Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Epaminondas42
Nike
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 216L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Jacobo48
Hou Yi
Level 148
God Stats
1W - 1L
1,155 SR
Queue Stats
21W - 24L
1,283 Elo+
Party 2
Tyr
Tyr
Woodchippers
Tyr
Level 175
God Stats
2W - 3L
1,569 SR
Queue Stats
103W - 96L
1,398 Elo+
Solo
Team Averages
Level 154
1,445 SR
1,424 Elo+

VS

Team Averages
Level 125
1,586 SR
1,462 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Chuckin_it_up
Nox
Level 143
God Stats
2W - 0L
1,745 SR
Queue Stats
98W - 82L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
ExquisiteLiar
Baron Samedi
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,388 Elo+
Party 1
Anubis
Anubis
aces_wylde69
Anubis
Level 121
God Stats
8W - 6L
1,685 SR
Queue Stats
360W - 359L
1,502 Elo+
Party 1
King Arthur
King Arthur
imakefrenchtoast
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 4 / 2
7,954
795
12,299
16,451
8,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
 
Tiamat
14
1 / 4 / 4
6,982
698
7,597
9,368
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 7 / 7
6,462
646
7,170
15,237
15,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Jacobo48
Hou Yi
15
1 / 0 / 5
7,494
749
6,929
5,638
2,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 4
7,601
760
5,801
11,525
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 2 / 11
7,694
769
14,326
10,161
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 12
8,261
826
8,216
7,810
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
ExquisiteLiar
Baron Samedi
15
4 / 1 / 14
8,224
822
12,382
8,352
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
15
7 / 1 / 8
8,670
867
14,022
8,402
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
imakefrenchtoast
King Arthur
12
1 / 3 / 11
6,967
697
4,175
12,236
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
9
Kills
19
19
Deaths
9
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
2
1
L
Tiamat
 
Tiamat
1
4
4
0.75
W
Cliodhna
 
Cliodhna
2
2
11
3.75
W
5
2
12
5.5
L
0
7
7
0.5
W
Baron Samedi
ExquisiteLiar
Baron Samedi
4
1
14
11
L
Hou Yi
Jacobo48
Hou Yi
1
0
5
3.5
L
4
4
4
1.5
W
Anubis
7
1
8
11
W
King Arthur
imakefrenchtoast
King Arthur
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,796
Damage
53,121
58,219
Taken
46,961
43,775
Mitigated
28,200
17,614
Healing
24,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,299
92
1,367
5,156
16,451
8,497
0
8,864
7,478
26,982
0
L
Tiamat
 
Tiamat
7,597
707
463
1,977
9,368
6,365
0
5,781
3,408
18,739
0
W
Cliodhna
 
Cliodhna
14,326
1,616
1,608
1,215
10,161
4,434
0
4,102
5,750
0
17,935
W
8,216
389
2,669
1,809
7,810
3,853
0
3,407
4,277
16,930
0
L
7,170
503
254
1,509
15,237
15,228
0
9,312
5,795
0
10,817
W
Baron Samedi
ExquisiteLiar
Baron Samedi
12,382
152
5,437
3,393
8,352
4,379
0
3,120
5,021
26,634
0
L
Hou Yi
Jacobo48
Hou Yi
6,929
1,822
1,631
2,467
5,638
2,430
186
3,329
2,309
0
16,081
L
5,801
225
306
2,484
11,525
11,255
0
7,334
3,974
168
7,024
W
Anubis
14,022
253
3,038
4,051
8,402
4,787
0
2,268
5,692
29,910
0
W
King Arthur
imakefrenchtoast
King Arthur
4,175
833
558
791
12,236
10,747
0
6,248
5,501
0
5,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
39,816
94
Minions Killed
119
0
Camps Cleared
0
885,725
Distance Traveled
961,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,954
795
30
3
0
153,303
0
L
Tiamat
6,982
698
24
2
0
174,423
0
W
Cliodhna
7,694
769
13
1
0
218,207
0
W
Nox
8,261
826
21
2
0
168,760
0
L
Nike
6,462
646
8
1
0
153,815
0
W
Baron Samedi
8,224
822
48
5
0
198,801
0
L
Hou Yi
7,494
749
23
2
0
220,524
0
L
Tyr
7,601
760
9
1
0
183,660
0
W
Anubis
8,670
867
31
3
0
195,904
0
W
King Arthur
6,967
697
6
1
0
179,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role