7
9
1.64
L
Cabrakan
H3cWiththeT3c
Cabrakan
1
6
5
0.58
L
Erlang Shen
HollowRhed
Erlang Shen
7
8
7
1.31
W
Xbalanque
Kub_3163
Xbalanque
13
4
15
5.13
W
1
0
27
14.5
L
Heimdallr
Wildbil2222
Heimdallr
2
6
7
0.92
W
Kukulkan
aussietrippa
Kukulkan
8
3
19
5.83
L
2
4
8
1.5
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,027
Damage
76,206
82,911
Taken
71,742
74,796
Mitigated
70,313
16,732
Healing
24,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aveous
Ares
10,712
1,244
937
1,958
18,522
32,272
298
5,116
13,406
16,458
0
W
Awilix
Fearlees4
Awilix
8,100
2,882
724
585
13,612
8,184
520
2,367
11,245
0
13,872
L
Cabrakan
H3cWiththeT3c
Cabrakan
7,053
367
536
1,035
17,215
26,689
0
7,291
9,701
11,436
708
L
Erlang Shen
HollowRhed
Erlang Shen
8,150
3,815
884
3,348
18,607
13,145
0
8,684
9,627
0
15,837
W
Xbalanque
Kub_3163
Xbalanque
29,044
16,785
169
5,681
17,270
11,733
5,268
7,242
10,028
0
59,498
W
6,924
1,642
4,842
4,558
12,102
11,519
132
4,195
7,907
16,766
0
L
Heimdallr
Wildbil2222
Heimdallr
9,039
2,483
251
898
14,318
7,764
18
6,340
7,813
0
24,704
W
Kukulkan
aussietrippa
Kukulkan
21,426
1,981
2,507
2,223
10,236
6,605
892
4,561
5,675
45,381
0
L
17,136
3,757
836
5,566
13,626
6,664
0
6,126
7,281
41,222
0
L
8,649
2,439
866
2,512
19,145
20,534
58
9,415
9,427
0
14,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
58,631
135
Minions Killed
154
0
Camps Cleared
0
1,113,646
Distance Traveled
1,363,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,171
798
9
1
0
309,062
0
W
Awilix
10,967
783
16
1
0
253,409
0
L
Cabrakan
9,141
653
9
1
0
196,890
0
L
Erlang Shen
10,309
736
19
1
0
229,963
0
W
Xbalanque
12,665
905
57
4
0
234,553
0
W
Maui
11,762
840
10
1
0
279,367
0
L
Heimdallr
9,374
670
39
3
0
203,061
0
W
Kukulkan
12,066
862
62
4
0
287,083
0
L
Sol
9,693
692
50
4
0
249,547
0
L
Tyr
10,295
735
18
1
0
234,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role