Player Matchup

Danzaburou
Danzaburou
Garitso
Danzaburou
Level 18
God Stats
6W - 12L
1,378 SR
Queue Stats
6W - 14L
1,325 Elo+
Party 1
Ymir
Ymir
GoldenCrazyD1ck
Ymir
Level 42
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 1
He Bo
He Bo
SirRyder07
He Bo
Level 83
God Stats
1W - 2L
1,129 SR
Queue Stats
7W - 14L
1,364 Elo+
Party 1
Mulan
Mulan
VaanFride
Mulan
Level 67
God Stats
1W - 3L
1,342 SR
Queue Stats
6W - 13L
1,325 Elo+
Party 1
Vulcan
Vulcan
rayanbg06
Vulcan
Level 43
God Stats
3W - 5L
1,394 SR
Queue Stats
6W - 14L
1,325 Elo+
Party 1
Team Averages
Level 51
1,387 SR
1,312 Elo+

VS

Team Averages
Level 65
1,594 SR
1,497 Elo+
Cernunnos
Cernunnos
Cescadas
Cernunnos
Level 45
God Stats
4W - 5L
1,626 SR
Queue Stats
71W - 77L
1,462 Elo+
Solo
Janus
Janus
Furyan1337
Janus
Level 109
God Stats
39W - 41L
1,552 SR
Queue Stats
191W - 175L
1,557 Elo+
Solo
Chronos
Chronos
KillSwitch2902
Chronos
Level 65
God Stats
8W - 12L
1,743 SR
Queue Stats
170W - 162L
1,518 Elo+
Solo
Horus
Horus
goncalocruz
Horus
Level 64
God Stats
1W - 1L
1,547 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
ihpfan
Mercury
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Garitso
Danzaburou
16
5 / 1 / 6
10,051
628
13,029
12,775
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 8
8,353
522
9,018
8,517
4,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
15
3 / 1 / 6
8,893
556
8,264
9,903
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
VaanFride
Mulan
15
3 / 3 / 0
9,038
565
7,972
13,735
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
rayanbg06
Vulcan
16
5 / 1 / 6
9,955
622
14,025
7,404
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cescadas
Cernunnos
13
2 / 5 / 0
7,701
481
7,810
15,832
7,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
1 / 4 / 2
9,008
563
9,454
10,874
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 1
9,436
590
5,164
14,846
6,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 3
7,395
462
4,300
14,570
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ihpfan
Mercury
13
3 / 5 / 0
7,990
499
5,596
16,362
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
8
8
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cescadas
Cernunnos
2
5
0
0.4
L
Janus
1
4
2
0.5
W
Danzaburou
Garitso
Danzaburou
5
1
6
8
W
4
2
8
4
L
2
4
1
0.63
W
He Bo
3
1
6
6
W
Mulan
VaanFride
Mulan
3
3
0
1
L
0
2
3
0.75
L
Mercury
ihpfan
Mercury
3
5
0
0.6
W
Vulcan
rayanbg06
Vulcan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,308
Damage
32,324
52,334
Taken
72,484
26,104
Mitigated
39,064
16,529
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cescadas
Cernunnos
7,810
3,608
0
4,459
15,832
7,837
762
6,979
8,853
0
66,857
L
Janus
9,454
631
0
2,137
10,874
4,261
0
2,644
7,740
79,471
0
W
Danzaburou
Garitso
Danzaburou
13,029
7,704
0
5,165
12,775
4,926
1,551
686
12,089
0
75,321
W
9,018
1,014
0
270
8,517
4,388
298
1,020
7,497
32,873
0
L
5,164
3,033
0
3,431
14,846
6,635
1,077
8,241
6,554
83,645
0
W
He Bo
8,264
360
0
3,301
9,903
3,442
817
2,545
7,358
69,207
0
W
Mulan
VaanFride
Mulan
7,972
172
0
6,217
13,735
10,272
728
7,898
5,837
0
57,540
L
4,300
2,185
995
2,983
14,570
13,935
110
6,627
7,899
0
11,448
L
Mercury
ihpfan
Mercury
5,596
2,674
0
1,750
16,362
6,396
0
6,816
9,497
0
59,319
W
Vulcan
rayanbg06
Vulcan
14,025
3,145
80
1,496
7,404
3,076
377
2,469
4,935
75,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
41,530
480
Minions Killed
484
0
Camps Cleared
0
1,676,247
Distance Traveled
1,636,454
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,701
481
112
7
0
271,350
0
L
Janus
9,008
563
121
8
0
334,436
4
W
Danzaburou
10,051
628
110
7
0
321,879
0
W
Ymir
8,353
522
53
3
0
343,685
0
L
Chronos
9,436
590
148
9
0
328,365
2
W
He Bo
8,893
556
106
7
0
350,133
0
W
Mulan
9,038
565
96
6
0
294,854
2
L
Horus
7,395
462
25
2
0
337,737
1
L
Mercury
7,990
499
78
5
0
364,566
3
W
Vulcan
9,955
622
115
7
0
365,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role