Player Matchup

Fafnir
Fafnir
AttilaTheBunn
Fafnir
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 252L
1,462 Elo+
Party 1
Camazotz
Camazotz
ChonChonmaru
Camazotz
Level 80
God Stats
4W - 4L
1,566 SR
Queue Stats
104W - 84L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
Garrytyrant
Xing Tian
Level 68
God Stats
2W - 1L
1,199 SR
Queue Stats
88W - 81L
1,431 Elo+
Party 1
Apollo
Apollo
M4NUM4NYL
Apollo
Level 129
God Stats
3W - 2L
1,536 SR
Queue Stats
285W - 287L
1,319 Elo+
Solo
Yemoja
Yemoja
Urgancel
Yemoja
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 140L
1,405 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,419 Elo+

VS

Team Averages
Level 71
1,461 SR
1,399 Elo+
Heimdallr
Heimdallr
Melbroux
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,237 Elo+
Solo
Serqet
Serqet
SneakySquid17
Serqet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 176L
1,508 Elo+
Solo
Yemoja
Yemoja
ZAKAROVSKY_81
Yemoja
Level 132
God Stats
7W - 10L
1,613 SR
Queue Stats
476W - 464L
1,435 Elo+
Solo
Ishtar
Ishtar
eriksarab
Ishtar
Level 41
God Stats
0W - 4L
1,191 SR
Queue Stats
20W - 30L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
fallathar
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 19
9,477
790
9,856
16,099
26,291
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
ChonChonmaru
Camazotz
16
12 / 2 / 7
10,549
879
27,610
16,387
9,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Garrytyrant
Xing Tian
14
0 / 2 / 14
9,185
765
4,282
16,882
24,070
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
M4NUM4NYL
Apollo
18
7 / 1 / 9
10,683
890
14,436
12,356
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Urgancel
Yemoja
15
0 / 1 / 15
9,598
800
2,197
14,833
10,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Melbroux
Heimdallr
15
1 / 3 / 5
8,610
718
17,888
10,235
5,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 3
8,454
705
6,723
13,982
19,410
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 1 / 2
8,545
712
10,606
7,614
5,733
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
eriksarab
Ishtar
14
1 / 5 / 4
8,426
702
8,532
13,902
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kumbhakarna
fallathar
Kumbhakarna
14
0 / 6 / 3
7,547
629
6,919
16,681
19,053
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
20
Kills
7
8
Deaths
20
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
19
5.25
W
Camazotz
ChonChonmaru
Camazotz
12
2
7
7.75
W
Xing Tian
Garrytyrant
Xing Tian
0
2
14
3.5
W
Apollo
M4NUM4NYL
Apollo
7
1
9
11.5
L
Heimdallr
Melbroux
Heimdallr
1
3
5
1.17
L
2
5
3
0.7
W
Yemoja
Urgancel
Yemoja
0
1
15
7.5
L
3
1
2
4
L
Ishtar
eriksarab
Ishtar
1
5
4
0.6
L
Kumbhakarna
fallathar
Kumbhakarna
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,381
Damage
50,668
76,557
Taken
62,414
78,012
Mitigated
58,391
44,793
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,856
1,626
1,940
3,763
16,099
26,291
115
3,190
12,691
23,572
0
W
Camazotz
ChonChonmaru
Camazotz
27,610
8,458
1,161
6,102
16,387
9,230
715
3,873
12,514
0
38,087
W
Xing Tian
Garrytyrant
Xing Tian
4,282
449
575
2,298
16,882
24,070
977
3,507
13,375
10,527
0
W
Apollo
M4NUM4NYL
Apollo
14,436
9,866
282
3,217
12,356
7,654
4,730
3,665
8,551
0
42,093
L
Heimdallr
Melbroux
Heimdallr
17,888
9,311
0
1,770
10,235
5,695
924
3,044
7,191
0
32,519
L
6,723
1,503
594
1,755
13,982
19,410
0
3,794
10,188
189
7,912
W
Yemoja
Urgancel
Yemoja
2,197
1,096
17,534
7,921
14,833
10,767
1,072
3,425
11,168
6,640
0
L
10,606
2,628
9,046
2,981
7,614
5,733
142
1,452
6,162
19,751
0
L
Ishtar
eriksarab
Ishtar
8,532
4,266
0
2,254
13,902
8,500
0
3,775
10,127
0
23,498
L
Kumbhakarna
fallathar
Kumbhakarna
6,919
569
573
553
16,681
19,053
290
4,270
12,411
9,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
41,582
119
Minions Killed
88
0
Camps Cleared
0
1,050,458
Distance Traveled
963,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,477
790
27
2
0
203,533
0
W
Camazotz
10,549
879
6
1
0
239,804
0
W
Xing Tian
9,185
765
8
1
0
240,266
0
W
Apollo
10,683
890
67
6
0
194,524
0
L
Heimdallr
8,610
718
30
3
0
211,718
0
L
Serqet
8,454
705
4
0
0
203,385
0
W
Yemoja
9,598
800
11
1
0
172,331
0
L
Yemoja
8,545
712
21
2
0
201,817
0
L
Ishtar
8,426
702
29
2
0
144,381
0
L
Kumbhakarna
7,547
629
4
0
0
202,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role