Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
jdvoss98
Sylvanus
Level 42
God Stats
2W - 4L
1,308 SR
Queue Stats
331W - 296L
1,474 Elo+
Solo
Bakasura
Bakasura
skipscooby
Bakasura
Level 62
God Stats
1W - 1L
1,715 SR
Queue Stats
86W - 85L
1,437 Elo+
Solo
Ra
Ra
xTierseyx
Ra
Level 49
God Stats
12W - 11L
1,500 SR
Queue Stats
225W - 212L
1,321 Elo+
Solo
Team Averages
Level 78
1,504 SR
1,446 Elo+

VS

Team Averages
Level 112
1,540 SR
1,507 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Heimdallzin
Baron Samedi
Level 108
God Stats
19W - 21L
1,464 SR
Queue Stats
309W - 324L
1,453 Elo+
Party 1
Awilix
Awilix
Jackothin
Awilix
Level 37
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 7L
1,582 Elo+
Solo
Poseidon
Poseidon
Lord0ftheFlies
Poseidon
Level 109
God Stats
2W - 0L
1,518 SR
Queue Stats
215W - 219L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 0 / 0
4,618
660
3,270
4,391
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
 
Freya
6
0 / 0 / 0
3,781
540
2,373
4,554
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
jdvoss98
Sylvanus
6
0 / 1 / 0
4,002
572
1,340
6,132
2,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
skipscooby
Bakasura
4
1 / 1 / 0
3,730
533
574
3,710
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
1 / 3 / 1
4,925
704
1,900
4,585
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 0
3,957
565
3,311
3,407
1,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
 
Ullr
7
0 / 1 / 0
3,951
564
1,368
4,117
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Heimdallzin
Baron Samedi
6
0 / 0 / 1
4,199
600
4,319
3,690
1,596
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Awilix
Jackothin
Awilix
8
1 / 1 / 2
4,767
681
2,007
5,250
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
10
3 / 2 / 0
5,327
761
2,098
3,836
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
0
0
1
L
Freya
 
Freya
0
0
0
0
W
Anubis
 
Anubis
1
0
0
1
W
Ullr
 
Ullr
0
1
0
0
W
Baron Samedi
Heimdallzin
Baron Samedi
0
0
1
0.5
W
Awilix
Jackothin
Awilix
1
1
2
2
W
Poseidon
3
2
0
1.5
L
Sylvanus
jdvoss98
Sylvanus
0
1
0
0
L
Bakasura
skipscooby
Bakasura
1
1
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,457
Damage
13,103
23,372
Taken
20,300
8,623
Mitigated
7,037
8,343
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,270
374
0
1,131
4,391
1,512
0
0
4,391
0
23,375
L
Freya
 
Freya
2,373
760
0
1,281
4,554
1,525
0
3,061
1,493
19,373
2,796
W
Anubis
 
Anubis
3,311
433
0
2,146
3,407
1,557
0
1,762
1,645
28,906
0
W
Ullr
 
Ullr
1,368
715
0
818
4,117
1,175
0
0
4,117
0
16,981
W
Baron Samedi
Heimdallzin
Baron Samedi
4,319
450
264
1,860
3,690
1,596
0
1,778
1,912
12,991
0
W
Awilix
Jackothin
Awilix
2,007
1,178
0
279
5,250
1,567
0
359
4,818
0
28,288
W
Poseidon
2,098
527
0
938
3,836
1,142
0
1,344
2,343
37,673
0
L
Sylvanus
jdvoss98
Sylvanus
1,340
682
1,215
2,263
6,132
2,977
0
4,569
1,563
10,245
0
L
Bakasura
skipscooby
Bakasura
574
458
0
1,110
3,710
1,016
0
530
3,180
0
7,771
L
1,900
317
132
1,211
4,585
1,593
0
1,568
3,017
28,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,056
Gold Earned
22,201
167
Minions Killed
207
0
Camps Cleared
0
683,504
Distance Traveled
762,376
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,618
660
31
4
0
184,405
0
L
Freya
3,781
540
28
4
0
125,687
0
W
Anubis
3,957
565
41
6
0
134,856
0
W
Ullr
3,951
564
27
4
0
140,854
0
W
Baron Samedi
4,199
600
20
3
0
142,382
1
W
Awilix
4,767
681
52
7
0
184,818
2
W
Poseidon
5,327
761
67
10
0
159,466
4
L
Sylvanus
4,002
572
24
3
0
130,915
0
L
Bakasura
3,730
533
19
3
0
99,190
0
L
Ra
4,925
704
65
9
0
143,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role