Player Matchup

Artemis
Artemis
Aceen
Artemis
Level 128
God Stats
2W - 4L
1,540 SR
Queue Stats
188W - 166L
1,560 Elo+
Party 2
Anubis
Anubis
CRAZYDEBA
Anubis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
Diedushese
Amaterasu
Level 62
God Stats
2W - 1L
1,594 SR
Queue Stats
10W - 3L
1,671 Elo+
Solo
Da Ji
Da Ji
Oxnexrenacebe
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,477 Elo+
Solo
Surtr
Surtr
XxFredixX
Surtr
Level 159
God Stats
4W - 3L
1,752 SR
Queue Stats
76W - 76L
1,516 Elo+
Solo
Team Averages
Level 109
1,577 SR
1,552 Elo+

VS

Team Averages
Level 70
1,535 SR
1,500 Elo+
Izanami
Izanami
Andreea15
Izanami
Level 109
God Stats
7W - 6L
1,699 SR
Queue Stats
44W - 54L
1,493 Elo+
Solo
Thanatos
Thanatos
SourMojito
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,572 Elo+
Party 1
Geb
Geb
Zadalbalsa
Geb
Level 57
God Stats
0W - 4L
1,074 SR
Queue Stats
211W - 195L
1,486 Elo+
Party 1
Bellona
Bellona
shewchuckpop
Bellona
Level 103
God Stats
16W - 6L
1,702 SR
Queue Stats
288W - 267L
1,532 Elo+
Party 1
Hades
Hades
колобок05
Hades
Level 65
God Stats
8W - 5L
1,702 SR
Queue Stats
94W - 93L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aceen
Artemis
16
5 / 3 / 4
9,468
592
9,219
10,418
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
CRAZYDEBA
Anubis
14
8 / 4 / 3
9,857
616
11,807
13,116
6,244
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Diedushese
Amaterasu
14
2 / 3 / 0
7,959
497
6,533
14,976
10,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
4 / 3 / 6
8,899
556
8,218
11,343
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
XxFredixX
Surtr
13
4 / 1 / 5
8,122
508
9,262
13,385
11,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andreea15
Izanami
13
2 / 4 / 1
7,994
500
5,530
10,089
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
SourMojito
Thanatos
16
10 / 4 / 1
9,723
608
11,360
11,575
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 6
7,718
482
4,558
15,872
15,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
shewchuckpop
Bellona
14
0 / 2 / 3
8,134
508
8,879
11,969
13,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 9 / 2
6,643
415
6,587
14,377
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
23
Kills
13
14
Deaths
23
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aceen
Artemis
5
3
4
2.33
L
Izanami
Andreea15
Izanami
2
4
1
0.63
W
Anubis
CRAZYDEBA
Anubis
8
4
3
2.38
W
Amaterasu
Diedushese
Amaterasu
2
3
0
0.67
W
4
3
6
2.33
L
Thanatos
SourMojito
Thanatos
10
4
1
2.63
W
Surtr
XxFredixX
Surtr
4
1
5
6.5
L
0
4
6
0.75
L
Bellona
shewchuckpop
Bellona
0
2
3
0.75
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,039
Damage
36,914
63,238
Taken
63,882
36,557
Mitigated
44,716
22,833
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aceen
Artemis
9,219
6,242
0
5,014
10,418
4,351
1,661
1,070
9,348
0
87,529
L
Izanami
Andreea15
Izanami
5,530
4,095
0
1,964
10,089
3,869
0
146
9,943
0
71,802
W
Anubis
CRAZYDEBA
Anubis
11,807
738
0
6,109
13,116
6,244
506
5,479
7,637
70,585
0
W
Amaterasu
Diedushese
Amaterasu
6,533
3,771
0
6,493
14,976
10,702
0
221
14,755
0
40,265
W
8,218
2,182
0
1,132
11,343
4,045
0
1,709
9,634
0
53,848
L
Thanatos
SourMojito
Thanatos
11,360
3,505
0
9,787
11,575
5,847
0
1,877
9,698
0
73,919
W
Surtr
XxFredixX
Surtr
9,262
4,565
0
4,085
13,385
11,215
50
2,666
10,719
1,116
37,595
L
4,558
494
1,837
3,061
15,872
15,092
0
2,684
13,188
25,948
0
L
Bellona
shewchuckpop
Bellona
8,879
3,480
0
1,223
11,969
13,875
440
0
11,969
0
63,857
L
6,587
1,192
289
1,075
14,377
6,033
0
7,491
6,886
40,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,305
Gold Earned
40,212
441
Minions Killed
415
0
Camps Cleared
0
1,548,151
Distance Traveled
1,567,064
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,468
592
122
8
0
285,156
7
L
Izanami
7,994
500
134
8
0
310,163
7
W
Anubis
9,857
616
115
7
0
276,638
0
W
Amaterasu
7,959
497
73
5
0
278,644
0
W
Da Ji
8,899
556
66
4
0
353,617
0
L
Thanatos
9,723
608
93
6
0
381,495
0
W
Surtr
8,122
508
65
4
0
354,096
1
L
Geb
7,718
482
24
2
0
302,587
2
L
Bellona
8,134
508
87
5
0
288,832
9
L
Hades
6,643
415
77
5
0
283,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role