Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ComeGetPsalm241
Neith
Level 159
God Stats
7W - 8L
1,703 SR
Queue Stats
520W - 561L
1,490 Elo+
Solo
Zeus
Zeus
Undeadthor20
Zeus
Level 145
God Stats
0W - 3L
1,256 SR
Queue Stats
71W - 70L
1,511 Elo+
Solo
Cupid
Cupid
ZubbZubb
Cupid
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,291 Elo+
Solo
Team Averages
Level 145
1,492 SR
1,458 Elo+

VS

Team Averages
Level 138
1,630 SR
1,515 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ComplexAlex
Bellona
Level 84
God Stats
12W - 2L
1,960 SR
Queue Stats
409W - 378L
1,566 Elo+
Solo
Scylla
Scylla
Donjuan82
Scylla
Level 155
God Stats
7W - 6L
1,746 SR
Queue Stats
742W - 733L
1,486 Elo+
Solo
Tiamat
Tiamat
Netmenace6603
Tiamat
Level 129
God Stats
1W - 5L
1,310 SR
Queue Stats
134W - 128L
1,575 Elo+
Solo
Discordia
Discordia
The_Dakota_Rose
Discordia
Level 187
God Stats
8W - 5L
1,635 SR
Queue Stats
295W - 328L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 3
7,393
739
7,062
7,687
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
 
Fenrir
11
0 / 5 / 1
6,379
638
3,742
10,129
7,873
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 3
7,658
766
3,550
8,346
3,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 3
7,867
787
10,690
9,054
3,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
ZubbZubb
Cupid
14
1 / 3 / 6
7,633
763
4,646
10,337
4,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 2 / 13
8,551
855
8,471
12,312
15,101
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
ComplexAlex
Bellona
15
6 / 5 / 6
9,000
900
7,998
13,559
17,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Donjuan82
Scylla
15
3 / 1 / 8
8,728
873
9,039
4,643
2,079
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 12
8,685
869
7,641
9,022
6,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
The_Dakota_Rose
Discordia
16
4 / 1 / 12
9,367
937
9,591
6,443
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
7
Kills
19
19
Deaths
11
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
3
0.5
L
Fenrir
 
Fenrir
0
5
1
0.1
W
Cthulhu
 
Cthulhu
3
2
13
4.75
L
2
4
3
0.88
W
Bellona
ComplexAlex
Bellona
6
5
6
1.8
W
Scylla
Donjuan82
Scylla
3
1
8
7
W
3
2
12
4.5
W
Discordia
The_Dakota_Rose
Discordia
4
1
12
10
L
4
4
3
1.38
L
Cupid
ZubbZubb
Cupid
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,690
Damage
42,740
45,553
Taken
45,979
23,371
Mitigated
44,580
11,281
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,062
771
0
1,565
7,687
3,324
54
6,402
1,115
21,416
0
L
Fenrir
 
Fenrir
3,742
1,047
740
531
10,129
7,873
0
5,897
3,456
0
5,947
W
Cthulhu
 
Cthulhu
8,471
398
1,874
2,626
12,312
15,101
516
3,596
8,673
16,020
0
L
3,550
382
361
1,000
8,346
3,682
0
6,568
1,549
0
16,681
W
Bellona
ComplexAlex
Bellona
7,998
1,018
1,543
1,968
13,559
17,615
248
5,602
7,938
0
11,136
W
Scylla
Donjuan82
Scylla
9,039
313
632
1,119
4,643
2,079
2,116
2,294
2,347
22,888
0
W
7,641
693
520
2,906
9,022
6,542
1,359
4,454
4,562
13,189
0
W
Discordia
The_Dakota_Rose
Discordia
9,591
203
2,462
2,079
6,443
3,243
1,212
1,736
4,707
24,517
0
L
10,690
412
593
403
9,054
3,883
0
6,766
2,105
16,994
0
L
Cupid
ZubbZubb
Cupid
4,646
3,654
2,144
3,944
10,337
4,609
104
8,137
1,825
0
11,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
44,331
107
Minions Killed
119
0
Camps Cleared
0
884,153
Distance Traveled
984,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,393
739
41
4
0
185,014
0
L
Fenrir
6,379
638
5
1
0
147,820
0
W
Cthulhu
8,551
855
19
2
0
206,961
0
L
Neith
7,658
766
30
3
0
173,042
0
W
Bellona
9,000
900
12
1
0
198,085
0
W
Scylla
8,728
873
50
5
0
192,072
0
W
Tiamat
8,685
869
12
1
0
194,268
0
W
Discordia
9,367
937
26
3
0
193,407
0
L
Zeus
7,867
787
11
1
0
170,721
0
L
Cupid
7,633
763
20
2
0
207,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role