Player Matchup

Ishtar
Ishtar
Silver II
 
Ishtar
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
Qwërtz
Khepri
Gold III
Level 69
God Stats
1W - 2L
1,306 SR
Queue Stats
22W - 15L
1,617 MMR
Party 1
Surtr
Surtr
Gold III
ToBlowAFuze
Surtr
Gold III
Level 142
God Stats
2W - 4L
1,707 SR
Queue Stats
361W - 356L
1,521 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
iSam1
Ao Kuang
Bronze III
Level 156
God Stats
1W - 2L
1,905 SR
Queue Stats
61W - 52L
1,455 MMR
Party 1
Janus
Janus
Gold II
lDubstepZ
Janus
Gold II
Level 144
God Stats
16W - 20L
1,500 SR
Queue Stats
165W - 161L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,583 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,565 SR
1,547 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
BEMBU
Serqet
Silver II
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,551 MMR
Solo
Sylvanus
Sylvanus
Gold V
Goebellls
Sylvanus
Gold V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 78L
1,496 MMR
Solo
Bellona
Bellona
Gold I
Thevege
Bellona
Gold I
Level 157
God Stats
5W - 0L
1,827 SR
Queue Stats
209W - 211L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 0 / 1
3,213
643
1,015
3,691
1,111
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Qwërtz
Khepri
6
0 / 1 / 2
3,620
724
977
4,228
2,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,562
512
0
111
37
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
iSam1
Ao Kuang
6
3 / 1 / 0
4,006
801
1,753
3,467
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
lDubstepZ
Janus
7
0 / 0 / 1
4,217
843
1,064
2,575
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeAthenaVamanaHe Bo

VS

Bans
AnubisBakasuraMorgan Le FayMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,853
771
1,577
1,254
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
 
Izanami
6
1 / 1 / 1
3,772
754
3,218
2,927
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
BEMBU
Serqet
7
1 / 1 / 1
3,948
790
1,553
3,672
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Goebellls
Sylvanus
5
0 / 1 / 1
3,643
729
1,546
2,599
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Thevege
Bellona
7
0 / 0 / 0
4,278
856
0
1,650
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
1
0.5
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Izanami
 
Izanami
1
1
1
1.5
W
Serqet
BEMBU
Serqet
1
1
1
1.5
W
Sylvanus
Goebellls
Sylvanus
0
1
1
0.5
L
Khepri
Qwërtz
Khepri
0
1
2
1
W
Bellona
Thevege
Bellona
0
0
0
0
L
0
0
0
0
L
Ao Kuang
iSam1
Ao Kuang
3
1
0
3
L
Janus
lDubstepZ
Janus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,809
Damage
7,894
14,072
Taken
12,102
5,039
Mitigated
4,571
4,122
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,015
713
0
1,303
3,691
1,111
0
380
3,311
0
17,388
W
Nu Wa
 
Nu Wa
1,577
313
0
327
1,254
383
0
774
480
26,734
0
W
Izanami
 
Izanami
3,218
2,798
0
1,378
2,927
766
320
1,072
1,855
0
28,129
W
Serqet
BEMBU
Serqet
1,553
616
0
1,517
3,672
1,105
0
798
2,874
0
17,698
W
Sylvanus
Goebellls
Sylvanus
1,546
643
139
688
2,599
1,365
24
1,150
1,449
10,117
0
L
Khepri
Qwërtz
Khepri
977
220
552
994
4,228
2,143
0
893
3,335
8,689
0
W
Bellona
Thevege
Bellona
0
0
0
1,093
1,650
952
0
0
1,650
0
26,890
L
0
0
0
0
111
37
0
111
0
0
0
L
Ao Kuang
iSam1
Ao Kuang
1,753
441
0
792
3,467
1,021
0
581
2,886
16,929
0
L
Janus
lDubstepZ
Janus
1,064
201
0
481
2,575
727
0
1,158
1,417
32,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,618
Gold Earned
19,494
141
Minions Killed
188
0
Camps Cleared
0
477,101
Distance Traveled
532,598
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,213
643
30
6
0
105,964
0
W
Nu Wa
3,853
771
48
10
0
105,013
0
W
Izanami
3,772
754
44
9
0
98,394
0
W
Serqet
3,948
790
38
8
0
142,039
0
W
Sylvanus
3,643
729
12
2
0
89,463
0
L
Khepri
3,620
724
15
3
0
116,288
2
W
Bellona
4,278
856
46
9
0
97,689
0
L
Surtr
2,562
512
0
0
0
16,590
0
L
Ao Kuang
4,006
801
32
6
0
133,700
2
L
Janus
4,217
843
64
13
0
104,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role