Player Matchup

Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 89
God Stats
122W - 96L
1,645 SR
Queue Stats
378W - 365L
1,545 Elo+
Solo
Osiris
Osiris
HarMoniccS
Osiris
Level 159
God Stats
15W - 16L
1,403 SR
Queue Stats
490W - 500L
1,508 Elo+
Solo
Mulan
Mulan
Selysonis
Mulan
Level 94
God Stats
11W - 8L
1,777 SR
Queue Stats
166W - 139L
1,611 Elo+
Party 1
Anubis
Anubis
ShadowWolf113
Anubis
Level 108
God Stats
1W - 3L
1,455 SR
Queue Stats
149W - 137L
1,469 Elo+
Party 1
Martichoras
Martichoras
TheB1ackWind
Martichoras
Level 163
God Stats
10W - 9L
1,564 SR
Queue Stats
202W - 193L
1,585 Elo+
Solo
Team Averages
Level 123
1,569 SR
1,544 Elo+

VS

Team Averages
Level 137
1,526 SR
1,539 Elo+
Awilix
Awilix
About42Bears
Awilix
Level 125
God Stats
14W - 8L
1,593 SR
Queue Stats
118W - 97L
1,559 Elo+
Solo
King Arthur
King Arthur
BankruptPuppet
King Arthur
Level 146
God Stats
17W - 16L
1,609 SR
Queue Stats
467W - 506L
1,527 Elo+
Solo
Sobek
Sobek
HOTNOGHOTDOG
Sobek
Level 139
God Stats
4W - 7L
1,430 SR
Queue Stats
486W - 468L
1,483 Elo+
Solo
Nox
Nox
Rodrigooo
Nox
Level 192
God Stats
5W - 0L
1,500 SR
Queue Stats
255W - 239L
1,596 Elo+
Solo
Hachiman
Hachiman
jfizzle328
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Djdwreck
Ao Kuang
16
5 / 6 / 0
10,375
546
13,408
18,540
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
HarMoniccS
Osiris
17
0 / 1 / 2
10,674
562
9,845
21,921
22,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mulan
Selysonis
Mulan
14
0 / 2 / 7
9,078
478
10,149
16,709
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 7 / 2
9,809
516
9,941
13,772
7,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
TheB1ackWind
Martichoras
18
5 / 3 / 0
11,544
608
12,757
12,998
6,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
12 / 2 / 3
11,372
599
19,519
13,996
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BankruptPuppet
King Arthur
16
0 / 2 / 2
9,596
505
11,575
19,124
19,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 7 / 5
8,125
428
5,645
24,431
28,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
2 / 1 / 9
10,345
544
11,633
9,655
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
jfizzle328
Hachiman
16
3 / 2 / 2
9,478
499
6,080
11,839
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
14
Kills
19
19
Deaths
14
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
12
2
3
6.75
W
King Arthur
BankruptPuppet
King Arthur
0
2
2
0.5
L
Ao Kuang
Djdwreck
Ao Kuang
5
6
0
0.83
W
2
7
5
0.64
L
Osiris
HarMoniccS
Osiris
0
1
2
1
W
2
1
9
6.5
L
Mulan
Selysonis
Mulan
0
2
7
1.75
L
4
7
2
0.71
L
Martichoras
TheB1ackWind
Martichoras
5
3
0
1.67
W
Hachiman
jfizzle328
Hachiman
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,100
Damage
54,452
83,940
Taken
79,045
63,011
Mitigated
63,340
24,867
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
19,519
9,911
0
2,173
13,996
6,189
0
5,305
8,691
0
112,917
W
King Arthur
BankruptPuppet
King Arthur
11,575
1,772
0
1,974
19,124
19,323
0
3,289
15,835
0
84,991
L
Ao Kuang
Djdwreck
Ao Kuang
13,408
3,000
0
3,052
18,540
7,891
109
2,760
15,646
102,752
0
W
5,645
283
0
5,924
24,431
28,078
0
8,809
15,622
20,161
0
L
Osiris
HarMoniccS
Osiris
9,845
4,680
0
8,853
21,921
22,815
400
2,214
19,665
0
94,828
W
11,633
1,714
0
3,368
9,655
4,560
0
3,391
6,264
91,057
0
L
Mulan
Selysonis
Mulan
10,149
1,692
0
2,990
16,709
18,530
0
5,928
10,629
1,189
32,193
L
9,941
828
0
4,728
13,772
7,358
0
4,476
9,102
92,078
0
L
Martichoras
TheB1ackWind
Martichoras
12,757
6,095
0
5,244
12,998
6,417
260
1,358
11,620
0
109,996
W
Hachiman
jfizzle328
Hachiman
6,080
2,800
0
4,773
11,839
5,190
0
2,889
8,950
0
76,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
48,916
683
Minions Killed
578
0
Camps Cleared
0
1,769,136
Distance Traveled
1,910,691
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,372
599
132
7
0
473,025
4
W
King Arthur
9,596
505
128
7
0
349,923
2
L
Ao Kuang
10,375
546
142
7
0
349,018
6
W
Sobek
8,125
428
20
1
0
372,395
10
L
Osiris
10,674
562
157
8
0
333,912
1
W
Nox
10,345
544
178
9
0
371,510
2
L
Mulan
9,078
478
35
2
0
383,695
1
L
Anubis
9,809
516
162
9
0
328,276
6
L
Martichoras
11,544
608
187
10
0
374,235
6
W
Hachiman
9,478
499
120
6
0
343,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role