Player Matchup

Nemesis
Nemesis
At0m1z3r2092
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,649 Elo+
Party 1
Hachiman
Hachiman
Mon The Divine
Hachiman
Level 148
God Stats
10W - 12L
1,192 SR
Queue Stats
164W - 167L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
xS0LID SN4K3x
Baron Samedi
Level 156
God Stats
0W - 1L
1,855 SR
Queue Stats
3W - 1L
1,794 Elo+
Party 1
Team Averages
Level 104
1,516 SR
1,638 Elo+

VS

Team Averages
Level 127
1,611 SR
1,557 Elo+
Merlin
Merlin
OneEyedGoat-
Merlin
Level 109
God Stats
5W - 3L
1,672 SR
Queue Stats
137W - 143L
1,527 Elo+
Solo
Guan Yu
Guan Yu
Ragebird
Guan Yu
Level 157
God Stats
4W - 4L
1,645 SR
Queue Stats
59W - 75L
1,652 Elo+
Solo
Xbalanque
Xbalanque
SMTiger26
Xbalanque
Level 116
God Stats
246W - 225L
1,515 SR
Queue Stats
303W - 308L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
At0m1z3r2092
Nemesis
11
0 / 3 / 4
7,336
667
3,845
9,046
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
12
0 / 3 / 2
7,609
692
5,765
12,300
3,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
xS0LID SN4K3x
Baron Samedi
14
4 / 3 / 0
8,706
791
9,188
9,167
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 2 / 5
8,477
771
5,571
9,311
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Ragebird
Guan Yu
13
3 / 2 / 4
8,592
781
10,309
11,933
11,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
SMTiger26
Xbalanque
15
5 / 0 / 4
9,229
839
10,940
5,629
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
9
9
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
At0m1z3r2092
Nemesis
0
3
4
0.67
L
Hachiman
0
3
2
0.33
W
Merlin
1
2
5
1.75
W
Guan Yu
Ragebird
Guan Yu
3
2
4
2.5
W
Xbalanque
SMTiger26
Xbalanque
5
0
4
7
L
Baron Samedi
xS0LID SN4K3x
Baron Samedi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,798
Damage
26,820
30,513
Taken
26,873
10,370
Mitigated
18,023
4,837
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
At0m1z3r2092
Nemesis
3,845
1,212
0
254
9,046
3,409
0
1,009
8,000
0
26,514
L
Hachiman
5,765
1,859
0
1,783
12,300
3,713
0
3,165
8,927
0
31,088
W
Merlin
5,571
199
0
2,614
9,311
4,238
921
2,779
6,532
29,380
0
W
Guan Yu
Ragebird
Guan Yu
10,309
438
555
2,227
11,933
11,402
225
5,489
6,444
0
30,823
W
Xbalanque
SMTiger26
Xbalanque
10,940
5,120
0
2,555
5,629
2,383
2,530
1,238
4,391
0
46,047
L
Baron Samedi
xS0LID SN4K3x
Baron Samedi
9,188
495
729
2,071
9,167
3,248
0
1,131
7,985
32,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,651
Gold Earned
26,298
149
Minions Killed
166
0
Camps Cleared
0
642,946
Distance Traveled
646,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,336
667
37
3
0
242,599
0
L
Hachiman
7,609
692
50
5
0
201,068
0
W
Merlin
8,477
771
63
6
0
209,134
0
W
Guan Yu
8,592
781
38
3
0
208,262
0
W
Xbalanque
9,229
839
65
6
0
229,245
0
L
Baron Samedi
8,706
791
62
6
0
199,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role