Player Matchup

Hercules
Hercules
 
Hercules
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ardillalodon
Ra
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,692 Elo+
Party 1
Horus
Horus
Hellghost500
Horus
Level 103
God Stats
9W - 12L
1,492 SR
Queue Stats
563W - 532L
1,572 Elo+
Solo
Chang'e
Chang'e
RíckFlaír69
Chang'e
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,525 Elo+
Solo
Neith
Neith
Yeraylegend
Neith
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 37L
1,514 Elo+
Party 1
Team Averages
Level 59
1,498 SR
1,561 Elo+

VS

Team Averages
Level 86
1,539 SR
1,550 Elo+
Artemis
Artemis
AttackGanesha
Artemis
Level 99
God Stats
7W - 2L
1,692 SR
Queue Stats
16W - 10L
1,578 Elo+
Party 2
Surtr
Surtr
Bellamy59
Surtr
Level 122
God Stats
5W - 3L
1,614 SR
Queue Stats
22W - 18L
1,586 Elo+
Party 2
Hel
Hel
Fred3x
Hel
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,579 Elo+
Party 2
Camazotz
Camazotz
Tigrex3f
Camazotz
Level 35
God Stats
15W - 31L
1,391 SR
Queue Stats
54W - 63L
1,390 Elo+
Solo
He Bo
He Bo
Toufiq
He Bo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 19L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 1 / 1
3,994
499
1,788
4,471
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
4,442
555
649
3,873
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 1 / 0
4,717
590
3,072
5,417
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
3
0 / 2 / 0
3,521
440
995
3,186
698
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 3 / 0
3,987
498
2,091
4,902
1,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
2 / 1 / 1
4,618
577
2,782
4,008
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Bellamy59
Surtr
9
3 / 0 / 0
5,724
716
2,865
4,013
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hel
Fred3x
Hel
7
0 / 1 / 3
4,809
601
1,629
4,829
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Tigrex3f
Camazotz
9
3 / 1 / 1
5,287
661
2,681
6,180
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

He Bo
Toufiq
He Bo
9
1 / 0 / 1
5,174
647
2,813
2,607
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
0
2
0
0
W
Artemis
2
1
1
2.5
W
Surtr
Bellamy59
Surtr
3
0
0
3
W
Hel
Fred3x
Hel
0
1
3
1.5
L
2
1
0
2
L
Chang'e
0
2
0
0
W
Camazotz
Tigrex3f
Camazotz
3
1
1
3.5
W
He Bo
Toufiq
He Bo
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,595
Damage
12,770
21,849
Taken
21,637
8,107
Mitigated
7,778
6,302
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,788
590
0
2,109
4,471
2,378
0
810
3,661
0
8,978
L
649
160
60
1,344
3,873
1,536
0
2,685
1,184
29,921
0
W
Artemis
2,782
1,084
0
1,009
4,008
1,041
258
0
4,008
0
18,767
W
Surtr
Bellamy59
Surtr
2,865
1,301
0
1,333
4,013
1,894
823
995
3,018
590
31,023
W
Hel
Fred3x
Hel
1,629
245
162
1,561
4,829
2,500
0
0
4,829
16,315
0
L
3,072
1,460
80
688
5,417
2,140
0
393
5,024
0
28,230
L
Chang'e
995
37
0
1,380
3,186
698
0
158
3,028
10,444
0
W
Camazotz
Tigrex3f
Camazotz
2,681
858
0
2,247
6,180
1,709
0
0
6,180
0
25,706
W
He Bo
Toufiq
He Bo
2,813
89
0
250
2,607
634
526
649
1,958
30,821
0
L
2,091
903
0
641
4,902
1,355
203
550
4,352
0
18,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,661
Gold Earned
25,612
168
Minions Killed
215
0
Camps Cleared
0
644,568
Distance Traveled
845,973
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,994
499
12
2
0
149,213
2
L
Ra
4,442
555
60
8
0
139,655
0
W
Artemis
4,618
577
31
4
0
146,950
3
W
Surtr
5,724
716
60
8
0
193,217
0
W
Hel
4,809
601
26
3
0
172,613
0
L
Horus
4,717
590
49
6
0
171,075
0
L
Chang'e
3,521
440
22
3
0
45,985
1
W
Camazotz
5,287
661
44
6
0
175,889
0
W
He Bo
5,174
647
54
7
0
157,304
0
L
Neith
3,987
498
25
3
0
138,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role