Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BillBillyBob
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Serqet
Serqet
PsychosBR
Serqet
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,448 Elo+
Solo
Hou Yi
Hou Yi
dh17
Hou Yi
Level 126
God Stats
7W - 15L
1,258 SR
Queue Stats
429W - 436L
1,528 Elo+
Solo
Chiron
Chiron
szyderca15243
Chiron
Level 121
God Stats
3W - 3L
1,350 SR
Queue Stats
180W - 188L
1,517 Elo+
Solo
Team Averages
Level 117
1,421 SR
1,499 Elo+

VS

Team Averages
Level 97
1,530 SR
1,443 Elo+
Yemoja
Yemoja
Ashyanyan
Yemoja
Level 89
God Stats
8W - 7L
1,409 SR
Queue Stats
714W - 728L
1,457 Elo+
Solo
Artemis
Artemis
JAHR
Artemis
Level 236
God Stats
14W - 9L
1,522 SR
Queue Stats
868W - 866L
1,443 Elo+
Solo
Chronos
Chronos
Lordpersy
Chronos
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,357 Elo+
Solo
Hachiman
Hachiman
MightyToast420
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,500 Elo+
Solo
Skadi
Skadi
PulpyNut666
Skadi
Level 29
God Stats
4W - 0L
1,720 SR
Queue Stats
100W - 97L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
4 / 2 / 1
5,926
988
4,308
4,977
7,266
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
10
1 / 1 / 1
5,146
858
1,214
2,824
2,059
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Serqet
PsychosBR
Serqet
9
0 / 1 / 0
4,682
780
455
2,730
1,343
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
dh17
Hou Yi
12
1 / 1 / 5
5,987
998
3,102
4,417
1,981
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 0 / 0
4,468
745
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ashyanyan
Yemoja
10
0 / 1 / 1
5,997
1,000
887
4,061
2,421
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
JAHR
Artemis
13
1 / 0 / 2
6,553
1,092
3,584
3,017
1,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Lordpersy
Chronos
10
2 / 2 / 1
6,025
1,004
2,117
4,648
1,639
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
11
1 / 1 / 3
6,211
1,035
2,275
3,862
1,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 2
6,059
1,010
3,819
4,067
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
5
5
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
2
1
2.25
W
Yemoja
Ashyanyan
Yemoja
0
1
1
0.5
L
Yemoja
1
1
1
1.5
W
Artemis
JAHR
Artemis
1
0
2
2
W
Chronos
Lordpersy
Chronos
2
2
1
1.25
W
Hachiman
1
1
3
2.5
L
Serqet
PsychosBR
Serqet
0
1
0
0
W
1
2
2
1
L
Hou Yi
dh17
Hou Yi
1
1
5
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,079
Damage
12,682
14,948
Taken
19,655
12,649
Mitigated
8,289
5,078
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,308
770
352
859
4,977
7,266
0
961
4,016
9,503
0
W
Yemoja
Ashyanyan
Yemoja
887
238
2,278
610
4,061
2,421
322
749
3,312
4,561
0
L
Yemoja
1,214
66
301
605
2,824
2,059
0
487
2,337
3,590
0
W
Artemis
JAHR
Artemis
3,584
910
493
1,825
3,017
1,240
504
622
2,395
0
12,623
W
Chronos
Lordpersy
Chronos
2,117
371
300
443
4,648
1,639
245
1,150
3,498
3,967
0
W
Hachiman
2,275
1,734
145
603
3,862
1,408
494
1,643
2,219
0
10,908
L
Serqet
PsychosBR
Serqet
455
259
634
590
2,730
1,343
0
888
1,842
0
975
W
3,819
1,109
82
256
4,067
1,581
67
1,358
2,709
0
8,429
L
Hou Yi
dh17
Hou Yi
3,102
1,538
109
1,628
4,417
1,981
0
668
3,749
0
12,780
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
30,845
38
Minions Killed
64
0
Camps Cleared
0
379,378
Distance Traveled
534,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,926
988
6
1
0
93,516
0
W
Yemoja
5,997
1,000
10
2
0
92,911
0
L
Yemoja
5,146
858
8
1
0
100,569
0
W
Artemis
6,553
1,092
15
3
0
123,632
0
W
Chronos
6,025
1,004
7
1
0
100,395
0
W
Hachiman
6,211
1,035
23
4
0
105,641
0
L
Serqet
4,682
780
0
0
0
99,147
0
W
Skadi
6,059
1,010
9
2
0
111,861
0
L
Hou Yi
5,987
998
24
4
0
86,146
0
L
Chiron
4,468
745
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role