Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze IV
 
Vamana
Bronze IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
Footusws
Hachiman
Bronze III
Level 108
God Stats
1W - 1L
1,614 SR
Queue Stats
42W - 38L
1,546 MMR
Solo
Chronos
Chronos
Silver I
macbox112
Chronos
Silver I
Level 108
God Stats
1W - 2L
1,848 SR
Queue Stats
133W - 126L
1,586 MMR
Party 1
Ra
Ra
Silver II
x1liasx
Ra
Silver II
Level 52
God Stats
0W - 2L
1,938 SR
Queue Stats
163W - 165L
1,534 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,680 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,571 SR
1,525 MMR
Nike
Nike
Gold I
 
Nike
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
Jashiinoz
Artio
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 223L
1,507 MMR
Solo
Bakasura
Bakasura
Gold V
Raoh_Nino
Bakasura
Gold V
Level 121
God Stats
2W - 2L
1,488 SR
Queue Stats
88W - 96L
1,540 MMR
Solo
Rama
Rama
Gold III
SwiRzZ
Rama
Gold III
Level 129
God Stats
5W - 3L
1,767 SR
Queue Stats
196W - 206L
1,536 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
TheSpeedLegend
Morgan Le Fay
Gold II
Level 103
God Stats
14W - 12L
1,598 SR
Queue Stats
40W - 41L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 1
5,875
452
4,387
5,941
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
 
Vamana
7
1 / 4 / 0
5,293
407
3,749
9,266
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Footusws
Hachiman
13
0 / 1 / 0
6,834
526
6,694
5,883
2,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
macbox112
Chronos
8
1 / 6 / 1
5,701
439
2,764
8,896
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 7 / 2
5,394
415
4,184
10,098
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAthenaCernunnosSusanoZeus

VS

Bans
He BoAnubisFenrirHerculesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 1 / 4
8,749
673
6,146
10,549
9,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Jashiinoz
Artio
12
4 / 0 / 6
7,711
593
4,438
12,425
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Raoh_Nino
Bakasura
16
4 / 0 / 4
8,749
673
5,246
9,177
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
SwiRzZ
Rama
14
1 / 0 / 0
7,942
611
2,791
7,176
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TheSpeedLegend
Morgan Le Fay
11
5 / 2 / 8
7,588
584
9,295
8,472
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
18
19
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
L
Vamana
 
Vamana
1
4
0
0.25
W
Nike
 
Nike
4
1
4
6
L
Hachiman
Footusws
Hachiman
0
1
0
0
W
Artio
Jashiinoz
Artio
4
0
6
7
W
Bakasura
Raoh_Nino
Bakasura
4
0
4
6
W
Rama
SwiRzZ
Rama
1
0
0
1
W
Morgan Le Fay
TheSpeedLegend
Morgan Le Fay
5
2
8
4.5
L
Chronos
macbox112
Chronos
1
6
1
0.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
27,916
40,084
Taken
47,799
19,376
Mitigated
29,938
8,783
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,387
614
0
2,278
5,941
3,143
0
2,775
3,096
17,668
0
L
Vamana
 
Vamana
3,749
1,794
0
1,439
9,266
7,343
44
1,673
6,959
0
25,666
W
Nike
 
Nike
6,146
800
0
2,310
10,549
9,137
829
2,021
8,440
242
69,886
L
Hachiman
Footusws
Hachiman
6,694
3,752
0
3,177
5,883
2,479
0
813
5,070
0
61,686
W
Artio
Jashiinoz
Artio
4,438
607
419
4,750
12,425
10,077
87
2,996
9,343
22,768
0
W
Bakasura
Raoh_Nino
Bakasura
5,246
3,096
0
3,987
9,177
4,305
0
948
8,229
0
82,625
W
Rama
SwiRzZ
Rama
2,791
2,605
0
2,615
7,176
2,969
2,572
745
6,431
0
64,800
W
Morgan Le Fay
TheSpeedLegend
Morgan Le Fay
9,295
1,062
0
1,140
8,472
3,450
1,516
5,748
2,520
51,504
0
L
Chronos
macbox112
Chronos
2,764
777
0
642
8,896
2,943
0
2,764
5,830
21,332
0
L
4,184
163
122
1,125
10,098
3,468
0
5,878
3,785
37,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
40,739
270
Minions Killed
487
0
Camps Cleared
0
1,059,430
Distance Traveled
1,393,246
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,875
452
25
2
0
214,768
3
L
Vamana
5,293
407
40
3
0
181,098
0
W
Nike
8,749
673
109
8
0
271,428
3
L
Hachiman
6,834
526
103
8
0
247,130
3
W
Artio
7,711
593
31
2
0
284,453
0
W
Bakasura
8,749
673
159
12
0
356,873
0
W
Rama
7,942
611
124
10
0
245,881
0
W
Morgan Le Fay
7,588
584
64
5
0
234,611
1
L
Chronos
5,701
439
48
4
0
179,737
0
L
Ra
5,394
415
54
4
0
236,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role