Player Matchup

Surtr
Surtr
Cescadas
Surtr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 77L
1,445 Elo+
Solo
Athena
Athena
Kyokoutsu
Athena
Level 60
God Stats
1W - 3L
1,690 SR
Queue Stats
203W - 184L
1,452 Elo+
Solo
Chernobog
Chernobog
PlasticBarbie_
Chernobog
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
balzakjongen
Morgan Le Fay
Level 78
God Stats
6W - 7L
1,468 SR
Queue Stats
346W - 342L
1,526 Elo+
Solo
Mercury
Mercury
lookatmydmg
Mercury
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 36L
1,288 Elo+
Party 2
Team Averages
Level 47
1,532 SR
1,429 Elo+

VS

Team Averages
Level 58
1,533 SR
1,476 Elo+
Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ace2828
Danzaburou
Level 78
God Stats
1W - 5L
1,500 SR
Queue Stats
232W - 219L
1,531 Elo+
Party 1
Apollo
Apollo
LunarTsukuyomii
Apollo
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 163L
1,476 Elo+
Solo
Mercury
Mercury
Mnsr_Lantz
Mercury
Level 57
God Stats
6W - 4L
1,866 SR
Queue Stats
192W - 181L
1,497 Elo+
Party 1
Tiamat
Tiamat
PistagN
Tiamat
Level 44
God Stats
0W - 1L
1,300 SR
Queue Stats
108W - 114L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cescadas
Surtr
14
2 / 2 / 2
8,855
590
4,897
9,834
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Kyokoutsu
Athena
12
2 / 2 / 10
7,858
524
5,568
17,302
16,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
PlasticBarbie_
Chernobog
12
2 / 3 / 5
7,780
519
6,172
8,721
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
balzakjongen
Morgan Le Fay
16
7 / 0 / 2
10,665
711
13,235
7,321
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
lookatmydmg
Mercury
16
5 / 1 / 2
9,637
642
8,107
11,088
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 4 / 4
7,245
483
5,312
12,680
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Ace2828
Danzaburou
11
1 / 3 / 4
7,254
484
8,691
9,520
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,812
521
4,732
10,136
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Mnsr_Lantz
Mercury
14
3 / 4 / 4
8,679
579
6,365
12,282
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
PistagN
Tiamat
13
0 / 3 / 0
7,464
498
2,811
7,378
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
7
8
Deaths
18
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
4
1
L
Danzaburou
Ace2828
Danzaburou
1
3
4
1
W
Surtr
Cescadas
Surtr
2
2
2
1.5
W
Athena
Kyokoutsu
Athena
2
2
10
3.5
L
1
4
1
0.38
L
Mercury
Mnsr_Lantz
Mercury
3
4
4
1.25
L
Tiamat
PistagN
Tiamat
0
3
0
0
W
Chernobog
PlasticBarbie_
Chernobog
2
3
5
1.5
W
Morgan Le Fay
balzakjongen
Morgan Le Fay
7
0
2
8
W
Mercury
lookatmydmg
Mercury
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
27,911
54,266
Taken
51,996
35,237
Mitigated
29,279
11,300
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,312
1,098
0
1,960
12,680
11,589
0
5,808
6,872
18,000
0
L
Danzaburou
Ace2828
Danzaburou
8,691
4,550
0
2,284
9,520
4,511
450
4,783
4,737
0
53,947
W
Surtr
Cescadas
Surtr
4,897
1,387
0
2,673
9,834
7,123
0
378
9,456
431
66,192
W
Athena
Kyokoutsu
Athena
5,568
2,145
0
3,162
17,302
16,072
8
3,214
14,088
18,577
0
L
4,732
2,547
0
2,878
10,136
3,855
0
3,781
6,355
0
60,679
L
Mercury
Mnsr_Lantz
Mercury
6,365
2,706
0
180
12,282
5,438
463
1,877
10,405
0
62,868
L
Tiamat
PistagN
Tiamat
2,811
43
0
1,598
7,378
3,886
0
2,617
4,761
55,199
0
W
Chernobog
PlasticBarbie_
Chernobog
6,172
4,791
0
1,959
8,721
3,596
490
1,493
7,228
0
39,446
W
Morgan Le Fay
balzakjongen
Morgan Le Fay
13,235
1,243
128
2,628
7,321
4,101
1,353
1,442
5,879
102,915
0
W
Mercury
lookatmydmg
Mercury
8,107
4,461
0
750
11,088
4,345
70
2,282
8,806
0
85,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,795
Gold Earned
38,454
480
Minions Killed
437
0
Camps Cleared
0
1,542,895
Distance Traveled
1,416,244
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,245
483
23
2
0
262,764
4
L
Danzaburou
7,254
484
82
5
0
263,106
0
W
Surtr
8,855
590
102
7
0
272,757
0
W
Athena
7,858
524
23
2
0
338,711
5
L
Apollo
7,812
521
118
8
0
260,704
0
L
Mercury
8,679
579
104
7
0
353,817
0
L
Tiamat
7,464
498
110
7
0
275,853
3
W
Chernobog
7,780
519
54
4
0
275,338
0
W
Morgan Le Fay
10,665
711
167
11
0
288,845
1
W
Mercury
9,637
642
134
9
0
367,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role