Player Matchup

Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kukulkan
Kukulkan
Silver II
AdriiEB_
Kukulkan
Silver II
Level 104
God Stats
11W - 3L
1,500 SR
Queue Stats
372W - 390L
933 MMR
Party 4
Ravana
Ravana
Gold IV
Jurtenchiller
Ravana
Gold IV
Level 121
God Stats
1W - 3L
1,752 SR
Queue Stats
115W - 123L
1,158 MMR
Party 1
Jing Wei
Jing Wei
Silver II
Loenne1991
Jing Wei
Silver II
Level 117
God Stats
12W - 13L
1,542 SR
Queue Stats
347W - 374L
1,068 MMR
Party 1
Hercules
Hercules
Bronze IV
Raideorapido
Hercules
Bronze IV
Level 69
God Stats
1W - 0L
1,463 SR
Queue Stats
22W - 36L
1,023 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,551 SR
1,136 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,460 SR
1,068 MMR
Loki
Loki
Silver III
AAD_Dosky
Loki
Silver III
Level 120
God Stats
14W - 4L
1,733 SR
Queue Stats
59W - 60L
1,238 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
DAKKIX6
Danzaburou
Bronze IV
Level 61
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 15L
1,026 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver III
Figarolbo
Kumbhakarna
Silver III
Level 88
God Stats
0W - 1L
1,308 SR
Queue Stats
30W - 43L
1,012 MMR
Party 3
Hera
Hera
Silver II
N-Dosky
Hera
Silver II
Level 69
God Stats
0W - 3L
1,200 SR
Queue Stats
96W - 106L
995 MMR
Party 2
Surtr
Surtr
Silver II
TL_KaiZeR
Surtr
Silver II
Level 116
God Stats
29W - 34L
1,544 SR
Queue Stats
629W - 646L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 1 / 10
13,313
555
14,983
29,707
39,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
AdriiEB_
Kukulkan
19
5 / 1 / 8
13,249
552
22,179
12,833
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 4 / 6
13,249
552
13,578
14,454
7,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Loenne1991
Jing Wei
20
8 / 0 / 4
15,591
650
18,000
22,016
11,956
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Raideorapido
Hercules
17
0 / 2 / 14
12,091
504
10,636
27,726
35,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditeAgniGeb

VS

Bans
Ao KuangHe BoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
2 / 4 / 3
11,475
478
11,158
20,347
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DAKKIX6
Danzaburou
17
1 / 5 / 1
11,167
465
11,085
19,880
12,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Figarolbo
Kumbhakarna
14
0 / 3 / 5
10,509
438
6,232
28,388
37,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
N-Dosky
Hera
17
5 / 6 / 1
11,602
483
21,618
17,554
7,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
TL_KaiZeR
Surtr
17
0 / 6 / 3
10,979
457
13,412
26,928
32,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
8
8
Deaths
24
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
10
10
L
Loki
2
4
3
0.88
W
Kukulkan
AdriiEB_
Kukulkan
5
1
8
9
L
Danzaburou
DAKKIX6
Danzaburou
1
5
1
0.3
L
Kumbhakarna
Figarolbo
Kumbhakarna
0
3
5
0.83
W
6
4
6
2.25
W
Jing Wei
Loenne1991
Jing Wei
8
0
4
10
L
Hera
N-Dosky
Hera
5
6
1
0.92
W
Hercules
Raideorapido
Hercules
0
2
14
3.5
L
Surtr
TL_KaiZeR
Surtr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,376
Damage
63,505
106,736
Taken
113,097
100,266
Mitigated
98,527
49,030
Healing
31,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,983
1,873
4,829
15,339
29,707
39,877
793
7,929
21,778
0
95,591
L
Loki
11,158
2,247
0
5,241
20,347
9,381
971
4,978
15,266
0
98,087
W
Kukulkan
AdriiEB_
Kukulkan
22,179
1,201
0
1,895
12,833
5,760
1,218
5,313
7,520
133,320
0
L
Danzaburou
DAKKIX6
Danzaburou
11,085
5,385
101
7,049
19,880
12,198
0
1,025
18,855
0
94,265
L
Kumbhakarna
Figarolbo
Kumbhakarna
6,232
1,429
3,736
5,243
28,388
37,092
0
7,034
21,212
30,889
0
W
13,578
4,885
0
1,715
14,454
7,256
1,969
5,422
9,032
0
117,013
W
Jing Wei
Loenne1991
Jing Wei
18,000
15,125
0
10,738
22,016
11,956
4,170
3,398
18,618
0
163,888
L
Hera
N-Dosky
Hera
21,618
4,031
100
2,882
17,554
7,856
0
4,931
12,596
115,651
0
W
Hercules
Raideorapido
Hercules
10,636
3,146
3,179
11,335
27,726
35,417
142
9,474
18,252
0
44,339
L
Surtr
TL_KaiZeR
Surtr
13,412
5,488
0
7,449
26,928
32,000
316
3,815
22,989
1,240
96,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,493
Gold Earned
55,732
717
Minions Killed
624
0
Camps Cleared
0
2,389,053
Distance Traveled
2,253,373
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,313
555
126
5
0
479,545
5
L
Loki
11,475
478
124
5
0
496,872
0
W
Kukulkan
13,249
552
184
8
0
471,608
6
L
Danzaburou
11,167
465
145
6
0
423,154
0
L
Kumbhakarna
10,509
438
39
2
0
498,823
2
W
Ravana
13,249
552
134
6
0
504,858
2
W
Jing Wei
15,591
650
229
10
0
466,826
1
L
Hera
11,602
483
177
7
0
432,723
3
W
Hercules
12,091
504
44
2
0
466,216
4
L
Surtr
10,979
457
139
6
0
401,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role