Player Matchup

Hachiman
Hachiman
Rock on my Guy
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
Teddylofogus
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,222 Elo+
Party 2
Ymir
Ymir
loggermax
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,219 Elo+

VS

Team Averages
Level 110
1,720 SR
1,699 Elo+
Artio
Artio
SquareToDare
Artio
Level 84
God Stats
3W - 2L
1,224 SR
Queue Stats
3W - 5L
1,309 Elo+
Solo
Eset
Eset
TheHoodMonaLisa
Eset
Level 156
God Stats
41W - 7L
1,741 SR
Queue Stats
345W - 44L
1,872 Elo+
Party 1
Hou Yi
Hou Yi
TraceGrimshaw
Hou Yi
Level 90
God Stats
32W - 1L
2,196 SR
Queue Stats
446W - 68L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 5 / 0
6,261
626
7,048
11,230
4,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Teddylofogus
Cthulhu
9
0 / 7 / 1
5,743
574
2,135
14,623
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
0 / 7 / 1
5,669
567
1,042
13,346
11,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 14
7,141
714
2,559
9,162
6,909
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

13
3 / 1 / 15
8,165
817
11,133
5,986
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
16 / 0 / 3
10,199
1,020
22,350
9,326
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
19
19
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
5
0
0.4
W
0
1
14
7
L
Cthulhu
Teddylofogus
Cthulhu
0
7
1
0.07
W
3
1
15
10.5
W
16
0
3
17.5
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,225
Damage
36,042
39,199
Taken
24,474
29,300
Mitigated
13,551
1,784
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,048
2,275
0
962
11,230
4,896
0
2,904
8,326
0
24,236
W
2,559
237
135
1,173
9,162
6,909
268
1,056
7,911
7,366
0
L
Cthulhu
Teddylofogus
Cthulhu
2,135
47
0
822
14,623
13,227
0
5,813
8,810
4,719
0
W
11,133
2,822
1,128
1,340
5,986
2,265
326
1,156
4,751
39,132
0
W
22,350
17,125
0
3,181
9,326
4,377
1,182
646
8,599
0
55,577
L
Ymir
1,042
222
0
0
13,346
11,177
0
5,007
8,339
3,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,673
Gold Earned
25,505
47
Minions Killed
140
0
Camps Cleared
0
451,610
Distance Traveled
535,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,261
626
38
4
0
153,843
0
W
Artio
7,141
714
7
1
0
194,609
0
L
Cthulhu
5,743
574
9
1
0
150,109
0
W
Eset
8,165
817
54
5
0
171,710
0
W
Hou Yi
10,199
1,020
79
8
0
169,514
0
L
Ymir
5,669
567
0
0
0
147,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role