Player Matchup

Nike
Nike
Asasinoob
Nike
Level 72
God Stats
9W - 2L
1,935 SR
Queue Stats
446W - 413L
1,502 Elo+
Party 2
Persephone
Persephone
Veradiss
Persephone
Level 67
God Stats
3W - 4L
1,606 SR
Queue Stats
218W - 204L
1,454 Elo+
Party 2
Sol
Sol
WooDooTy
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Athena
Athena
santorini7
Athena
Level 66
God Stats
13W - 6L
1,539 SR
Queue Stats
466W - 452L
1,469 Elo+
Party 2
Thanatos
Thanatos
Ärkedemon
Thanatos
Level 48
God Stats
3W - 4L
1,435 SR
Queue Stats
177W - 170L
1,498 Elo+
Solo
Team Averages
Level 59
1,603 SR
1,485 Elo+

VS

Team Averages
Level 79
1,508 SR
1,436 Elo+
Aphrodite
Aphrodite
ChaosMPG
Aphrodite
Level 27
God Stats
15W - 11L
1,722 SR
Queue Stats
42W - 46L
1,423 Elo+
Party 1
Rama
Rama
deaky2233
Rama
Level 87
God Stats
23W - 18L
1,748 SR
Queue Stats
42W - 46L
1,423 Elo+
Party 1
Loki
Loki
jehad1
Loki
Level 147
God Stats
8W - 14L
1,309 SR
Queue Stats
346W - 353L
1,426 Elo+
Party 3
Chernobog
Chernobog
kraljsveta204
Chernobog
Level 65
God Stats
10W - 10L
1,602 SR
Queue Stats
227W - 255L
1,469 Elo+
Solo
Poseidon
Poseidon
wesamst2
Poseidon
Level 68
God Stats
26W - 22L
1,158 SR
Queue Stats
390W - 384L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
6 / 1 / 5
12,229
611
16,231
16,108
19,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Veradiss
Persephone
16
5 / 3 / 10
10,732
537
14,122
14,704
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 6 / 2
8,088
404
9,326
13,539
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
santorini7
Athena
15
1 / 1 / 10
9,635
482
5,665
16,033
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Ärkedemon
Thanatos
19
15 / 5 / 4
12,406
620
21,210
24,673
12,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChaosMPG
Aphrodite
13
1 / 3 / 7
9,095
455
6,231
18,661
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
16
7 / 4 / 2
10,521
526
20,621
18,974
8,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
jehad1
Loki
15
5 / 6 / 4
9,509
475
11,481
18,834
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
kraljsveta204
Chernobog
8
0 / 4 / 0
7,118
356
2,972
7,332
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
wesamst2
Poseidon
14
3 / 12 / 7
9,350
468
10,980
17,868
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
29
Kills
16
16
Deaths
29
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
5
8.5
L
Aphrodite
ChaosMPG
Aphrodite
1
3
7
1.5
W
Persephone
Veradiss
Persephone
5
3
10
3.33
W
2
6
2
0.5
L
Rama
7
4
2
2
L
Loki
jehad1
Loki
5
6
4
1.17
L
Chernobog
kraljsveta204
Chernobog
0
4
0
0
W
Athena
santorini7
Athena
1
1
10
6
L
Poseidon
wesamst2
Poseidon
3
12
7
0.54
W
Thanatos
Ärkedemon
Thanatos
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,554
Damage
52,285
85,057
Taken
81,669
57,774
Mitigated
44,096
27,805
Healing
24,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
16,231
1,620
253
2,744
16,108
19,234
880
1,467
14,641
991
102,453
L
Aphrodite
ChaosMPG
Aphrodite
6,231
1,276
3,744
7,618
18,661
18,681
190
7,779
10,882
28,658
0
W
Persephone
Veradiss
Persephone
14,122
1,740
0
3,052
14,704
5,983
516
5,208
9,476
56,877
0
W
9,326
2,087
0
2,797
13,539
4,505
340
2,350
11,189
40,680
0
L
Rama
20,621
18,285
0
5,443
18,974
8,407
645
7,260
11,714
0
86,885
L
Loki
jehad1
Loki
11,481
3,312
0
3,326
18,834
7,428
0
6,118
12,716
0
62,425
L
Chernobog
kraljsveta204
Chernobog
2,972
1,370
0
2,127
7,332
2,076
0
448
6,884
0
23,329
W
Athena
santorini7
Athena
5,665
1,544
0
1,607
16,033
15,860
425
3,554
12,479
32,876
0
L
Poseidon
wesamst2
Poseidon
10,980
1,654
0
1,938
17,868
7,504
19
8,096
9,772
65,464
0
W
Thanatos
Ärkedemon
Thanatos
21,210
7,174
0
17,352
24,673
12,192
868
4,623
20,050
0
115,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
45,593
473
Minions Killed
398
0
Camps Cleared
0
1,848,545
Distance Traveled
1,616,469
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,229
611
159
8
0
348,308
0
L
Aphrodite
9,095
455
33
2
0
357,440
3
W
Persephone
10,732
537
81
4
0
295,215
0
W
Sol
8,088
404
64
3
0
333,812
0
L
Rama
10,521
526
119
6
0
341,754
5
L
Loki
9,509
475
78
4
0
411,229
0
L
Chernobog
7,118
356
49
2
0
152,279
0
W
Athena
9,635
482
37
2
0
446,259
3
L
Poseidon
9,350
468
119
6
0
353,767
0
W
Thanatos
12,406
620
132
7
0
424,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role