Player Matchup

Nox
Nox
 
Nox
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chaos2088
Nu Wa
Level 126
God Stats
53W - 64L
1,504 SR
Queue Stats
204W - 203L
1,557 Elo+
Solo
Chaac
Chaac
Lumenäe
Chaac
Level 79
God Stats
1W - 1L
1,712 SR
Queue Stats
18W - 23L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Neptunis18
Cthulhu
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
shadowthesin
Cernunnos
Level 124
God Stats
4W - 3L
1,497 SR
Queue Stats
312W - 302L
1,514 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,510 Elo+

VS

Team Averages
Level 129
1,530 SR
1,530 Elo+
Ganesha
Ganesha
 
Ganesha
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CliveTemple
Aphrodite
Level 78
God Stats
49W - 54L
1,604 SR
Queue Stats
834W - 850L
1,534 Elo+
Solo
Ishtar
Ishtar
DaddyDeGrand
Ishtar
Level 196
God Stats
1W - 4L
1,500 SR
Queue Stats
561W - 593L
1,545 Elo+
Solo
Merlin
Merlin
PiloLay
Merlin
Level 32
God Stats
6W - 5L
1,546 SR
Queue Stats
6W - 5L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 0 / 10
7,666
1,095
5,348
2,909
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Chaos2088
Nu Wa
13
3 / 1 / 8
7,845
1,121
8,763
4,490
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Lumenäe
Chaac
13
3 / 2 / 7
7,930
1,133
6,002
9,652
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Neptunis18
Cthulhu
13
1 / 0 / 12
7,588
1,084
6,237
9,743
9,944
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
shadowthesin
Cernunnos
13
6 / 2 / 4
8,657
1,237
13,037
8,900
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

329

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 4
7,967
1,138
5,191
14,860
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
12
3 / 4 / 1
7,875
1,125
11,367
8,666
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
CliveTemple
Aphrodite
11
0 / 0 / 1
6,290
899
246
962
855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
13
2 / 2 / 2
7,874
1,125
10,579
8,980
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
PiloLay
Merlin
12
0 / 4 / 1
7,023
1,003
5,809
8,865
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
14
Kills
5
5
Deaths
14
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
10
6
L
Ganesha
 
Ganesha
0
4
4
0.5
L
Nu Wa
 
Nu Wa
3
4
1
0.88
W
Nu Wa
Chaos2088
Nu Wa
3
1
8
7
L
Aphrodite
CliveTemple
Aphrodite
0
0
1
0.5
L
Ishtar
2
2
2
1.5
W
Chaac
Lumenäe
Chaac
3
2
7
3.25
W
Cthulhu
Neptunis18
Cthulhu
1
0
12
7
L
Merlin
PiloLay
Merlin
0
4
1
0.13
W
Cernunnos
shadowthesin
Cernunnos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
33,192
35,694
Taken
42,333
26,361
Mitigated
28,263
5,241
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,348
489
0
186
2,909
1,226
0
2,157
725
15,083
0
L
Ganesha
 
Ganesha
5,191
284
0
2,103
14,860
16,425
0
7,078
7,610
10,002
0
L
Nu Wa
 
Nu Wa
11,367
1,639
0
56
8,666
3,644
0
3,995
4,458
28,163
0
W
Nu Wa
Chaos2088
Nu Wa
8,763
2,381
0
493
4,490
1,787
0
2,934
1,517
32,183
0
L
Aphrodite
CliveTemple
Aphrodite
246
0
944
344
962
855
0
605
357
1,930
0
L
Ishtar
10,579
5,597
0
0
8,980
3,995
0
4,261
4,597
0
29,440
W
Chaac
Lumenäe
Chaac
6,002
1,257
40
2,281
9,652
9,289
0
5,488
4,093
0
13,637
W
Cthulhu
Neptunis18
Cthulhu
6,237
384
53
0
9,743
9,944
0
5,268
4,381
11,805
0
L
Merlin
PiloLay
Merlin
5,809
203
0
920
8,865
3,344
0
4,409
4,411
33,340
0
W
Cernunnos
shadowthesin
Cernunnos
13,037
9,272
0
2,188
8,900
4,115
0
6,520
2,365
0
26,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
37,029
149
Minions Killed
147
5
Camps Cleared
7
731,221
Distance Traveled
564,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,666
1,095
28
4
1
157,717
0
L
Ganesha
7,967
1,138
0
0
0
124,542
0
L
Nu Wa
7,875
1,125
38
5
2
124,897
0
W
Nu Wa
7,845
1,121
57
8
1
129,986
0
L
Aphrodite
6,290
899
2
0
0
45,231
0
L
Ishtar
7,874
1,125
46
7
5
144,780
0
W
Chaac
7,930
1,133
22
3
0
140,878
0
W
Cthulhu
7,588
1,084
11
2
0
169,695
0
L
Merlin
7,023
1,003
61
9
0
125,522
0
W
Cernunnos
8,657
1,237
31
4
3
132,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role