Player Matchup

Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Chainerr
Cthulhu
Bronze III
Level 109
God Stats
5W - 2L
1,705 SR
Queue Stats
9W - 12L
1,455 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
NiamorTV
Baron Samedi
Gold V
Level 151
God Stats
14W - 15L
1,453 SR
Queue Stats
174W - 188L
1,432 MMR
Party 2
Bakasura
Bakasura
Gold II
NotBehindU
Bakasura
Gold II
Level 80
God Stats
2W - 2L
1,460 SR
Queue Stats
188W - 188L
1,468 MMR
Solo
Rama
Rama
Gold IV
StickosPure
Rama
Gold IV
Level 149
God Stats
16W - 12L
1,584 SR
Queue Stats
165W - 164L
1,484 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,540 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,527 SR
1,476 MMR
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Allor
Ne Zha
Gold IV
Level 199
God Stats
16W - 19L
1,394 SR
Queue Stats
424W - 443L
1,454 MMR
Solo
Agni
Agni
Gold III
Galm310
Agni
Gold III
Level 129
God Stats
26W - 16L
1,698 SR
Queue Stats
97W - 95L
1,642 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Ratza08
Hou Yi
Gold V
Level 113
God Stats
20W - 16L
1,543 SR
Queue Stats
46W - 53L
1,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 1 / 0
6,485
649
3,701
6,746
3,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Chainerr
Cthulhu
8
1 / 2 / 4
5,661
566
4,243
10,893
6,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
NiamorTV
Baron Samedi
10
2 / 1 / 1
6,442
644
3,530
4,175
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NotBehindU
Bakasura
11
5 / 1 / 1
6,817
682
3,625
7,401
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 4
5,798
580
3,313
6,136
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
He BoMartichorasSusanoAphrodite

VS

Bans
Ao KuangThanatosThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 3 / 0
5,104
510
2,093
7,009
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nox
 
Nox
1
0 / 0 / 0
3,626
363
58
401
116
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Allor
Ne Zha
9
2 / 3 / 1
5,203
520
5,131
8,672
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Agni
Galm310
Agni
10
1 / 2 / 2
5,297
530
3,969
5,787
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Ratza08
Hou Yi
9
1 / 2 / 0
5,268
527
3,696
5,032
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
0
2
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Nox
 
Nox
0
0
0
0
L
Ne Zha
Allor
Ne Zha
2
3
1
0.83
W
Cthulhu
Chainerr
Cthulhu
1
2
4
1.5
L
Agni
Galm310
Agni
1
2
2
1
W
Baron Samedi
NiamorTV
Baron Samedi
2
1
1
2.5
W
Bakasura
NotBehindU
Bakasura
5
1
1
5.5
L
Hou Yi
Ratza08
Hou Yi
1
2
0
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
14,947
35,351
Taken
26,901
17,812
Mitigated
11,015
9,588
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,701
2,221
0
1,067
6,746
3,796
0
30
6,454
0
50,126
L
Amaterasu
 
Amaterasu
2,093
1,347
0
1,837
7,009
3,653
0
0
6,934
0
32,958
L
Nox
 
Nox
58
0
0
0
401
116
0
250
151
58
0
L
Ne Zha
Allor
Ne Zha
5,131
1,147
114
3,021
8,672
3,958
0
3,727
4,708
0
21,227
W
Cthulhu
Chainerr
Cthulhu
4,243
461
1,017
2,308
10,893
6,660
187
1,853
8,677
20,252
0
L
Agni
Galm310
Agni
3,969
156
0
372
5,787
1,791
0
2,445
2,914
30,204
0
W
Baron Samedi
NiamorTV
Baron Samedi
3,530
534
61
541
4,175
2,212
557
1,392
2,755
42,091
0
W
Bakasura
NotBehindU
Bakasura
3,625
2,440
0
2,039
7,401
2,911
0
226
7,175
0
43,193
L
Hou Yi
Ratza08
Hou Yi
3,696
2,116
0
1,644
5,032
1,497
0
1,087
3,792
0
25,932
W
3,313
2,680
0
2,555
6,136
2,233
578
526
5,476
0
44,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
24,498
375
Minions Killed
187
0
Camps Cleared
0
1,005,166
Distance Traveled
791,431
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,485
649
85
9
0
213,678
0
L
Amaterasu
5,104
510
58
6
0
135,816
2
L
Nox
3,626
363
0
0
0
62,551
0
L
Ne Zha
5,203
520
25
3
0
200,035
0
W
Cthulhu
5,661
566
34
3
0
205,566
5
L
Agni
5,297
530
61
6
0
192,854
0
W
Baron Samedi
6,442
644
77
8
0
170,079
2
W
Bakasura
6,817
682
98
10
0
240,113
0
L
Hou Yi
5,268
527
43
4
0
200,175
2
W
Rama
5,798
580
81
8
0
175,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role