Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FatAndFurious25
Anubis
Level 124
God Stats
7W - 0L
1,302 SR
Queue Stats
329W - 404L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
Oachkatzl89
Cernunnos
Level 121
God Stats
5W - 3L
1,733 SR
Queue Stats
298W - 336L
1,525 Elo+
Party 1
King Arthur
King Arthur
ToFastAndCurious
King Arthur
Level 178
God Stats
9W - 6L
1,619 SR
Queue Stats
182W - 194L
1,510 Elo+
Party 1
Set
Set
sybaka2701
Set
Level 82
God Stats
7W - 5L
1,359 SR
Queue Stats
74W - 63L
1,575 Elo+
Solo
Team Averages
Level 129
1,503 SR
1,522 Elo+

VS

Team Averages
Level 75
1,450 SR
1,566 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
D1v1de
Skadi
Level 106
God Stats
12W - 16L
1,582 SR
Queue Stats
282W - 301L
1,518 Elo+
Solo
Awilix
Awilix
Maxos5000
Awilix
Level 125
God Stats
0W - 3L
1,097 SR
Queue Stats
34W - 27L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
Xarbardéos
Ao Kuang
Level 28
God Stats
2W - 6L
1,479 SR
Queue Stats
34W - 26L
1,605 Elo+
Party 2
Ra
Ra
asukirito1
Ra
Level 88
God Stats
0W - 1L
1,591 SR
Queue Stats
56W - 46L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 3 / 12
9,924
551
12,154
19,922
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
7 / 3 / 3
10,406
578
11,509
11,050
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Oachkatzl89
Cernunnos
17
1 / 5 / 3
10,006
556
9,199
13,070
5,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ToFastAndCurious
King Arthur
17
11 / 1 / 6
11,296
628
20,001
16,636
16,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 10
9,987
555
9,816
14,813
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 4 / 6
8,580
477
7,667
17,740
13,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
D1v1de
Skadi
14
5 / 4 / 5
8,821
490
12,237
14,510
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Maxos5000
Awilix
17
6 / 4 / 4
10,187
566
15,313
18,868
8,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Xarbardéos
Ao Kuang
11
0 / 8 / 2
6,968
387
5,996
16,075
6,686
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 2
8,567
476
8,922
13,558
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
25
Kills
16
16
Deaths
25
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
12
2.67
L
Cthulhu
 
Cthulhu
3
4
6
1.5
L
Skadi
D1v1de
Skadi
5
4
5
1.88
W
7
3
3
2.83
L
Awilix
Maxos5000
Awilix
6
4
4
2
W
Cernunnos
Oachkatzl89
Cernunnos
1
5
3
0.5
W
King Arthur
ToFastAndCurious
King Arthur
11
1
6
14
L
Ao Kuang
Xarbardéos
Ao Kuang
0
8
2
0.13
L
2
5
2
0.6
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,679
Damage
50,135
75,491
Taken
80,751
55,470
Mitigated
39,367
25,893
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,154
2,143
2,468
8,039
19,922
20,071
57
6,661
13,182
38,904
1,830
L
Cthulhu
 
Cthulhu
7,667
715
2,454
3,746
17,740
13,860
0
5,702
12,038
24,380
0
L
Skadi
D1v1de
Skadi
12,237
5,419
0
3,257
14,510
5,963
1,575
4,269
10,241
0
69,993
W
11,509
243
0
3,894
11,050
5,435
288
3,437
7,613
86,233
0
L
Awilix
Maxos5000
Awilix
15,313
6,221
0
420
18,868
8,769
0
3,114
15,754
0
89,093
W
Cernunnos
Oachkatzl89
Cernunnos
9,199
4,901
0
2,293
13,070
5,724
5,827
1,455
11,615
0
93,505
W
King Arthur
ToFastAndCurious
King Arthur
20,001
1,417
0
3,574
16,636
16,393
0
7,241
9,395
0
68,011
L
Ao Kuang
Xarbardéos
Ao Kuang
5,996
1,189
0
1,760
16,075
6,686
0
1,759
14,316
27,900
0
L
8,922
474
710
855
13,558
4,089
0
6,989
6,569
68,399
0
W
9,816
4,121
0
5,625
14,813
7,847
629
3,712
11,101
0
65,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
43,123
508
Minions Killed
425
0
Camps Cleared
0
1,719,322
Distance Traveled
1,758,684
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,924
551
43
2
0
316,880
5
L
Cthulhu
8,580
477
35
2
0
370,598
9
L
Skadi
8,821
490
100
6
0
304,588
2
W
Anubis
10,406
578
129
7
0
333,516
2
L
Awilix
10,187
566
120
7
0
371,406
0
W
Cernunnos
10,006
556
154
9
0
323,307
2
W
King Arthur
11,296
628
80
4
0
370,986
2
L
Ao Kuang
6,968
387
40
2
0
347,580
0
L
Ra
8,567
476
130
7
0
364,512
0
W
Set
9,987
555
102
6
0
374,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role