Player Matchup

Skadi
Skadi
Barsjudo
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,472 Elo+
Party 1
Hercules
Hercules
Jasper
Hercules
Level 115
God Stats
2W - 11L
1,141 SR
Queue Stats
76W - 83L
1,516 Elo+
Party 1
Ra
Ra
xXxjodenkindxXx
Ra
Level 17
God Stats
1W - 3L
1,373 SR
Queue Stats
20W - 19L
1,472 Elo+
Party 1
Team Averages
Level 53
1,338 SR
1,486 Elo+

VS

Team Averages
Level 126
1,338 SR
1,490 Elo+
Gilgamesh
Gilgamesh
HappyLoLife
Gilgamesh
Level 84
God Stats
8W - 5L
1,230 SR
Queue Stats
80W - 78L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
SirMeakofLimm
Ah Puch
Level 148
God Stats
5W - 2L
1,495 SR
Queue Stats
85W - 71L
1,534 Elo+
Solo
Mulan
Mulan
VERTT0
Mulan
Level 145
God Stats
3W - 5L
1,290 SR
Queue Stats
90W - 84L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Barsjudo
Skadi
12
3 / 3 / 2
7,192
719
5,758
7,591
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Jasper
Hercules
11
1 / 6 / 4
6,711
671
5,316
13,413
13,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
6,941
694
3,830
7,322
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HappyLoLife
Gilgamesh
12
4 / 3 / 5
7,772
777
6,364
9,349
7,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
14
7 / 0 / 5
8,969
897
16,604
4,691
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
VERTT0
Mulan
12
1 / 2 / 10
8,100
810
3,689
9,654
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
Barsjudo
Skadi
3
3
2
1.33
W
Gilgamesh
HappyLoLife
Gilgamesh
4
3
5
2.17
L
Hercules
Jasper
Hercules
1
6
4
0.5
W
Ah Puch
7
0
5
9.5
W
Mulan
VERTT0
Mulan
1
2
10
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,904
Damage
26,657
28,326
Taken
23,694
18,732
Mitigated
17,637
5,840
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Barsjudo
Skadi
5,758
2,614
0
456
7,591
2,666
0
4,292
3,119
0
17,798
W
Gilgamesh
HappyLoLife
Gilgamesh
6,364
1,418
169
1,330
9,349
7,235
318
2,452
6,625
0
20,209
L
Hercules
Jasper
Hercules
5,316
997
0
1,802
13,413
13,247
0
7,157
5,797
0
9,671
W
Ah Puch
16,604
866
0
2,100
4,691
2,052
592
417
4,153
46,784
0
W
Mulan
VERTT0
Mulan
3,689
293
0
3,003
9,654
8,350
56
947
8,500
0
21,355
L
3,830
531
1,042
2,540
7,322
2,819
0
4,292
2,800
32,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,844
Gold Earned
24,841
135
Minions Killed
134
0
Camps Cleared
0
521,355
Distance Traveled
561,376
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,192
719
41
4
0
163,387
0
W
Gilgamesh
7,772
777
32
3
0
181,216
0
L
Hercules
6,711
671
13
1
0
174,639
2
W
Ah Puch
8,969
897
75
8
0
193,262
0
W
Mulan
8,100
810
27
3
0
186,898
0
L
Ra
6,941
694
81
8
0
183,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role