Player Matchup

Danzaburou
Danzaburou
El Casa DINO
Danzaburou
Level 47
God Stats
7W - 1L
1,879 SR
Queue Stats
354W - 348L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
GIGI FR
Nu Wa
Level 198
God Stats
29W - 23L
1,831 SR
Queue Stats
630W - 607L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
InsectumFanatica
Zhong Kui
Level 129
God Stats
7W - 6L
1,275 SR
Queue Stats
240W - 236L
1,418 Elo+
Solo
Sylvanus
Sylvanus
bebou1906
Sylvanus
Level 19
God Stats
3W - 0L
1,761 SR
Queue Stats
14W - 11L
1,582 Elo+
Party 2
Surtr
Surtr
l_ArGMoN_l
Surtr
Level 128
God Stats
2W - 0L
1,305 SR
Queue Stats
36W - 33L
1,629 Elo+
Solo
Team Averages
Level 104
1,610 SR
1,533 Elo+

VS

Team Averages
Level 146
1,460 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Anniibunny
Charybdis
Level 184
God Stats
1W - 2L
1,131 SR
Queue Stats
259W - 302L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
PoseidonOnCrack
Nu Wa
Level 157
God Stats
8W - 5L
1,668 SR
Queue Stats
23W - 20L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
vaas-du38
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El Casa DINO
Danzaburou
13
7 / 0 / 5
8,224
685
11,661
7,530
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
GIGI FR
Nu Wa
12
3 / 2 / 1
7,269
606
8,353
5,234
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
13
1 / 0 / 0
8,139
678
6,887
5,802
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
bebou1906
Sylvanus
11
3 / 1 / 7
6,470
539
3,487
13,359
9,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
12
4 / 2 / 7
7,384
615
4,937
10,922
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 5 / 1
6,632
553
5,463
7,984
2,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
 
Ra
10
0 / 4 / 2
5,665
472
5,137
11,114
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Anniibunny
Charybdis
11
1 / 6 / 1
6,184
515
4,668
10,761
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
6,649
554
7,519
7,767
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
vaas-du38
Sun Wukong
11
0 / 1 / 0
6,226
519
1,974
11,424
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
5
5
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
1
0.7
L
Ra
 
Ra
0
4
2
0.25
L
Charybdis
Anniibunny
Charybdis
1
6
1
0.25
W
Danzaburou
El Casa DINO
Danzaburou
7
0
5
9.5
W
Nu Wa
GIGI FR
Nu Wa
3
2
1
1.75
W
Zhong Kui
1
0
0
1
L
1
2
1
0.75
W
Sylvanus
bebou1906
Sylvanus
3
1
7
6.5
W
Surtr
4
2
7
3.75
L
Sun Wukong
vaas-du38
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,325
Damage
24,761
42,847
Taken
49,050
23,829
Mitigated
20,700
14,910
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,463
408
0
1,000
7,984
2,405
11
2,805
5,074
42,309
0
L
Ra
 
Ra
5,137
904
1,694
4,998
11,114
5,112
0
3,081
7,887
33,128
0
L
Charybdis
Anniibunny
Charybdis
4,668
2,357
209
1,906
10,761
3,940
0
1,457
9,242
0
36,593
W
Danzaburou
El Casa DINO
Danzaburou
11,661
5,730
0
3,800
7,530
3,001
950
2,793
4,626
0
60,744
W
Nu Wa
GIGI FR
Nu Wa
8,353
2,173
0
919
5,234
1,581
78
3,712
1,390
60,464
0
W
Zhong Kui
6,887
1,444
0
3,364
5,802
4,660
0
436
5,320
66,796
0
L
7,519
1,944
0
750
7,767
2,576
65
3,653
3,868
64,163
0
W
Sylvanus
bebou1906
Sylvanus
3,487
1,495
859
4,593
13,359
9,902
102
5,684
7,341
22,412
11,548
W
Surtr
4,937
2,047
0
1,375
10,922
4,685
112
4,753
6,051
706
49,804
L
Sun Wukong
vaas-du38
Sun Wukong
1,974
597
0
3,136
11,424
6,667
0
6,397
4,343
0
45,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
31,356
456
Minions Killed
400
0
Camps Cleared
0
1,231,196
Distance Traveled
1,185,406
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,632
553
71
6
0
275,015
0
L
Ra
5,665
472
48
4
0
226,285
0
L
Charybdis
6,184
515
71
6
0
221,976
2
W
Danzaburou
8,224
685
89
7
0
256,338
0
W
Nu Wa
7,269
606
105
9
0
232,262
3
W
Zhong Kui
8,139
678
134
11
0
212,835
5
L
Nu Wa
6,649
554
117
10
0
236,024
0
W
Sylvanus
6,470
539
51
4
0
231,611
0
W
Surtr
7,384
615
77
6
0
298,150
0
L
Sun Wukong
6,226
519
93
8
0
226,106
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role