Player Matchup

Kuzenbo
Kuzenbo
Chuckin_it_up
Kuzenbo
Level 143
God Stats
2W - 1L
1,485 SR
Queue Stats
98W - 82L
1,544 Elo+
Party 1
Discordia
Discordia
ExquisiteLiar
Discordia
Level 124
God Stats
2W - 2L
1,307 SR
Queue Stats
32W - 35L
1,432 Elo+
Party 1
Pele
Pele
MOGLINATOR
Pele
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 127L
1,450 Elo+
Solo
Anubis
Anubis
aces_wylde69
Anubis
Level 121
God Stats
8W - 6L
1,727 SR
Queue Stats
360W - 359L
1,528 Elo+
Party 1
Geb
Geb
xRYZZOx
Geb
Level 154
God Stats
3W - 4L
1,277 SR
Queue Stats
462W - 462L
1,469 Elo+
Solo
Team Averages
Level 136
1,459 SR
1,485 Elo+

VS

Team Averages
Level 128
1,435 SR
1,454 Elo+
Loki
Loki
Akikaga37
Loki
Level 172
God Stats
0W - 2L
1,268 SR
Queue Stats
116W - 121L
1,407 Elo+
Solo
Artemis
Artemis
SpadedLife
Artemis
Level 156
God Stats
3W - 9L
1,056 SR
Queue Stats
326W - 325L
1,535 Elo+
Solo
Ravana
Ravana
Vicer3xciser
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 131L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Zunguar
Nu Wa
Level 114
God Stats
11W - 5L
1,851 SR
Queue Stats
403W - 405L
1,515 Elo+
Solo
Hades
Hades
dragonblazer105
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
3 / 6 / 19
10,947
730
9,415
25,310
41,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
ExquisiteLiar
Discordia
19
8 / 2 / 19
12,254
817
19,949
10,952
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 3 / 11
12,609
841
11,167
18,310
9,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
4 / 4 / 21
11,159
744
16,103
12,039
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
19
4 / 1 / 22
10,968
731
9,061
25,591
19,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
0 / 8 / 7
9,873
658
13,293
16,770
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SpadedLife
Artemis
15
5 / 3 / 8
9,442
629
19,673
9,293
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
14
4 / 6 / 7
9,091
606
10,267
14,233
8,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Zunguar
Nu Wa
18
2 / 7 / 6
9,986
666
15,262
16,115
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 4
9,793
653
8,953
13,846
7,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
47
31
Kills
15
16
Deaths
31
92
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
0
8
7
0.44
W
Kuzenbo
3
6
19
2.08
W
Discordia
ExquisiteLiar
Discordia
8
2
19
8.75
W
12
3
11
5.83
L
Artemis
SpadedLife
Artemis
5
3
8
3
L
Ravana
4
6
7
1.25
L
Nu Wa
Zunguar
Nu Wa
2
7
6
0.71
W
Anubis
4
4
21
3.63
L
4
7
4
0.86
W
Geb
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,695
Damage
67,448
92,202
Taken
70,257
82,165
Mitigated
34,057
40,879
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
13,293
1,376
782
1,392
16,770
6,636
0
13,045
3,725
0
37,992
W
Kuzenbo
9,415
2,562
3,402
3,141
25,310
41,760
111
5,836
19,474
14,863
704
W
Discordia
ExquisiteLiar
Discordia
19,949
308
2,595
3,546
10,952
4,908
1,638
1,994
8,958
46,052
0
W
11,167
2,214
1,118
6,441
18,310
9,170
1,729
5,018
13,292
0
40,507
L
Artemis
SpadedLife
Artemis
19,673
3,643
255
940
9,293
3,971
0
6,449
2,844
0
31,202
L
Ravana
10,267
2,426
792
2,791
14,233
8,943
0
9,631
4,602
0
15,993
L
Nu Wa
Zunguar
Nu Wa
15,262
3,467
733
2,333
16,115
7,061
18
12,541
3,574
36,180
0
W
Anubis
16,103
116
2,022
3,891
12,039
6,636
1,548
3,553
8,486
35,748
0
L
8,953
96
771
2,059
13,846
7,446
0
12,158
1,688
13,798
0
W
Geb
9,061
409
2,651
12,072
25,591
19,691
580
7,814
17,777
20,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
48,185
193
Minions Killed
150
0
Camps Cleared
0
1,270,307
Distance Traveled
1,115,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,873
658
54
4
0
241,619
0
W
Kuzenbo
10,947
730
17
1
0
220,947
0
W
Discordia
12,254
817
65
4
0
260,168
0
W
Pele
12,609
841
57
4
0
272,958
0
L
Artemis
9,442
629
29
2
0
238,109
0
L
Ravana
9,091
606
13
1
0
199,310
0
L
Nu Wa
9,986
666
38
3
0
224,163
0
W
Anubis
11,159
744
35
2
0
240,316
0
L
Hades
9,793
653
16
1
0
212,109
0
W
Geb
10,968
731
19
1
0
275,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role