Player Matchup

Khepri
Khepri
FuNk09
Khepri
Level 104
God Stats
14W - 4L
1,934 SR
Queue Stats
580W - 569L
1,466 Elo+
Party 1
He Bo
He Bo
Raventrust
He Bo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,526 Elo+
Solo
Cernunnos
Cernunnos
Yoess
Cernunnos
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
266W - 275L
1,563 Elo+
Solo
Persephone
Persephone
king9onur
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,413 Elo+
Solo
Yemoja
Yemoja
rann_off
Yemoja
Level 102
God Stats
8W - 5L
1,570 SR
Queue Stats
565W - 575L
1,493 Elo+
Party 1
Team Averages
Level 102
1,601 SR
1,492 Elo+

VS

Team Averages
Level 112
1,627 SR
1,493 Elo+
Skadi
Skadi
Awanturka
Skadi
Level 127
God Stats
3W - 2L
1,888 SR
Queue Stats
41W - 49L
1,462 Elo+
Solo
Arachne
Arachne
Javitorex87
Arachne
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
263W - 278L
1,485 Elo+
Solo
Camazotz
Camazotz
Kammerjager3253
Camazotz
Level 120
God Stats
3W - 2L
1,730 SR
Queue Stats
354W - 350L
1,499 Elo+
Solo
Bastet
Bastet
Revew111
Bastet
Level 93
God Stats
0W - 1L
1,728 SR
Queue Stats
14W - 16L
1,495 Elo+
Solo
Yemoja
Yemoja
max0622
Yemoja
Level 89
God Stats
2W - 3L
1,291 SR
Queue Stats
296W - 276L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FuNk09
Khepri
15
1 / 5 / 10
9,859
758
6,865
20,848
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
18
6 / 2 / 7
10,870
836
16,536
16,732
7,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Yoess
Cernunnos
19
6 / 3 / 8
11,126
856
18,908
20,557
12,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
king9onur
Persephone
17
2 / 4 / 13
10,562
812
12,762
15,844
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
rann_off
Yemoja
16
1 / 1 / 8
9,487
730
3,430
5,353
7,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Awanturka
Skadi
18
4 / 3 / 9
9,940
765
18,169
14,630
7,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Javitorex87
Arachne
1
0 / 0 / 0
3,544
273
0
171
51
Camazotz
16
4 / 5 / 8
9,394
723
17,925
17,831
8,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Revew111
Bastet
18
5 / 4 / 8
10,033
772
17,473
16,025
7,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
max0622
Yemoja
16
0 / 4 / 11
9,676
744
9,507
17,184
17,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
16
Kills
13
15
Deaths
16
46
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
Awanturka
Skadi
4
3
9
2.83
W
Khepri
FuNk09
Khepri
1
5
10
1.2
L
Arachne
Javitorex87
Arachne
0
0
0
0
L
Camazotz
4
5
8
1.6
W
He Bo
6
2
7
4.75
L
Bastet
Revew111
Bastet
5
4
8
2.25
W
Cernunnos
Yoess
Cernunnos
6
3
8
3.33
W
Persephone
king9onur
Persephone
2
4
13
2.13
L
Yemoja
max0622
Yemoja
0
4
11
1.38
W
Yemoja
rann_off
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,501
Damage
63,074
79,334
Taken
65,841
55,360
Mitigated
41,261
32,207
Healing
21,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Awanturka
Skadi
18,169
6,607
2,088
2,320
14,630
7,248
1,234
8,767
5,863
0
47,159
W
Khepri
FuNk09
Khepri
6,865
333
2,170
2,315
20,848
21,690
768
2,883
17,965
13,865
0
L
Arachne
Javitorex87
Arachne
0
0
0
0
171
51
0
171
0
0
0
L
Camazotz
17,925
3,326
1,531
4,211
17,831
8,689
6
11,482
6,349
0
30,084
W
He Bo
16,536
618
3,648
3,105
16,732
7,440
1,654
1,797
14,935
28,145
0
L
Bastet
Revew111
Bastet
17,473
2,216
874
2,083
16,025
7,597
639
8,856
7,169
0
24,276
W
Cernunnos
Yoess
Cernunnos
18,908
9,119
262
5,296
20,557
12,021
2,736
2,440
18,117
0
52,843
W
Persephone
king9onur
Persephone
12,762
886
1,054
2,602
15,844
7,093
1,520
1,938
13,767
25,848
0
L
Yemoja
max0622
Yemoja
9,507
1,797
6,043
2,487
17,184
17,676
462
10,117
6,867
18,771
0
W
Yemoja
rann_off
Yemoja
3,430
422
11,102
653
5,353
7,116
1,040
449
4,904
11,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,904
Gold Earned
42,587
161
Minions Killed
122
0
Camps Cleared
0
1,153,305
Distance Traveled
895,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,940
765
55
4
0
202,475
0
W
Khepri
9,859
758
15
1
0
226,325
0
L
Arachne
3,544
273
0
0
0
0
0
L
Camazotz
9,394
723
17
1
0
234,179
0
W
He Bo
10,870
836
24
2
0
246,954
0
L
Bastet
10,033
772
21
2
0
246,935
0
W
Cernunnos
11,126
856
67
5
0
221,101
0
W
Persephone
10,562
812
40
3
0
224,268
0
L
Yemoja
9,676
744
29
2
0
212,049
0
W
Yemoja
9,487
730
15
1
0
234,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role