Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FrozenPanda27
Cthulhu
Level 13
God Stats
6W - 16L
1,448 SR
Queue Stats
6W - 17L
1,388 Elo+
Party 1
Izanami
Izanami
Summer_Snow_Cat
Izanami
Level 87
God Stats
6W - 7L
1,479 SR
Queue Stats
47W - 61L
1,474 Elo+
Party 1
Team Averages
Level 75
1,476 SR
1,454 Elo+

VS

Team Averages
Level 107
1,614 SR
1,492 Elo+
Xbalanque
Xbalanque
BeastxXxAmps
Xbalanque
Level 43
God Stats
4W - 7L
1,583 SR
Queue Stats
157W - 155L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Daddy_369
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 304L
1,534 Elo+
Solo
Ra
Ra
FoYo Amazement
Ra
Level 149
God Stats
4W - 5L
1,760 SR
Queue Stats
250W - 261L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 1 / 2
9,612
801
6,411
5,723
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
14
1 / 0 / 6
8,562
714
4,788
9,737
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 5
9,059
755
9,046
10,108
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BeastxXxAmps
Xbalanque
11
0 / 5 / 1
7,179
598
5,669
10,188
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Daddy_369
Sun Wukong
13
1 / 3 / 0
7,578
632
4,280
10,348
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 0 / 1
9,246
771
4,559
1,887
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
3
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
2
5
L
Xbalanque
BeastxXxAmps
Xbalanque
0
5
1
0.1
L
Sun Wukong
Daddy_369
Sun Wukong
1
3
0
0.33
L
2
0
1
2.5
W
Cthulhu
1
0
6
4
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
14,508
25,568
Taken
22,423
17,736
Mitigated
13,254
2,455
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,411
68
0
765
5,723
2,640
416
1,558
4,028
40,915
0
L
Xbalanque
BeastxXxAmps
Xbalanque
5,669
2,547
0
342
10,188
3,093
0
4,097
5,662
0
21,069
L
Sun Wukong
Daddy_369
Sun Wukong
4,280
706
0
1,108
10,348
9,332
0
5,113
4,464
0
15,581
L
4,559
122
665
1,123
1,887
829
0
677
1,056
48,099
0
W
Cthulhu
4,788
279
169
590
9,737
10,781
60
1,910
7,560
16,340
0
W
9,046
7,109
0
931
10,108
4,315
1,163
1,434
8,419
0
43,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,233
Gold Earned
24,003
178
Minions Killed
166
0
Camps Cleared
0
700,559
Distance Traveled
621,447
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,612
801
87
7
0
227,673
3
L
Xbalanque
7,179
598
37
3
0
191,603
0
L
Sun Wukong
7,578
632
17
1
0
180,964
1
L
Ra
9,246
771
112
9
0
248,880
0
W
Cthulhu
8,562
714
17
1
0
266,678
0
W
Izanami
9,059
755
74
6
0
206,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role