Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MangoFapper666
Thor
Level 78
God Stats
6W - 1L
1,611 SR
Queue Stats
144W - 155L
1,501 Elo+
Solo
Ishtar
Ishtar
POGGSY
Ishtar
Level 101
God Stats
5W - 8L
1,446 SR
Queue Stats
334W - 328L
1,525 Elo+
Party 1
Mulan
Mulan
PiccKnatcho
Mulan
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 35L
1,482 Elo+
Solo
Bacchus
Bacchus
Srgt X EagL3zZ
Bacchus
Level 155
God Stats
5W - 0L
1,903 SR
Queue Stats
132W - 143L
1,472 Elo+
Party 1
Team Averages
Level 124
1,592 SR
1,496 Elo+

VS

Team Averages
Level 96
1,525 SR
1,519 Elo+
Ishtar
Ishtar
DaddyPapz_
Ishtar
Level 109
God Stats
1W - 5L
1,358 SR
Queue Stats
206W - 186L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
GrabSomeBrew
Cliodhna
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
23W - 29L
1,511 Elo+
Party 3
Nu Wa
Nu Wa
HankPank
Nu Wa
Level 127
God Stats
7W - 4L
1,688 SR
Queue Stats
222W - 190L
1,559 Elo+
Party 2
Athena
Athena
ZELL92
Athena
Level 149
God Stats
1W - 3L
1,395 SR
Queue Stats
32W - 39L
1,515 Elo+
Party 3
Lancelot
Lancelot
davidhv
Lancelot
Level 68
God Stats
10W - 15L
1,450 SR
Queue Stats
73W - 63L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 2
7,063
706
5,916
5,142
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 5
6,706
671
5,724
7,705
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
POGGSY
Ishtar
11
1 / 0 / 1
6,226
623
4,010
6,214
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
3 / 3 / 1
6,565
657
4,422
9,604
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 3
5,929
593
3,310
7,035
5,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaddyPapz_
Ishtar
10
0 / 3 / 0
5,839
584
3,409
6,910
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cliodhna
GrabSomeBrew
Cliodhna
10
0 / 4 / 0
5,692
569
2,902
9,476
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
HankPank
Nu Wa
10
3 / 2 / 0
5,834
583
5,112
5,784
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
ZELL92
Athena
9
0 / 1 / 1
5,496
550
2,895
8,229
5,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
davidhv
Lancelot
9
0 / 1 / 2
5,236
524
4,708
6,349
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
L
Ishtar
DaddyPapz_
Ishtar
0
3
0
0
L
Cliodhna
GrabSomeBrew
Cliodhna
0
4
0
0
L
Nu Wa
HankPank
Nu Wa
3
2
0
1.5
W
3
0
5
5.5
W
Ishtar
POGGSY
Ishtar
1
0
1
1.5
W
3
3
1
1.17
W
1
0
3
2.5
L
Athena
ZELL92
Athena
0
1
1
0.5
L
Lancelot
davidhv
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
19,026
35,700
Taken
36,748
17,917
Mitigated
15,578
13,263
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,916
605
0
1,230
5,142
2,057
0
760
4,382
59,271
0
L
Ishtar
DaddyPapz_
Ishtar
3,409
2,212
0
1,300
6,910
2,757
0
708
6,202
0
44,401
L
Cliodhna
GrabSomeBrew
Cliodhna
2,902
261
0
1,211
9,476
3,544
0
4,829
4,647
0
45,653
L
Nu Wa
HankPank
Nu Wa
5,112
1,530
0
1,000
5,784
1,557
0
402
5,382
34,539
0
W
5,724
1,984
0
3,471
7,705
2,721
560
881
6,824
0
48,602
W
Ishtar
POGGSY
Ishtar
4,010
2,129
0
2,605
6,214
2,576
0
340
5,874
0
53,153
W
4,422
655
0
2,284
9,604
4,718
398
3,950
5,654
0
42,849
W
3,310
359
1,132
2,541
7,035
5,845
0
2,076
4,959
16,377
0
L
Athena
ZELL92
Athena
2,895
833
1,132
1,724
8,229
5,456
10
2,642
5,587
23,415
0
L
Lancelot
davidhv
Lancelot
4,708
1,251
0
330
6,349
2,264
0
645
5,704
0
32,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
28,097
394
Minions Killed
349
0
Camps Cleared
0
1,110,369
Distance Traveled
1,089,960
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,063
706
109
11
0
246,037
4
L
Ishtar
5,839
584
108
11
0
189,951
0
L
Cliodhna
5,692
569
96
10
0
234,593
1
L
Nu Wa
5,834
583
58
6
0
190,958
4
W
Thor
6,706
671
88
9
0
239,350
0
W
Ishtar
6,226
623
103
10
0
191,739
0
W
Mulan
6,565
657
66
7
0
201,218
1
W
Bacchus
5,929
593
28
3
0
232,025
2
L
Athena
5,496
550
34
3
0
225,209
3
L
Lancelot
5,236
524
53
5
0
249,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role