Player Matchup

Hachiman
Hachiman
HmmKramer
Hachiman
Level 86
God Stats
2W - 3L
1,544 SR
Queue Stats
343W - 307L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
LukonMore4358
Kukulkan
Level 16
God Stats
1W - 1L
1,229 SR
Queue Stats
4W - 9L
968 Elo+
Solo
Chronos
Chronos
N1N3TR33s
Chronos
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 179L
1,353 Elo+
Solo
Bacchus
Bacchus
WalliKowalski
Bacchus
Level 158
God Stats
7W - 5L
1,821 SR
Queue Stats
880W - 882L
1,519 Elo+
Solo
Olorun
Olorun
Yeehawimus
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 102L
1,417 Elo+
Party 1
Team Averages
Level 86
1,519 SR
1,353 Elo+

VS

Team Averages
Level 84
1,523 SR
1,454 Elo+
Atlas
Atlas
CitizenErased
Atlas
Level 46
God Stats
4W - 3L
1,614 SR
Queue Stats
92W - 102L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Co1mi11o
Tsukuyomi
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
230W - 255L
1,463 Elo+
Solo
Xbalanque
Xbalanque
LooordGandalf
Xbalanque
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 161L
1,425 Elo+
Solo
Cthulhu
Cthulhu
fetz111
Cthulhu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 300L
1,465 Elo+
Solo
Agni
Agni
lo12to112
Agni
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 38L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HmmKramer
Hachiman
14
5 / 1 / 5
7,653
957
6,532
6,838
2,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
LukonMore4358
Kukulkan
13
1 / 1 / 10
7,152
894
6,245
3,625
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
N1N3TR33s
Chronos
12
2 / 4 / 8
6,754
844
3,664
9,570
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
15
5 / 0 / 7
8,156
1,020
6,564
11,010
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Yeehawimus
Olorun
11
1 / 3 / 9
6,484
811
6,428
6,520
2,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
6,625
828
5,846
8,606
10,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Co1mi11o
Tsukuyomi
12
0 / 4 / 8
6,279
785
4,218
7,636
7,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Xbalanque
LooordGandalf
Xbalanque
5
0 / 1 / 0
5,101
638
1,418
1,097
623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
fetz111
Cthulhu
13
4 / 6 / 3
7,591
949
9,428
11,595
11,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
14
4 / 1 / 3
6,976
872
11,394
5,925
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
14
Kills
9
9
Deaths
14
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Tsukuyomi
Co1mi11o
Tsukuyomi
0
4
8
1
W
Hachiman
HmmKramer
Hachiman
5
1
5
7.5
L
Xbalanque
LooordGandalf
Xbalanque
0
1
0
0
W
Kukulkan
LukonMore4358
Kukulkan
1
1
10
6
W
Chronos
N1N3TR33s
Chronos
2
4
8
1.5
W
Bacchus
5
0
7
8.5
W
Olorun
Yeehawimus
Olorun
1
3
9
1.83
L
Cthulhu
fetz111
Cthulhu
4
6
3
0.92
L
Agni
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
32,304
37,563
Taken
34,859
19,215
Mitigated
33,546
15,933
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,846
2,012
413
2,750
8,606
10,744
623
5,977
2,629
19,398
0
L
Tsukuyomi
Co1mi11o
Tsukuyomi
4,218
410
499
721
7,636
7,595
81
5,806
1,830
1,636
3,859
W
Hachiman
HmmKramer
Hachiman
6,532
4,286
467
2,233
6,838
2,701
0
5,634
1,204
0
11,668
L
Xbalanque
LooordGandalf
Xbalanque
1,418
938
0
32
1,097
623
0
962
135
0
1,721
W
Kukulkan
LukonMore4358
Kukulkan
6,245
356
848
541
3,625
1,557
0
2,652
973
25,002
0
W
Chronos
N1N3TR33s
Chronos
3,664
1,012
1,068
1,819
9,570
3,707
100
7,950
1,620
8,794
0
W
Bacchus
6,564
359
831
6,091
11,010
8,678
0
6,577
4,433
11,841
0
W
Olorun
Yeehawimus
Olorun
6,428
3,103
1,072
963
6,520
2,572
0
5,003
1,517
8,443
0
L
Cthulhu
fetz111
Cthulhu
9,428
844
44
394
11,595
11,523
0
6,181
5,414
17,534
0
L
Agni
11,394
944
262
2,213
5,925
3,061
868
3,975
1,950
18,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
32,572
87
Minions Killed
67
0
Camps Cleared
0
835,040
Distance Traveled
645,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,625
828
18
2
0
146,835
0
L
Tsukuyomi
6,279
785
2
0
0
157,022
0
W
Hachiman
7,653
957
9
1
0
169,923
0
L
Xbalanque
5,101
638
0
0
0
34,367
0
W
Kukulkan
7,152
894
51
6
0
170,391
0
W
Chronos
6,754
844
12
2
0
151,934
0
W
Bacchus
8,156
1,020
10
1
0
179,495
0
W
Olorun
6,484
811
5
1
0
163,297
0
L
Cthulhu
7,591
949
20
3
0
139,823
0
L
Agni
6,976
872
27
3
0
167,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role