Player Matchup

Freya
Freya
 
Freya
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Calacacou
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,527 Elo+
Solo
Apollo
Apollo
HugeLose
Apollo
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 66L
1,547 Elo+
Party 1
Chronos
Chronos
MrFister1991
Chronos
Level 158
God Stats
8W - 3L
1,735 SR
Queue Stats
145W - 151L
1,490 Elo+
Party 1
Team Averages
Level 143
1,547 SR
1,513 Elo+

VS

Team Averages
Level 90
1,614 SR
1,500 Elo+
Pele
Pele
Grubulu
Pele
Level 157
God Stats
4W - 4L
1,534 SR
Queue Stats
176W - 170L
1,514 Elo+
Solo
Ra
Ra
PiAnda
Ra
Level 126
God Stats
1W - 1L
1,860 SR
Queue Stats
129W - 114L
1,509 Elo+
Solo
Hou Yi
Hou Yi
SEN19R
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,484 Elo+
Party 2
Susano
Susano
king9onur
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
omi_wa_mou-shind
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,677 SR
Queue Stats
256W - 251L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
6 / 3 / 8
9,557
735
12,249
14,202
6,667
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
 
Xing Tian
15
4 / 4 / 10
9,374
721
7,943
18,450
27,664
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 14
10,213
786
11,557
10,082
4,694
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
HugeLose
Apollo
17
5 / 4 / 6
10,122
779
10,171
11,716
5,450
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
MrFister1991
Chronos
17
1 / 1 / 16
9,600
738
14,086
8,812
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Grubulu
Pele
14
1 / 3 / 5
8,090
622
7,571
13,172
15,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
19
4 / 1 / 7
10,325
794
10,155
6,953
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SEN19R
Hou Yi
14
2 / 5 / 4
8,323
640
5,956
10,804
4,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
king9onur
Susano
13
1 / 9 / 4
8,034
618
8,571
16,185
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
omi_wa_mou-shind
Ah Muzen Cab
18
5 / 3 / 3
9,617
740
17,837
11,794
5,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
20
Kills
13
13
Deaths
21
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
3
8
3.33
W
Xing Tian
 
Xing Tian
4
4
10
2.25
W
4
1
14
11
L
Pele
Grubulu
Pele
1
3
5
1.17
W
Apollo
HugeLose
Apollo
5
4
6
2
W
Chronos
MrFister1991
Chronos
1
1
16
9
L
Ra
4
1
7
7.5
L
Hou Yi
SEN19R
Hou Yi
2
5
4
0.8
L
Susano
king9onur
Susano
1
9
4
0.33
L
Ah Muzen Cab
omi_wa_mou-shind
Ah Muzen Cab
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,006
Damage
50,090
63,262
Taken
58,908
48,835
Mitigated
37,811
29,256
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,249
3,225
388
2,152
14,202
6,667
288
2,092
12,049
19,878
0
W
Xing Tian
 
Xing Tian
7,943
729
1,271
2,665
18,450
27,664
0
3,013
15,252
12,479
0
W
11,557
1,697
12,870
5,568
10,082
4,694
111
2,167
7,829
31,422
0
L
Pele
Grubulu
Pele
7,571
693
1,666
3,855
13,172
15,268
0
8,913
4,022
0
14,659
W
Apollo
HugeLose
Apollo
10,171
7,050
983
1,286
11,716
5,450
583
1,117
10,599
0
23,549
W
Chronos
MrFister1991
Chronos
14,086
2,513
559
1,514
8,812
4,360
1,025
1,434
7,378
30,319
0
L
Ra
10,155
340
4,917
3,382
6,953
4,272
0
5,606
1,212
38,092
0
L
Hou Yi
SEN19R
Hou Yi
5,956
1,952
313
378
10,804
4,982
45
8,328
2,302
0
10,775
L
Susano
king9onur
Susano
8,571
722
141
1,407
16,185
7,524
0
13,082
2,963
0
10,974
L
Ah Muzen Cab
omi_wa_mou-shind
Ah Muzen Cab
17,837
6,380
573
1,038
11,794
5,765
0
9,220
2,574
0
36,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,866
Gold Earned
44,389
165
Minions Killed
138
0
Camps Cleared
0
1,205,533
Distance Traveled
1,221,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,557
735
19
1
0
233,676
0
W
Xing Tian
9,374
721
12
1
0
238,887
0
W
Ra
10,213
786
62
5
0
254,053
0
L
Pele
8,090
622
11
1
0
233,507
0
W
Apollo
10,122
779
42
3
0
215,547
0
W
Chronos
9,600
738
30
2
0
263,370
0
L
Ra
10,325
794
67
5
0
262,629
0
L
Hou Yi
8,323
640
19
1
0
221,129
0
L
Susano
8,034
618
8
1
0
221,500
0
L
Ah Muzen Cab
9,617
740
33
3
0
282,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role