Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Deveine972
Yemoja
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 43L
1,250 Elo+
Party 1
Nox
Nox
Elusive1170
Nox
Level 208
God Stats
4W - 6L
1,617 SR
Queue Stats
357W - 347L
1,470 Elo+
Solo
Awilix
Awilix
TAK_MEWTWO
Awilix
Level 108
God Stats
2W - 2L
1,745 SR
Queue Stats
108W - 115L
1,526 Elo+
Solo
Team Averages
Level 116
1,572 SR
1,449 Elo+

VS

Team Averages
Level 127
1,523 SR
1,523 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alioski-_-
Hercules
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 39L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
BeDeLtAn_
Sun Wukong
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 92L
1,517 Elo+
Party 2
Chang'e
Chang'e
DeadlyAntonello
Chang'e
Level 170
God Stats
13W - 8L
1,496 SR
Queue Stats
235W - 242L
1,553 Elo+
Solo
Artemis
Artemis
Doorryy
Artemis
Level 107
God Stats
2W - 0L
1,620 SR
Queue Stats
101W - 86L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 0
5,528
553
4,394
5,477
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
 
Charybdis
9
1 / 4 / 0
5,175
518
2,654
6,840
2,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Deveine972
Yemoja
8
0 / 2 / 1
5,136
514
1,499
7,075
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 7 / 1
5,181
518
2,592
10,160
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
TAK_MEWTWO
Awilix
9
1 / 4 / 1
5,645
565
3,631
9,085
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 1
7,811
781
8,548
5,982
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Alioski-_-
Hercules
11
6 / 0 / 2
6,846
685
3,359
6,078
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
BeDeLtAn_
Sun Wukong
9
0 / 1 / 7
5,909
591
2,207
8,954
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
6,320
632
6,339
6,340
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Doorryy
Artemis
11
2 / 0 / 3
6,116
612
5,113
3,742
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
17
17
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
L
Charybdis
 
Charybdis
1
4
0
0.25
W
Anubis
 
Anubis
7
1
1
7.5
W
Hercules
Alioski-_-
Hercules
6
0
2
7
W
Sun Wukong
BeDeLtAn_
Sun Wukong
0
1
7
3.5
W
2
1
0
2
L
Yemoja
Deveine972
Yemoja
0
2
1
0.25
W
Artemis
Doorryy
Artemis
2
0
3
3.5
L
0
7
1
0.07
L
Awilix
TAK_MEWTWO
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
25,566
38,637
Taken
31,096
14,222
Mitigated
14,710
8,036
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,394
404
0
1,265
5,477
2,085
0
2,640
2,731
45,384
0
L
Charybdis
 
Charybdis
2,654
1,441
0
1,057
6,840
2,288
0
0
6,840
0
31,026
W
Anubis
 
Anubis
8,548
558
0
2,834
5,982
3,409
94
2,549
3,433
54,648
0
W
Hercules
Alioski-_-
Hercules
3,359
1,581
0
527
6,078
2,729
0
505
5,573
0
43,838
W
Sun Wukong
BeDeLtAn_
Sun Wukong
2,207
207
17
3,573
8,954
5,123
366
2,068
6,886
0
25,751
W
6,339
282
276
2,143
6,340
1,917
287
2,860
3,480
41,639
0
L
Yemoja
Deveine972
Yemoja
1,499
541
1,319
1,492
7,075
4,172
0
2,142
4,905
10,127
0
W
Artemis
Doorryy
Artemis
5,113
2,536
0
2,535
3,742
1,532
682
503
3,239
0
43,182
L
2,592
724
0
2,653
10,160
2,401
0
6,584
3,576
31,746
0
L
Awilix
TAK_MEWTWO
Awilix
3,631
1,515
0
250
9,085
3,276
0
3,253
5,698
0
27,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
33,002
271
Minions Killed
352
0
Camps Cleared
0
964,579
Distance Traveled
1,030,668
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,528
553
81
8
0
203,795
0
L
Charybdis
5,175
518
66
7
0
168,918
0
W
Anubis
7,811
781
93
9
0
190,321
0
W
Hercules
6,846
685
78
8
0
248,141
0
W
Sun Wukong
5,909
591
28
3
0
197,648
0
W
Chang'e
6,320
632
79
8
0
200,333
3
L
Yemoja
5,136
514
12
1
0
191,727
2
W
Artemis
6,116
612
74
7
0
194,225
0
L
Nox
5,181
518
60
6
0
182,550
0
L
Awilix
5,645
565
52
5
0
217,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role