Player Matchup

Izanami
Izanami
Darkalexcop
Izanami
Level 24
God Stats
4W - 4L
1,227 SR
Queue Stats
7W - 13L
1,265 Elo+
Party 3
Ares
Ares
X_i_m_i
Ares
Level 60
God Stats
2W - 7L
1,288 SR
Queue Stats
108W - 111L
1,469 Elo+
Party 4
Anubis
Anubis
X_xD4RKSHIDEx_X
Anubis
Level 60
God Stats
2W - 7L
1,340 SR
Queue Stats
36W - 47L
1,390 Elo+
Party 4
Nemesis
Nemesis
ban-takayoko226
Nemesis
Level 101
God Stats
0W - 3L
1,431 SR
Queue Stats
75W - 70L
1,431 Elo+
Party 4
King Arthur
King Arthur
hugosni3216
King Arthur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,265 Elo+
Party 3
Team Averages
Level 55
1,357 SR
1,364 Elo+

VS

Team Averages
Level 113
1,635 SR
1,471 Elo+
The Morrigan
The Morrigan
Demiguise_2468
The Morrigan
Level 138
God Stats
2W - 0L
1,271 SR
Queue Stats
318W - 329L
1,459 Elo+
Party 2
Martichoras
Martichoras
Mr_rezedent_evil
Martichoras
Level 89
God Stats
15W - 9L
1,745 SR
Queue Stats
255W - 245L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
Petrantonia
Ne Zha
Level 125
God Stats
6W - 3L
1,702 SR
Queue Stats
85W - 83L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
brooklyn99269
Kukulkan
Level 121
God Stats
12W - 14L
1,843 SR
Queue Stats
329W - 299L
1,505 Elo+
Solo
Tyr
Tyr
mk20182006
Tyr
Level 94
God Stats
14W - 14L
1,616 SR
Queue Stats
413W - 410L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkalexcop
Izanami
13
4 / 0 / 3
7,674
590
7,589
8,113
3,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
X_i_m_i
Ares
9
0 / 6 / 6
6,129
471
2,391
15,619
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 8 / 1
6,537
503
3,438
11,564
5,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 2
6,000
462
5,955
12,585
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
hugosni3216
King Arthur
11
2 / 6 / 4
7,000
538
4,043
12,901
7,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Demiguise_2468
The Morrigan
13
10 / 3 / 2
8,345
642
13,086
8,816
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
Mr_rezedent_evil
Martichoras
11
4 / 1 / 6
6,850
527
7,138
8,533
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
13
2 / 2 / 5
7,501
577
5,682
10,369
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
brooklyn99269
Kukulkan
13
4 / 1 / 12
8,009
616
14,189
6,240
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 1 / 7
7,411
570
5,408
8,932
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
8
Kills
25
25
Deaths
8
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Darkalexcop
Izanami
4
0
3
5.5
W
The Morrigan
Demiguise_2468
The Morrigan
10
3
2
3.67
W
Martichoras
Mr_rezedent_evil
Martichoras
4
1
6
7
W
Ne Zha
2
2
5
2.25
L
Ares
X_i_m_i
Ares
0
6
6
0.5
L
2
8
1
0.31
L
0
5
2
0.2
W
Kukulkan
brooklyn99269
Kukulkan
4
1
12
10
L
King Arthur
hugosni3216
King Arthur
2
6
4
0.67
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
45,503
60,782
Taken
42,890
30,813
Mitigated
22,672
9,377
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Darkalexcop
Izanami
7,589
5,704
0
1,550
8,113
3,156
961
2,171
5,942
0
58,180
W
The Morrigan
Demiguise_2468
The Morrigan
13,086
2,685
0
2,333
8,816
4,045
572
1,627
7,189
57,482
6,683
W
Martichoras
Mr_rezedent_evil
Martichoras
7,138
2,903
0
1,782
8,533
3,856
130
728
7,805
0
41,283
W
Ne Zha
5,682
1,556
0
1,503
10,369
4,227
0
769
9,600
0
65,278
L
Ares
X_i_m_i
Ares
2,391
216
260
1,992
15,619
11,281
0
6,164
9,455
14,695
0
L
3,438
0
0
2,185
11,564
5,046
101
7,626
3,938
33,489
0
L
5,955
2,567
0
1,388
12,585
3,871
0
3,183
9,402
0
39,843
W
Kukulkan
brooklyn99269
Kukulkan
14,189
1,379
0
712
6,240
2,558
270
2,069
4,171
52,677
0
L
King Arthur
hugosni3216
King Arthur
4,043
272
0
2,002
12,901
7,459
96
7,762
5,139
676
33,940
W
5,408
503
201
3,184
8,932
7,986
0
1,151
7,781
0
27,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
38,116
285
Minions Killed
386
0
Camps Cleared
0
1,243,094
Distance Traveled
1,221,413
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,674
590
109
8
0
254,738
0
W
The Morrigan
8,345
642
93
7
0
202,557
0
W
Martichoras
6,850
527
62
5
0
240,313
0
W
Ne Zha
7,501
577
101
8
0
269,214
0
L
Ares
6,129
471
18
1
0
256,305
0
L
Anubis
6,537
503
55
4
0
201,943
0
L
Nemesis
6,000
462
52
4
0
276,054
0
W
Kukulkan
8,009
616
93
7
0
240,506
0
L
King Arthur
7,000
538
51
4
0
254,054
0
W
Tyr
7,411
570
37
3
0
268,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role