Player Matchup

Anubis
Anubis
Luca785634
Anubis
Level 73
God Stats
26W - 16L
1,584 SR
Queue Stats
136W - 138L
1,422 Elo+
Party 3
Sun Wukong
Sun Wukong
Mepcuk006
Sun Wukong
Level 113
God Stats
1W - 1L
1,291 SR
Queue Stats
126W - 132L
1,466 Elo+
Party 4
Fenrir
Fenrir
m455199
Fenrir
Level 93
God Stats
24W - 16L
1,577 SR
Queue Stats
257W - 231L
1,443 Elo+
Party 3
Baron Samedi
Baron Samedi
parchun
Baron Samedi
Level 113
God Stats
12W - 7L
1,703 SR
Queue Stats
124W - 137L
1,464 Elo+
Party 4
Apollo
Apollo
steaklp
Apollo
Level 83
God Stats
24W - 18L
1,867 SR
Queue Stats
124W - 131L
1,418 Elo+
Party 3
Team Averages
Level 95
1,605 SR
1,443 Elo+

VS

Team Averages
Level 104
1,587 SR
1,442 Elo+
Danzaburou
Danzaburou
Hofferman03
Danzaburou
Level 89
God Stats
3W - 5L
1,582 SR
Queue Stats
169W - 166L
1,467 Elo+
Party 1
Merlin
Merlin
MainCharakter_
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
SirrBeele
Hun Batz
Level 122
God Stats
3W - 6L
1,428 SR
Queue Stats
26W - 23L
1,513 Elo+
Party 2
Sobek
Sobek
Xx_Witcher_xX_
Sobek
Level 89
God Stats
5W - 6L
1,604 SR
Queue Stats
88W - 89L
1,399 Elo+
Party 1
Bellona
Bellona
samvanlent
Bellona
Level 149
God Stats
2W - 1L
1,819 SR
Queue Stats
177W - 168L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Luca785634
Anubis
19
3 / 1 / 1
11,511
548
9,200
11,983
6,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mepcuk006
Sun Wukong
17
1 / 0 / 8
10,469
499
9,176
16,626
15,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
m455199
Fenrir
19
11 / 1 / 5
12,376
589
21,070
16,522
9,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
parchun
Baron Samedi
16
1 / 4 / 6
8,898
424
10,209
15,399
14,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
steaklp
Apollo
15
1 / 3 / 6
8,968
427
9,203
14,678
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hofferman03
Danzaburou
16
6 / 4 / 2
11,061
527
16,918
16,681
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 1
10,566
503
4,802
9,488
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
SirrBeele
Hun Batz
15
1 / 4 / 5
9,762
465
8,929
20,291
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 7
10,918
520
6,168
23,741
34,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
samvanlent
Bellona
18
0 / 4 / 0
11,219
534
12,378
21,414
26,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
8
9
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hofferman03
Danzaburou
6
4
2
1.75
W
Anubis
Luca785634
Anubis
3
1
1
3.5
L
0
2
1
0.25
W
Sun Wukong
Mepcuk006
Sun Wukong
1
0
8
5
L
Hun Batz
SirrBeele
Hun Batz
1
4
5
0.88
L
1
3
7
1.5
W
Fenrir
m455199
Fenrir
11
1
5
13.5
W
Baron Samedi
parchun
Baron Samedi
1
4
6
1
L
Bellona
samvanlent
Bellona
0
4
0
0
W
Apollo
steaklp
Apollo
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,858
Damage
49,195
75,208
Taken
91,615
54,244
Mitigated
83,173
29,250
Healing
28,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hofferman03
Danzaburou
16,918
9,055
0
6,539
16,681
8,873
2,370
4,544
12,137
0
115,854
W
Anubis
Luca785634
Anubis
9,200
131
0
7,783
11,983
6,674
472
4,088
7,895
103,497
0
L
4,802
162
0
2,386
9,488
4,310
0
3,508
5,980
86,459
0
W
Sun Wukong
Mepcuk006
Sun Wukong
9,176
1,506
0
5,863
16,626
15,208
507
132
16,494
0
78,065
L
Hun Batz
SirrBeele
Hun Batz
8,929
1,975
0
6,487
20,291
8,894
426
2,740
17,551
0
74,726
L
6,168
427
138
6,938
23,741
34,933
555
5,922
17,819
33,229
0
W
Fenrir
m455199
Fenrir
21,070
6,891
0
3,860
16,522
9,962
0
1,416
15,106
0
108,454
W
Baron Samedi
parchun
Baron Samedi
10,209
598
2,371
4,460
15,399
14,999
0
3,220
12,179
39,292
0
L
Bellona
samvanlent
Bellona
12,378
6,029
0
6,014
21,414
26,163
597
2,989
18,425
0
110,142
W
Apollo
steaklp
Apollo
9,203
7,090
0
4,913
14,678
7,401
0
2,114
12,564
0
64,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,222
Gold Earned
53,526
633
Minions Killed
618
0
Camps Cleared
0
1,968,488
Distance Traveled
1,951,311
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,061
527
169
8
0
382,969
0
W
Anubis
11,511
548
182
9
0
307,253
6
L
Merlin
10,566
503
156
7
0
360,237
0
W
Sun Wukong
10,469
499
124
6
0
380,742
0
L
Hun Batz
9,762
465
98
5
0
444,925
0
L
Sobek
10,918
520
35
2
0
427,359
0
W
Fenrir
12,376
589
146
7
0
493,968
0
W
Baron Samedi
8,898
424
61
3
0
388,865
0
L
Bellona
11,219
534
160
8
0
335,821
0
W
Apollo
8,968
427
120
6
0
397,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role