Player Matchup

Baron Samedi
Baron Samedi
Platinum II
Märrøm
Baron Samedi
Platinum II
Level 178
God Stats
0W - 2L
1,538 SR
Queue Stats
18W - 16L
2,067 MMR
Solo
Skadi
Skadi
Silver III
Rayshyron
Skadi
Silver III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,478 MMR
Solo
Cthulhu
Cthulhu
Gold V
Redlady13
Cthulhu
Gold V
Level 71
God Stats
1W - 2L
1,661 SR
Queue Stats
180W - 193L
1,474 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,566 SR
1,673 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,597 SR
1,470 MMR
Ah Puch
Ah Puch
Platinum II
Khayzal
Ah Puch
Platinum II
Level 152
God Stats
5W - 1L
1,690 SR
Queue Stats
310W - 286L
1,514 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
Khrezza
Jormungandr
Platinum II
Level 159
God Stats
3W - 1L
1,727 SR
Queue Stats
308W - 241L
1,553 MMR
Party 1
Achilles
Achilles
Platinum V
hans-im-pech1
Achilles
Platinum V
Level 64
God Stats
3W - 4L
1,372 SR
Queue Stats
163W - 153L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Märrøm
Baron Samedi
16
2 / 3 / 1
10,137
676
12,645
17,012
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Rayshyron
Skadi
16
1 / 6 / 3
10,064
671
7,607
17,325
7,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Redlady13
Cthulhu
13
1 / 5 / 1
9,592
639
7,386
20,481
21,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MauiAphroditeHe BoNe ZhaBakasura

VS

Bans
MartichorasHou YiKuzenboLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Khayzal
Ah Puch
18
5 / 1 / 9
11,985
799
22,386
10,836
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Khrezza
Jormungandr
17
4 / 0 / 10
12,120
808
18,777
20,063
30,413
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
hans-im-pech1
Achilles
16
5 / 3 / 7
10,880
725
9,337
16,542
21,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
14
14
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Khayzal
Ah Puch
5
1
9
9.5
W
Jormungandr
Khrezza
Jormungandr
4
0
10
9
L
Baron Samedi
Märrøm
Baron Samedi
2
3
1
0.83
L
Skadi
Rayshyron
Skadi
1
6
3
0.42
L
Cthulhu
Redlady13
Cthulhu
1
5
1
0.3
W
Achilles
hans-im-pech1
Achilles
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
50,500
54,818
Taken
47,441
36,738
Mitigated
58,257
10,554
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Khayzal
Ah Puch
22,386
427
0
2,690
10,836
5,962
1,742
3,818
6,809
75,504
0
W
Jormungandr
Khrezza
Jormungandr
18,777
2,049
0
5,009
20,063
30,413
234
8,833
10,693
46,971
1,870
L
Baron Samedi
Märrøm
Baron Samedi
12,645
1,433
1,105
4,470
17,012
8,044
90
12,169
4,553
38,505
0
L
Skadi
Rayshyron
Skadi
7,607
2,988
0
2,863
17,325
7,584
540
12,169
4,720
0
52,135
L
Cthulhu
Redlady13
Cthulhu
7,386
502
106
2,010
20,481
21,110
0
14,583
5,143
24,473
0
W
Achilles
hans-im-pech1
Achilles
9,337
1,071
0
5,695
16,542
21,882
941
6,686
9,624
301
26,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
34,985
199
Minions Killed
190
0
Camps Cleared
0
771,990
Distance Traveled
897,003
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,985
799
114
8
0
298,384
0
W
Jormungandr
12,120
808
36
2
0
299,653
0
L
Baron Samedi
10,137
676
61
4
0
277,652
0
L
Skadi
10,064
671
102
7
0
247,383
0
L
Cthulhu
9,592
639
36
2
0
246,955
0
W
Achilles
10,880
725
40
3
0
298,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role