Player Matchup

Chaac
Chaac
BPProfessional
Chaac
Level 122
God Stats
217W - 186L
1,467 SR
Queue Stats
830W - 860L
1,438 Elo+
Party 1
Charybdis
Charybdis
ORIONPAX009
Charybdis
Level 147
God Stats
10W - 10L
1,355 SR
Queue Stats
579W - 593L
1,494 Elo+
Party 1
Persephone
Persephone
TheFoxMans
Persephone
Level 66
God Stats
11W - 16L
1,330 SR
Queue Stats
108W - 125L
1,366 Elo+
Solo
Team Averages
Level 112
1,384 SR
1,433 Elo+

VS

Team Averages
Level 106
1,676 SR
1,477 Elo+
Fenrir
Fenrir
AndrUu09
Fenrir
Level 147
God Stats
6W - 6L
1,783 SR
Queue Stats
124W - 127L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
LordxHadez
Nu Wa
Level 141
God Stats
7W - 5L
1,664 SR
Queue Stats
28W - 33L
1,484 Elo+
Solo
Shiva
Shiva
TARROSH19750
Shiva
Level 29
God Stats
1W - 2L
1,582 SR
Queue Stats
26W - 27L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,487
749
6,089
8,021
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charybdis
ORIONPAX009
Charybdis
13
5 / 0 / 2
8,257
826
12,711
7,117
2,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
TheFoxMans
Persephone
12
0 / 1 / 6
7,209
721
6,328
5,759
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndrUu09
Fenrir
11
1 / 4 / 1
6,738
674
5,100
11,261
11,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
12
1 / 1 / 0
7,056
706
5,234
6,601
3,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,395
640
4,566
10,140
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
2
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AndrUu09
Fenrir
1
4
1
0.38
W
2
1
5
4.5
L
Nu Wa
1
1
0
1
W
Charybdis
ORIONPAX009
Charybdis
5
0
2
6
L
0
2
0
0
W
Persephone
TheFoxMans
Persephone
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
14,900
20,897
Taken
28,002
11,200
Mitigated
26,167
7,008
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AndrUu09
Fenrir
5,100
1,168
0
975
11,261
11,816
0
2,717
8,255
431
25,797
W
6,089
511
0
2,513
8,021
6,417
0
2,098
5,637
0
13,266
L
Nu Wa
5,234
1,275
340
1,314
6,601
3,546
0
1,659
4,724
30,481
0
W
Charybdis
ORIONPAX009
Charybdis
12,711
9,020
0
2,405
7,117
2,758
87
1,837
4,956
0
43,683
L
4,566
655
335
2,207
10,140
10,805
0
2,030
7,777
871
11,982
W
Persephone
TheFoxMans
Persephone
6,328
213
0
2,090
5,759
2,025
226
2,056
3,615
27,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
20,189
140
Minions Killed
123
0
Camps Cleared
0
583,748
Distance Traveled
587,710
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,738
674
33
3
0
194,668
0
W
Chaac
7,487
749
15
2
0
212,862
0
L
Nu Wa
7,056
706
68
7
0
184,432
4
W
Charybdis
8,257
826
68
7
0
197,979
0
L
Shiva
6,395
640
22
2
0
208,610
2
W
Persephone
7,209
721
57
6
0
172,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role